Player Matchup

Atlas
Atlas
DRz Bonkersz
Atlas
Level 146
God Stats
1W - 1L
1,794 SR
Queue Stats
43W - 34L
1,576 Elo+
Party 3
Artemis
Artemis
Garlicl3read
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,388 Elo+
Party 1
Ne Zha
Ne Zha
PKspider
Ne Zha
Level 157
God Stats
2W - 5L
1,195 SR
Queue Stats
56W - 49L
1,571 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RiskyBigness
Cu Chulainn
Level 174
God Stats
91W - 86L
1,695 SR
Queue Stats
282W - 286L
1,402 Elo+
Party 1
Janus
Janus
iWishiWasDGrohl
Janus
Level 42
God Stats
5W - 4L
1,605 SR
Queue Stats
71W - 95L
1,387 Elo+
Party 1
Team Averages
Level 129
1,558 SR
1,465 Elo+

VS

Team Averages
Level 72
1,500 SR
1,476 Elo+
Sylvanus
Sylvanus
EtherealBret
Sylvanus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,459 Elo+
Party 2
Agni
Agni
FuZioN Night
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
LeoLeon220
Fenrir
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 120L
1,461 Elo+
Solo
Jing Wei
Jing Wei
XBXS
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Surtr
Surtr
st6 coast
Surtr
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 34L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 6
9,020
501
7,671
16,621
18,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Garlicl3read
Artemis
15
2 / 2 / 7
9,234
513
9,389
8,665
3,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
PKspider
Ne Zha
17
10 / 3 / 6
10,441
580
12,997
16,692
7,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
RiskyBigness
Cu Chulainn
15
2 / 3 / 2
9,355
520
15,718
26,694
15,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

13
1 / 5 / 7
8,886
494
6,643
11,698
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EtherealBret
Sylvanus
12
0 / 4 / 1
7,573
421
3,142
14,704
11,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
8 / 2 / 2
9,952
553
9,144
10,417
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
LeoLeon220
Fenrir
15
5 / 8 / 4
9,648
536
10,781
17,122
7,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
XBXS
Jing Wei
12
1 / 3 / 1
7,870
437
5,185
9,883
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
st6 coast
Surtr
16
2 / 3 / 1
10,065
559
19,075
23,689
22,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
20
Kills
16
16
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Sylvanus
EtherealBret
Sylvanus
0
4
1
0.13
L
8
2
2
4.5
W
Artemis
Garlicl3read
Artemis
2
2
7
2.75
L
Fenrir
LeoLeon220
Fenrir
5
8
4
0.88
W
Ne Zha
PKspider
Ne Zha
10
3
6
4.33
W
Cu Chulainn
RiskyBigness
Cu Chulainn
2
3
2
1
L
Jing Wei
XBXS
Jing Wei
1
3
1
0.5
W
1
5
7
0.9
L
Surtr
st6 coast
Surtr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,418
Damage
47,327
80,370
Taken
75,815
48,431
Mitigated
49,724
18,531
Healing
22,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,671
3,383
0
1,603
16,621
18,035
66
4,239
12,382
32,082
0
L
Sylvanus
EtherealBret
Sylvanus
3,142
941
2,127
3,303
14,704
11,524
305
4,817
9,887
22,746
0
L
9,144
931
0
3,503
10,417
4,224
270
5,095
5,322
68,018
1,037
W
Artemis
Garlicl3read
Artemis
9,389
4,942
0
2,368
8,665
3,570
106
1,190
7,475
0
71,026
L
Fenrir
LeoLeon220
Fenrir
10,781
2,271
0
952
17,122
7,754
0
1,520
15,602
0
65,667
W
Ne Zha
PKspider
Ne Zha
12,997
4,225
0
4,504
16,692
7,612
0
2,415
14,277
0
89,168
W
Cu Chulainn
RiskyBigness
Cu Chulainn
15,718
2,868
0
10,017
26,694
15,202
0
1,147
25,547
2,381
77,181
L
Jing Wei
XBXS
Jing Wei
5,185
3,771
0
1,668
9,883
3,920
1,136
3,155
6,728
0
46,447
W
6,643
650
0
39
11,698
4,012
1,331
4,365
7,333
45,287
418
L
Surtr
st6 coast
Surtr
19,075
9,909
0
11,029
23,689
22,302
408
151
23,538
895
90,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,936
Gold Earned
45,108
446
Minions Killed
444
0
Camps Cleared
0
1,613,948
Distance Traveled
1,615,775
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,020
501
42
2
0
311,538
0
L
Sylvanus
7,573
421
29
2
0
301,455
0
L
Agni
9,952
553
92
5
0
330,066
0
W
Artemis
9,234
513
114
6
0
297,878
2
L
Fenrir
9,648
536
98
5
0
330,639
0
W
Ne Zha
10,441
580
99
6
0
349,243
0
W
Cu Chulainn
9,355
520
128
7
0
311,988
2
L
Jing Wei
7,870
437
80
4
0
334,373
0
W
Janus
8,886
494
63
4
0
343,301
6
L
Surtr
10,065
559
145
8
0
319,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role