Player Matchup

Tiamat
Tiamat
Silver I
Alonx04
Tiamat
Silver I
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 252L
1,381 MMR
Solo
Bacchus
Bacchus
Gold V
Jakescarface1
Bacchus
Gold V
Level 173
God Stats
18W - 10L
1,604 SR
Queue Stats
52W - 51L
1,305 MMR
Party 2
Guan Yu
Guan Yu
Silver I
Phooeyyyyyyy
Guan Yu
Silver I
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 145L
1,369 MMR
Solo
Pele
Pele
Bronze III
reenry
Pele
Bronze III
Level 79
God Stats
3W - 3L
1,236 SR
Queue Stats
88W - 92L
1,380 MMR
Solo
Sol
Sol
Gold IV
zSimplicityyy
Sol
Gold IV
Level 129
God Stats
12W - 4L
1,761 SR
Queue Stats
304W - 300L
1,450 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,520 SR
1,377 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,531 SR
1,401 MMR
Hera
Hera
Bronze III
 
Hera
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze III
NazWaz
Ishtar
Bronze III
Level 144
God Stats
2W - 2L
1,569 SR
Queue Stats
4W - 6L
1,424 MMR
Party 1
Mulan
Mulan
Silver II
Strayofthesun
Mulan
Silver II
Level 128
God Stats
2W - 5L
1,520 SR
Queue Stats
61W - 105L
1,386 MMR
Solo
Thanatos
Thanatos
Silver II
SwagCorb
Thanatos
Silver II
Level 110
God Stats
2W - 8L
1,500 SR
Queue Stats
328W - 332L
1,389 MMR
Solo
Yemoja
Yemoja
Bronze III
ellieyawns
Yemoja
Bronze III
Level 64
God Stats
2W - 4L
1,565 SR
Queue Stats
3W - 7L
1,308 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alonx04
Tiamat
10
0 / 1 / 2
5,900
590
4,003
4,249
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
9
1 / 0 / 5
5,926
593
3,358
10,010
6,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
Phooeyyyyyyy
Guan Yu
11
4 / 0 / 1
6,762
676
6,672
6,182
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
reenry
Pele
11
6 / 1 / 2
6,588
659
8,648
10,086
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 1
6,514
651
6,084
5,445
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
VamanaAgniAo KuangSusano

VS

Bans
King ArthurMercuryNe ZhaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 3 / 1
4,666
467
2,210
5,594
1,599
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ishtar
NazWaz
Ishtar
9
0 / 1 / 0
4,806
481
4,024
8,587
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
5,136
514
2,596
9,661
4,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
SwagCorb
Thanatos
8
1 / 5 / 1
4,796
480
3,948
9,278
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
ellieyawns
Yemoja
6
0 / 1 / 0
4,503
450
1,778
5,709
3,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
1
2
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
1
0.17
W
Tiamat
Alonx04
Tiamat
0
1
2
1
W
Bacchus
1
0
5
3.5
L
Ishtar
NazWaz
Ishtar
0
1
0
0
W
Guan Yu
Phooeyyyyyyy
Guan Yu
4
0
1
4.5
L
0
3
0
0
L
Thanatos
SwagCorb
Thanatos
1
5
1
0.3
L
Yemoja
ellieyawns
Yemoja
0
1
0
0
W
Pele
reenry
Pele
6
1
2
7
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,765
Damage
14,556
35,972
Taken
38,829
20,289
Mitigated
15,752
14,586
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,210
1,045
0
0
5,594
1,599
0
1,858
3,736
31,387
0
W
Tiamat
Alonx04
Tiamat
4,003
509
0
1,333
4,249
2,507
0
1,244
3,005
42,763
0
W
Bacchus
3,358
419
1,558
4,058
10,010
6,897
0
1,828
8,182
14,488
0
L
Ishtar
NazWaz
Ishtar
4,024
2,785
0
3,009
8,587
2,756
0
4,958
3,629
0
34,654
W
Guan Yu
Phooeyyyyyyy
Guan Yu
6,672
1,056
135
2,063
6,182
5,331
0
0
6,182
0
46,593
L
2,596
856
0
4,654
9,661
4,321
0
0
9,661
0
34,229
L
Thanatos
SwagCorb
Thanatos
3,948
1,209
0
4,119
9,278
3,480
0
2,697
6,581
0
17,123
L
Yemoja
ellieyawns
Yemoja
1,778
284
1,792
1,029
5,709
3,596
0
3,932
1,777
10,863
0
W
Pele
reenry
Pele
8,648
2,385
0
1,798
10,086
3,688
0
984
9,102
0
50,171
W
6,084
3,738
0
3,641
5,445
1,866
0
786
4,659
60,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,690
Gold Earned
23,907
348
Minions Killed
225
0
Camps Cleared
0
1,014,341
Distance Traveled
967,076
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,666
467
47
5
0
194,462
0
W
Tiamat
5,900
590
92
9
0
191,081
0
W
Bacchus
5,926
593
11
1
0
218,251
4
L
Ishtar
4,806
481
54
5
0
186,218
2
W
Guan Yu
6,762
676
68
7
0
197,499
0
L
Mulan
5,136
514
70
7
0
195,413
1
L
Thanatos
4,796
480
30
3
0
200,703
0
L
Yemoja
4,503
450
24
2
0
190,280
2
W
Pele
6,588
659
70
7
0
230,995
0
W
Sol
6,514
651
107
11
0
176,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role