Player Matchup

Morgan Le Fay
Morgan Le Fay
BigDodgerBlue
Morgan Le Fay
Level 64
God Stats
8W - 6L
1,353 SR
Queue Stats
42W - 45L
1,413 Elo+
Party 2
Mercury
Mercury
Divin3Blizzard
Mercury
Level 88
God Stats
12W - 11L
1,602 SR
Queue Stats
60W - 58L
1,524 Elo+
Party 2
Neith
Neith
JayyDaGoon3
Neith
Level 14
God Stats
19W - 9L
1,576 SR
Queue Stats
26W - 20L
1,547 Elo+
Party 2
Cerberus
Cerberus
PhAntOm_ShoTzzz
Cerberus
Level 86
God Stats
3W - 2L
1,600 SR
Queue Stats
62W - 57L
1,454 Elo+
Solo
Hades
Hades
TotaledFurball2
Hades
Level 60
God Stats
33W - 23L
1,516 SR
Queue Stats
47W - 44L
1,472 Elo+
Party 2
Team Averages
Level 62
1,530 SR
1,482 Elo+

VS

Team Averages
Level 72
1,542 SR
1,418 Elo+
Shiva
Shiva
BukuFadez
Shiva
Level 69
God Stats
83W - 59L
1,754 SR
Queue Stats
198W - 209L
1,437 Elo+
Party 1
Izanami
Izanami
DiggymfD
Izanami
Level 45
God Stats
1W - 3L
1,487 SR
Queue Stats
31W - 42L
1,455 Elo+
Solo
Ravana
Ravana
GoopBayou
Ravana
Level 104
God Stats
1W - 4L
1,703 SR
Queue Stats
157W - 156L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
KeGodlike-_-
Baron Samedi
Level 92
God Stats
33W - 25L
1,395 SR
Queue Stats
191W - 189L
1,408 Elo+
Party 1
Ymir
Ymir
WatchTheSwitch
Ymir
Level 49
God Stats
9W - 16L
1,372 SR
Queue Stats
15W - 24L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigDodgerBlue
Morgan Le Fay
8
0 / 0 / 0
4,739
592
1,848
3,069
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 1
4,823
603
1,879
5,389
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 1
4,016
502
2,431
3,467
916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cerberus
6
1 / 1 / 0
4,402
550
1,674
6,556
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 0 / 1
4,686
586
1,515
4,163
2,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BukuFadez
Shiva
6
1 / 1 / 0
4,061
508
4,199
5,438
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DiggymfD
Izanami
1
0 / 0 / 0
2,958
370
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
GoopBayou
Ravana
8
0 / 1 / 0
4,504
563
2,725
3,138
1,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
KeGodlike-_-
Baron Samedi
8
0 / 0 / 0
4,553
569
2,731
3,313
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 1
4,177
522
2,090
5,016
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
2
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BigDodgerBlue
Morgan Le Fay
0
0
0
0
L
Shiva
BukuFadez
Shiva
1
1
0
1
L
Izanami
DiggymfD
Izanami
0
0
0
0
W
1
0
1
1.5
L
Ravana
GoopBayou
Ravana
0
1
0
0
W
0
1
1
0.5
L
Baron Samedi
KeGodlike-_-
Baron Samedi
0
0
0
0
W
Cerberus
1
1
0
1
W
0
0
1
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,347
Damage
11,745
22,644
Taken
16,905
8,624
Mitigated
9,272
6,873
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BigDodgerBlue
Morgan Le Fay
1,848
92
0
1,239
3,069
981
0
1,659
1,410
29,642
0
L
Shiva
BukuFadez
Shiva
4,199
1,434
0
1,044
5,438
2,121
0
1,249
4,189
0
15,186
L
Izanami
DiggymfD
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
1,879
1,055
0
768
5,389
1,715
0
1,105
4,284
0
29,548
L
Ravana
GoopBayou
Ravana
2,725
1,008
0
988
3,138
1,797
0
1,515
1,623
0
27,469
W
2,431
900
0
703
3,467
916
0
664
2,803
0
21,945
L
Baron Samedi
KeGodlike-_-
Baron Samedi
2,731
140
0
1,958
3,313
1,262
0
1,641
1,672
26,171
0
W
Cerberus
1,674
288
0
2,110
6,556
2,820
93
1,393
5,163
13,514
0
W
1,515
131
122
1,931
4,163
2,192
0
0
4,163
25,417
0
L
2,090
547
0
388
5,016
4,092
0
632
4,384
12,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,666
Gold Earned
20,253
237
Minions Killed
132
0
Camps Cleared
0
736,947
Distance Traveled
585,952
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,739
592
58
7
0
153,463
2
L
Shiva
4,061
508
14
2
0
158,874
0
L
Izanami
2,958
370
0
0
0
0
0
W
Mercury
4,823
603
54
7
0
168,962
0
L
Ravana
4,504
563
53
7
0
140,456
0
W
Neith
4,016
502
36
5
0
137,988
0
L
Baron Samedi
4,553
569
51
6
0
139,584
0
W
Cerberus
4,402
550
25
3
0
139,040
2
W
Hades
4,686
586
64
8
0
137,494
1
L
Ymir
4,177
522
14
2
0
147,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role