Player Matchup

Olorun
Olorun
Bebush100
Olorun
Level 113
God Stats
10W - 6L
1,495 SR
Queue Stats
180W - 181L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
SoYBuEnO
Jormungandr
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,454 Elo+
Party 1
Osiris
Osiris
midarina
Osiris
Level 19
God Stats
1W - 1L
1,305 SR
Queue Stats
6W - 9L
1,390 Elo+
Party 1
Team Averages
Level 77
1,433 SR
1,416 Elo+

VS

Team Averages
Level 113
1,413 SR
1,345 Elo+
Nu Wa
Nu Wa
INICIANTE2023
Nu Wa
Level 186
God Stats
35W - 42L
1,495 SR
Queue Stats
650W - 696L
1,257 Elo+
Solo
Charybdis
Charybdis
facuu1ernesto
Charybdis
Level 106
God Stats
0W - 3L
1,744 SR
Queue Stats
74W - 84L
1,363 Elo+
Party 2
Cliodhna
Cliodhna
leosala
Cliodhna
Level 48
God Stats
0W - 4L
1,001 SR
Queue Stats
52W - 54L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bebush100
Olorun
15
3 / 8 / 1
10,229
731
9,500
16,121
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SoYBuEnO
Jormungandr
15
3 / 6 / 4
11,205
800
12,576
24,356
18,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
midarina
Osiris
15
3 / 6 / 4
10,596
757
8,029
16,369
9,776
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 8
11,382
813
21,165
13,978
6,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
facuu1ernesto
Charybdis
17
7 / 1 / 9
11,285
806
15,633
12,187
5,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
leosala
Cliodhna
14
2 / 4 / 6
9,310
665
7,261
12,893
5,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
20
20
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bebush100
Olorun
3
8
1
0.44
L
11
4
8
3.75
W
Jormungandr
SoYBuEnO
Jormungandr
3
6
4
0.83
L
Charybdis
facuu1ernesto
Charybdis
7
1
9
11.5
L
Cliodhna
leosala
Cliodhna
2
4
6
1.25
W
Osiris
midarina
Osiris
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,105
Damage
44,059
56,846
Taken
39,058
35,256
Mitigated
17,001
6,527
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bebush100
Olorun
9,500
3,496
609
3,840
16,121
6,662
1,193
6,417
9,473
53,551
3,037
L
21,165
8,993
98
2,453
13,978
6,037
1,165
6,779
7,199
41,281
762
W
Jormungandr
SoYBuEnO
Jormungandr
12,576
3,316
0
1,608
24,356
18,818
472
8,020
15,855
42,425
1,873
L
Charybdis
facuu1ernesto
Charybdis
15,633
9,344
0
5,988
12,187
5,491
1,924
6,951
5,236
0
51,363
L
Cliodhna
leosala
Cliodhna
7,261
1,140
0
1,463
12,893
5,473
350
7,413
5,480
0
24,413
W
Osiris
midarina
Osiris
8,029
3,070
0
470
16,369
9,776
1,520
5,393
10,748
0
32,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
31,977
187
Minions Killed
155
0
Camps Cleared
0
705,350
Distance Traveled
687,277
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,229
731
84
6
0
197,661
0
L
Nu Wa
11,382
813
35
3
0
175,543
0
W
Jormungandr
11,205
800
48
3
0
251,671
0
L
Charybdis
11,285
806
77
6
0
250,431
0
L
Cliodhna
9,310
665
43
3
0
261,303
1
W
Osiris
10,596
757
55
4
0
256,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role