Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
IrishGiant375
Pele
Level 125
God Stats
10W - 6L
1,409 SR
Queue Stats
84W - 84L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
TheSkyyDolphin
Sylvanus
Level 140
God Stats
5W - 2L
1,552 SR
Queue Stats
61W - 74L
1,473 Elo+
Party 2
Mulan
Mulan
XxJamminDeathxX
Mulan
Level 124
God Stats
8W - 3L
1,283 SR
Queue Stats
44W - 45L
1,426 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YancyCigpen
Ah Muzen Cab
Level 172
God Stats
21W - 16L
1,572 SR
Queue Stats
475W - 456L
1,432 Elo+
Solo
Team Averages
Level 144
1,463 SR
1,466 Elo+

VS

Team Averages
Level 85
1,435 SR
1,525 Elo+
Thoth
Thoth
BadZuka
Thoth
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
281W - 274L
1,531 Elo+
Party 1
Shiva
Shiva
Dukejustice
Shiva
Level 49
God Stats
5W - 6L
1,236 SR
Queue Stats
346W - 344L
1,491 Elo+
Party 1
Mercury
Mercury
MoistWetToast
Mercury
Level 47
God Stats
20W - 15L
1,437 SR
Queue Stats
155W - 147L
1,599 Elo+
Party 1
Sylvanus
Sylvanus
ROMULAN KNIGHT
Sylvanus
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,834 Elo+
Solo
Jing Wei
Jing Wei
razzer25
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 0 / 2
5,473
498
2,965
10,402
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
5 / 1 / 0
7,046
641
4,614
8,895
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
11
1 / 2 / 2
6,196
563
3,541
9,943
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
0 / 3 / 1
5,306
482
3,569
8,790
4,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
YancyCigpen
Ah Muzen Cab
13
4 / 0 / 0
7,241
658
6,177
6,366
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BadZuka
Thoth
11
1 / 2 / 1
6,288
572
5,065
4,921
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
3 / 2 / 0
6,804
619
5,862
8,611
3,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
11
2 / 2 / 1
6,148
559
4,212
7,906
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
1
0 / 0 / 0
3,573
325
0
0
0
Jing Wei
razzer25
Jing Wei
9
0 / 4 / 0
5,399
491
3,340
10,947
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
10
Kills
6
6
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
2
1
L
Thoth
BadZuka
Thoth
1
2
1
0.75
L
3
2
0
1.5
W
5
1
0
5
L
Mercury
2
2
1
1.25
L
Sylvanus
0
0
0
0
W
Sylvanus
1
2
2
1
W
0
3
1
0.17
W
Ah Muzen Cab
YancyCigpen
Ah Muzen Cab
4
0
0
4
L
Jing Wei
razzer25
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,866
Damage
18,479
44,396
Taken
32,385
20,787
Mitigated
12,378
17,931
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,965
152
0
2,419
10,402
5,489
0
976
9,426
23,890
0
L
Thoth
BadZuka
Thoth
5,065
144
0
921
4,921
1,739
0
3,014
1,907
44,802
0
L
5,862
2,128
0
2,919
8,611
3,814
0
0
8,277
0
44,450
W
4,614
683
0
3,300
8,895
3,035
0
1,166
7,729
0
42,792
L
Mercury
4,212
1,521
0
1,185
7,906
3,068
0
1,673
6,195
0
41,871
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
3,541
1,192
1,275
4,902
9,943
5,075
0
2,923
7,020
34,663
0
W
3,569
892
0
2,747
8,790
4,478
0
0
8,790
0
21,872
W
Ah Muzen Cab
YancyCigpen
Ah Muzen Cab
6,177
3,012
0
3,288
6,366
2,710
438
0
6,366
0
56,363
L
Jing Wei
razzer25
Jing Wei
3,340
2,790
0
3,927
10,947
3,757
0
1,819
9,128
0
34,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
28,212
342
Minions Killed
298
0
Camps Cleared
0
1,069,551
Distance Traveled
921,893
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,473
498
67
6
0
223,504
3
L
Thoth
6,288
572
84
8
0
221,551
0
L
Shiva
6,804
619
78
7
0
217,008
2
W
Pele
7,046
641
74
7
0
231,371
0
L
Mercury
6,148
559
68
6
0
268,583
0
L
Sylvanus
3,573
325
0
0
0
0
0
W
Sylvanus
6,196
563
71
6
0
203,801
0
W
Mulan
5,306
482
46
4
0
190,579
0
W
Ah Muzen Cab
7,241
658
84
8
0
220,296
0
L
Jing Wei
5,399
491
68
6
0
214,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role