Player Matchup

Merlin
Merlin
 
Merlin
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
IzuminKA
Artemis
Level 147
God Stats
10W - 12L
1,170 SR
Queue Stats
495W - 505L
1,454 Elo+
Party 1
Anhur
Anhur
Muslim Mick
Anhur
Level 97
God Stats
3W - 4L
1,736 SR
Queue Stats
112W - 114L
1,521 Elo+
Party 2
Terra
Terra
TRA McLaren
Terra
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 223L
1,551 Elo+
Party 2
Team Averages
Level 152
1,481 SR
1,505 Elo+

VS

Team Averages
Level 108
1,496 SR
1,518 Elo+
Geb
Geb
FzRyan
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Hierrophant
Kuzenbo
Level 159
God Stats
5W - 8L
1,715 SR
Queue Stats
734W - 708L
1,523 Elo+
Solo
Chang'e
Chang'e
KOZMONOT
Chang'e
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,413 Elo+
Solo
Jing Wei
Jing Wei
RocKSTaRDU03
Jing Wei
Level 88
God Stats
5W - 4L
1,264 SR
Queue Stats
578W - 562L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
immortale98
Gilgamesh
Level 147
God Stats
4W - 9L
1,500 SR
Queue Stats
242W - 241L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 0 / 14
9,645
804
17,667
9,349
5,151
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
 
Ullr
16
3 / 2 / 14
9,226
769
14,096
9,988
5,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
IzuminKA
Artemis
15
7 / 2 / 9
9,367
781
22,852
13,291
7,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 9
9,070
756
11,614
12,023
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 1 / 17
9,462
789
8,799
16,454
17,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
FzRyan
Geb
13
0 / 5 / 4
7,710
643
8,802
19,964
20,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
Hierrophant
Kuzenbo
14
0 / 2 / 5
7,526
627
9,409
15,922
19,714
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
KOZMONOT
Chang'e
14
2 / 5 / 4
7,925
660
7,313
13,966
6,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
RocKSTaRDU03
Jing Wei
15
3 / 6 / 2
8,663
722
13,200
15,452
7,381
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
immortale98
Gilgamesh
14
2 / 2 / 5
8,745
729
15,395
15,226
15,271
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
20
Kills
7
7
Deaths
20
63
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
14
11
W
Ullr
 
Ullr
3
2
14
5
L
Geb
FzRyan
Geb
0
5
4
0.4
L
Kuzenbo
Hierrophant
Kuzenbo
0
2
5
1.25
W
Artemis
IzuminKA
Artemis
7
2
9
5.75
L
Chang'e
KOZMONOT
Chang'e
2
5
4
0.8
W
5
2
9
4.75
L
Jing Wei
RocKSTaRDU03
Jing Wei
3
6
2
0.67
W
1
1
17
9.5
L
Gilgamesh
immortale98
Gilgamesh
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,028
Damage
54,119
61,105
Taken
80,530
42,969
Mitigated
69,265
36,370
Healing
24,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,667
1,573
5,021
2,566
9,349
5,151
0
3,969
5,294
32,876
3,955
W
Ullr
 
Ullr
14,096
4,513
836
474
9,988
5,590
1,222
2,922
6,984
0
28,611
L
Geb
FzRyan
Geb
8,802
1,398
728
3,086
19,964
20,498
0
5,867
14,097
16,314
0
L
Kuzenbo
Hierrophant
Kuzenbo
9,409
2,434
2,928
2,890
15,922
19,714
0
4,343
11,579
17,364
0
W
Artemis
IzuminKA
Artemis
22,852
7,369
473
992
13,291
7,632
662
4,884
8,260
0
38,067
L
Chang'e
KOZMONOT
Chang'e
7,313
1,676
5,588
4,046
13,966
6,401
0
3,268
10,698
17,082
550
W
11,614
5,136
563
1,409
12,023
6,618
0
5,310
6,683
0
23,926
L
Jing Wei
RocKSTaRDU03
Jing Wei
13,200
10,300
562
845
15,452
7,381
0
5,213
10,239
0
27,048
W
8,799
1,395
16,298
7,738
16,454
17,978
0
7,393
8,841
14,961
0
L
Gilgamesh
immortale98
Gilgamesh
15,395
1,869
1,377
2,296
15,226
15,271
0
5,579
9,647
0
22,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,770
Gold Earned
40,569
169
Minions Killed
112
0
Camps Cleared
0
1,144,522
Distance Traveled
1,050,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,645
804
35
3
0
245,541
0
W
Ullr
9,226
769
40
3
0
242,982
0
L
Geb
7,710
643
7
1
0
213,464
0
L
Kuzenbo
7,526
627
18
2
0
220,769
0
W
Artemis
9,367
781
44
4
0
208,290
0
L
Chang'e
7,925
660
24
2
0
206,774
0
W
Anhur
9,070
756
35
3
0
202,063
0
L
Jing Wei
8,663
722
49
4
0
189,730
0
W
Terra
9,462
789
15
1
0
245,646
0
L
Gilgamesh
8,745
729
14
1
0
219,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role