Player Matchup

Surtr
Surtr
DONNY2024MAGA
Surtr
Level 140
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
THEGINZO
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Treagu
Anubis
Level 45
God Stats
14W - 16L
1,552 SR
Queue Stats
473W - 515L
1,439 Elo+
Solo
Team Averages
Level 71
1,598 SR
1,480 Elo+

VS

Team Averages
Level 104
1,591 SR
1,499 Elo+
Hercules
Hercules
Hanetenshi
Hercules
Level 158
God Stats
12W - 10L
1,597 SR
Queue Stats
221W - 228L
1,514 Elo+
Solo
Mercury
Mercury
Jolura7
Mercury
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,416 Elo+
Party 2
Ra
Ra
Soberßia
Ra
Level 27
God Stats
1W - 1L
1,677 SR
Queue Stats
7W - 8L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
9,720
648
21,646
24,198
21,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
THEGINZO
Neith
14
1 / 7 / 4
9,173
612
12,751
16,018
5,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Treagu
Anubis
15
1 / 6 / 5
9,684
646
7,529
16,956
7,112
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hanetenshi
Hercules
17
6 / 1 / 9
11,148
743
12,848
23,812
28,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
Jolura7
Mercury
13
1 / 6 / 6
9,618
641
7,114
13,630
7,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 0 / 6
13,121
875
27,561
13,987
7,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
17
17
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
Hercules
Hanetenshi
Hercules
6
1
9
10.5
W
Mercury
Jolura7
Mercury
1
6
6
0.67
W
10
0
6
13
L
Neith
THEGINZO
Neith
1
7
4
0.43
L
Anubis
Treagu
Anubis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,926
Damage
47,523
57,172
Taken
51,429
33,891
Mitigated
42,191
12,309
Healing
25,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,646
8,439
0
5,749
24,198
21,027
356
8,762
14,737
1,666
37,018
W
Hercules
Hanetenshi
Hercules
12,848
5,052
265
10,982
23,812
28,017
218
4,763
19,049
0
32,378
W
Mercury
Jolura7
Mercury
7,114
2,890
0
370
13,630
7,052
0
1,543
12,087
0
35,193
W
27,561
1,342
4,953
8,539
13,987
7,122
1,818
2,712
11,275
99,122
2,471
L
Neith
THEGINZO
Neith
12,751
4,609
0
1,468
16,018
5,752
680
8,479
7,125
0
36,544
L
Anubis
Treagu
Anubis
7,529
575
0
5,092
16,956
7,112
0
9,617
7,073
39,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,577
Gold Earned
33,887
136
Minions Killed
252
0
Camps Cleared
0
738,265
Distance Traveled
897,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,720
648
28
2
0
271,600
0
W
Hercules
11,148
743
42
3
0
308,964
0
W
Mercury
9,618
641
43
3
0
277,407
0
W
Ra
13,121
875
167
11
0
311,058
0
L
Neith
9,173
612
50
3
0
229,140
0
L
Anubis
9,684
646
58
4
0
237,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role