Player Matchup

Cthulhu
Cthulhu
Platinum IV
HeGotThatName
Cthulhu
Platinum IV
Level 138
God Stats
1W - 0L
1,856 SR
Queue Stats
12W - 1L
2,047 MMR
Party 1
Eset
Eset
Diamond IV
Shibα
Eset
Diamond IV
Level 213
God Stats
2W - 2L
1,471 SR
Queue Stats
108W - 71L
1,909 MMR
Party 1
Medusa
Medusa
Platinum IV
floppasniffer429
Medusa
Platinum IV
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
2,047 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,609 SR
2,001 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,509 SR
1,811 MMR
Hou Yi
Hou Yi
Gold I
Penguinnnnn
Hou Yi
Gold I
Level 108
God Stats
5W - 12L
1,524 SR
Queue Stats
52W - 46L
1,898 MMR
Party 2
Maui
Maui
Gold IV
Rangepk
Maui
Gold IV
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,733 MMR
Party 2
Persephone
Persephone
Gold III
Łoathe
Persephone
Gold III
Level 147
God Stats
2W - 2L
1,503 SR
Queue Stats
26W - 23L
1,802 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 2 / 7
8,697
791
10,365
15,375
14,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
Shibα
Eset
15
5 / 2 / 7
9,086
826
10,682
13,728
15,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
7 / 2 / 6
9,872
897
19,232
11,126
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ne ZhaAchillesAtlasBaron SamediKuzenbo

VS

Bans
Ao KuangSobekAresCabrakanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 5 / 3
8,243
749
7,855
14,504
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Rangepk
Maui
12
1 / 4 / 5
8,421
766
3,607
17,851
17,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Łoathe
Persephone
13
4 / 6 / 1
9,158
833
10,789
12,702
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
6
6
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
2
7
3.25
L
Hou Yi
1
5
3
0.5
L
Maui
Rangepk
Maui
1
4
5
0.88
W
Eset
Shibα
Eset
5
2
7
4.25
W
7
2
6
5
L
Persephone
Łoathe
Persephone
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,279
Damage
22,251
40,229
Taken
45,057
35,835
Mitigated
28,879
9,292
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,365
1,264
255
4,138
15,375
14,681
0
5,958
9,417
31,559
0
L
Hou Yi
7,855
3,349
0
3,040
14,504
6,329
1,071
6,988
6,995
0
29,278
L
Maui
Rangepk
Maui
3,607
661
215
3,420
17,851
17,932
334
6,555
10,143
12,752
0
W
Eset
Shibα
Eset
10,682
1,483
554
3,195
13,728
15,770
162
4,756
8,972
26,153
0
W
19,232
8,218
0
1,150
11,126
5,384
2,577
3,922
7,204
0
63,738
L
Persephone
Łoathe
Persephone
10,789
916
0
588
12,702
4,618
300
5,196
6,870
33,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
25,822
143
Minions Killed
110
0
Camps Cleared
0
660,974
Distance Traveled
621,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,697
791
30
3
0
226,131
0
L
Hou Yi
8,243
749
52
5
0
210,907
0
L
Maui
8,421
766
18
2
0
208,661
0
W
Eset
9,086
826
34
3
0
218,625
0
W
Medusa
9,872
897
79
7
0
216,218
0
L
Persephone
9,158
833
40
4
0
202,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role