Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Bot_1978542
Horus
Level 142
God Stats
1W - 1L
1,715 SR
Queue Stats
121W - 119L
1,579 Elo+
Party 2
Artio
Artio
EM1L14N068
Artio
Level 107
God Stats
4W - 7L
1,821 SR
Queue Stats
289W - 269L
1,477 Elo+
Solo
Janus
Janus
Zedbruh99
Janus
Level 158
God Stats
11W - 8L
1,495 SR
Queue Stats
266W - 256L
1,587 Elo+
Party 2
He Bo
He Bo
o0Maxipad0o
He Bo
Level 124
God Stats
4W - 4L
1,426 SR
Queue Stats
131W - 155L
1,585 Elo+
Party 2
Team Averages
Level 130
1,591 SR
1,546 Elo+

VS

Team Averages
Level 95
1,547 SR
1,544 Elo+
Sun Wukong
Sun Wukong
BKeatt
Sun Wukong
Level 157
God Stats
15W - 6L
1,477 SR
Queue Stats
553W - 500L
1,533 Elo+
Solo
Hades
Hades
CommanderSushi1
Hades
Level 121
God Stats
8W - 5L
1,500 SR
Queue Stats
169W - 136L
1,549 Elo+
Party 3
Bakasura
Bakasura
JunglePlayer123
Bakasura
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,611 Elo+
Party 3
Ares
Ares
TwerQLees
Ares
Level 119
God Stats
5W - 3L
1,732 SR
Queue Stats
182W - 161L
1,557 Elo+
Party 1
Anhur
Anhur
xXCoctopusXx
Anhur
Level 61
God Stats
7W - 8L
1,527 SR
Queue Stats
12W - 18L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 1 / 0
7,231
517
7,738
9,857
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 1
6,113
437
3,633
12,738
8,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artio
11
0 / 2 / 1
6,502
464
5,928
13,201
8,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Zedbruh99
Janus
13
1 / 1 / 1
7,511
537
4,894
7,076
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
1 / 4 / 1
6,854
490
6,051
9,504
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BKeatt
Sun Wukong
13
2 / 0 / 1
7,973
570
8,895
11,307
8,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 2
8,051
575
5,866
5,390
2,840
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
14
4 / 2 / 1
8,055
575
11,643
13,277
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
11
1 / 1 / 2
6,440
460
4,909
9,986
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 1 / 0
6,820
487
5,147
10,067
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
10
10
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
0
1
W
Sun Wukong
BKeatt
Sun Wukong
2
0
1
2.5
L
1
2
1
0.75
W
2
0
2
3
L
Artio
0
2
1
0.25
W
Bakasura
4
2
1
2.25
W
Ares
1
1
2
2
L
Janus
Zedbruh99
Janus
1
1
1
1.5
L
1
4
1
0.38
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,244
Damage
36,460
52,376
Taken
50,027
26,702
Mitigated
28,867
21,241
Healing
22,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,738
5,774
0
6,521
9,857
3,892
0
1,541
8,180
0
64,404
W
Sun Wukong
BKeatt
Sun Wukong
8,895
2,616
0
6,842
11,307
8,207
0
5,651
4,566
0
58,606
L
3,633
1,967
1,123
4,047
12,738
8,986
0
2,245
9,064
0
14,564
W
5,866
578
605
3,849
5,390
2,840
0
1,819
3,571
78,913
0
L
Artio
5,928
682
35
5,586
13,201
8,699
0
1,378
10,869
38,163
0
W
Bakasura
11,643
7,743
0
3,113
13,277
6,089
0
3,321
9,857
0
66,844
W
Ares
4,909
233
0
2,397
9,986
7,705
0
2,590
7,285
24,160
0
L
Janus
Zedbruh99
Janus
4,894
241
0
593
7,076
2,323
0
3,100
3,246
65,151
0
L
6,051
676
0
3,336
9,504
2,802
0
2,511
6,431
50,042
195
W
5,147
4,275
0
5,606
10,067
4,026
0
2,075
7,987
0
48,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,211
Gold Earned
37,339
417
Minions Killed
460
0
Camps Cleared
0
1,395,174
Distance Traveled
1,454,008
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,231
517
105
8
0
231,711
4
W
Sun Wukong
7,973
570
112
8
0
275,645
3
L
Horus
6,113
437
17
1
0
284,222
0
W
Hades
8,051
575
136
10
0
283,416
0
L
Artio
6,502
464
82
6
0
288,217
4
W
Bakasura
8,055
575
111
8
0
349,550
0
W
Ares
6,440
460
22
2
0
301,035
4
L
Janus
7,511
537
126
9
0
294,988
0
L
He Bo
6,854
490
87
6
0
296,036
2
W
Anhur
6,820
487
79
6
0
244,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role