Player Matchup

Vamana
Vamana
 
Vamana
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DIN0DIEGO
Ganesha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,334 Elo+
Party 3
Thanatos
Thanatos
DustyRoach91
Thanatos
Level 24
God Stats
1W - 4L
1,212 SR
Queue Stats
51W - 58L
1,318 Elo+
Party 3
Izanami
Izanami
Jaz7613
Izanami
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 137L
1,352 Elo+
Solo
Agni
Agni
marth135
Agni
Level 105
God Stats
9W - 2L
1,500 SR
Queue Stats
78W - 82L
1,409 Elo+
Solo
Team Averages
Level 68
1,442 SR
1,383 Elo+

VS

Team Averages
Level 53
1,452 SR
1,447 Elo+
Janus
Janus
 
Janus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
EsmeD
Neith
Level 26
God Stats
11W - 23L
1,267 SR
Queue Stats
32W - 43L
1,371 Elo+
Party 1
Cabrakan
Cabrakan
NoCapFatPat
Cabrakan
Level 49
God Stats
13W - 11L
1,350 SR
Queue Stats
31W - 28L
1,490 Elo+
Party 2
Surtr
Surtr
flatguy
Surtr
Level 49
God Stats
9W - 10L
1,420 SR
Queue Stats
96W - 102L
1,433 Elo+
Solo
Anubis
Anubis
vCaxuals
Anubis
Level 57
God Stats
9W - 4L
1,721 SR
Queue Stats
38W - 23L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 2 / 2
8,705
1,088
5,745
17,348
15,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ganesha
DIN0DIEGO
Ganesha
12
0 / 4 / 0
7,732
967
3,242
7,989
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
DustyRoach91
Thanatos
12
0 / 6 / 2
7,511
939
2,756
6,493
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Jaz7613
Izanami
14
2 / 8 / 1
8,718
1,090
7,401
17,075
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
13
0 / 8 / 3
7,937
992
10,436
15,862
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

160

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
9 / 0 / 14
10,592
1,324
15,784
3,670
1,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
EsmeD
Neith
12
0 / 1 / 6
7,766
971
2,195
2,924
1,277
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
NoCapFatPat
Cabrakan
15
1 / 0 / 19
8,777
1,097
7,239
6,792
8,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Surtr
flatguy
Surtr
16
7 / 1 / 15
10,515
1,314
10,870
7,722
5,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
vCaxuals
Anubis
16
11 / 1 / 11
10,778
1,347
20,718
11,894
7,340
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
93
3
Kills
28
28
Deaths
3
8
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
2
1
W
Janus
 
Janus
9
0
14
16
L
Ganesha
DIN0DIEGO
Ganesha
0
4
0
0
L
Thanatos
DustyRoach91
Thanatos
0
6
2
0.17
W
Neith
EsmeD
Neith
0
1
6
3
L
Izanami
Jaz7613
Izanami
2
8
1
0.31
W
Cabrakan
NoCapFatPat
Cabrakan
1
0
19
10.5
W
Surtr
flatguy
Surtr
7
1
15
14.5
L
Agni
0
8
3
0.19
W
Anubis
vCaxuals
Anubis
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,580
Damage
56,806
64,767
Taken
33,002
33,991
Mitigated
24,710
2,465
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,745
3,305
0
332
17,348
15,686
0
10,923
6,425
0
20,464
W
Janus
 
Janus
15,784
1,910
0
934
3,670
1,695
0
1,855
1,780
27,590
0
L
Ganesha
DIN0DIEGO
Ganesha
3,242
619
0
461
7,989
4,766
0
4,978
3,011
8,346
0
L
Thanatos
DustyRoach91
Thanatos
2,756
823
0
797
6,493
2,621
0
3,655
2,838
0
8,046
W
Neith
EsmeD
Neith
2,195
877
0
270
2,924
1,277
0
821
2,067
0
6,139
L
Izanami
Jaz7613
Izanami
7,401
4,613
0
875
17,075
5,832
0
12,637
4,438
0
23,525
W
Cabrakan
NoCapFatPat
Cabrakan
7,239
972
207
150
6,792
8,578
0
3,118
3,485
10,002
0
W
Surtr
flatguy
Surtr
10,870
4,989
0
1,829
7,722
5,820
0
1,738
5,797
314
27,000
L
Agni
10,436
1,399
0
0
15,862
5,086
0
11,799
4,063
27,166
1,046
W
Anubis
vCaxuals
Anubis
20,718
1,178
1,068
5,107
11,894
7,340
0
5,159
6,507
46,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,603
Gold Earned
48,428
137
Minions Killed
157
3
Camps Cleared
6
550,813
Distance Traveled
629,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,705
1,088
19
2
0
162,549
0
W
Janus
10,592
1,324
27
3
2
129,715
0
L
Ganesha
7,732
967
0
0
0
73,911
0
L
Thanatos
7,511
939
10
1
2
72,758
0
W
Neith
7,766
971
13
2
0
76,100
0
L
Izanami
8,718
1,090
43
5
1
128,029
0
W
Cabrakan
8,777
1,097
3
0
1
138,143
0
W
Surtr
10,515
1,314
38
5
0
158,011
0
L
Agni
7,937
992
65
8
0
113,566
0
W
Anubis
10,778
1,347
76
10
3
127,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role