Player Matchup

Sun Wukong
Sun Wukong
Archankheus
Sun Wukong
Level 73
God Stats
69W - 51L
1,929 SR
Queue Stats
210W - 178L
1,738 Elo+
Party 3
Yemoja
Yemoja
Feebus
Yemoja
Level 58
God Stats
12W - 11L
1,668 SR
Queue Stats
122W - 138L
1,497 Elo+
Party 3
Baron Samedi
Baron Samedi
NINJAnoah120
Baron Samedi
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,716 Elo+
Party 2
Danzaburou
Danzaburou
RufioJucio
Danzaburou
Level 83
God Stats
29W - 12L
1,732 SR
Queue Stats
163W - 155L
1,606 Elo+
Party 3
Olorun
Olorun
Steel1212
Olorun
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,802 Elo+
Party 2
Team Averages
Level 69
1,666 SR
1,672 Elo+

VS

Team Averages
Level 49
1,411 SR
1,359 Elo+
Hou Yi
Hou Yi
BeardedJT
Hou Yi
Level 38
God Stats
6W - 9L
1,481 SR
Queue Stats
19W - 22L
1,443 Elo+
Party 1
Aphrodite
Aphrodite
Grim-mie
Aphrodite
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,136 Elo+
Party 1
Medusa
Medusa
LividScholar
Medusa
Level 18
God Stats
0W - 2L
1,221 SR
Queue Stats
5W - 13L
1,322 Elo+
Party 1
Maui
Maui
YVTO
Maui
Level 36
God Stats
0W - 2L
1,352 SR
Queue Stats
12W - 14L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
bubblesinvasion
Cernunnos
Level 29
God Stats
1W - 2L
1,499 SR
Queue Stats
18W - 28L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Archankheus
Sun Wukong
14
3 / 0 / 9
7,788
779
7,020
10,491
10,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Feebus
Yemoja
14
3 / 1 / 12
8,457
846
5,491
9,335
7,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
NINJAnoah120
Baron Samedi
14
1 / 2 / 13
7,601
760
11,689
7,698
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
RufioJucio
Danzaburou
16
10 / 0 / 6
9,457
946
17,861
12,366
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
Steel1212
Olorun
15
2 / 1 / 6
8,142
814
7,843
7,348
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BeardedJT
Hou Yi
12
0 / 3 / 2
6,486
649
8,675
10,378
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Grim-mie
Aphrodite
13
1 / 3 / 2
7,338
734
4,346
10,283
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
2 / 7 / 0
7,313
731
7,895
13,967
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
YVTO
Maui
11
0 / 3 / 1
6,645
665
4,974
11,210
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
bubblesinvasion
Cernunnos
13
1 / 3 / 1
6,736
674
5,584
10,786
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
19
Kills
4
4
Deaths
19
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Archankheus
Sun Wukong
3
0
9
7.5
L
Hou Yi
BeardedJT
Hou Yi
0
3
2
0.33
W
Yemoja
Feebus
Yemoja
3
1
12
9
L
Aphrodite
Grim-mie
Aphrodite
1
3
2
0.67
L
Medusa
2
7
0
0.29
W
Baron Samedi
NINJAnoah120
Baron Samedi
1
2
13
3.75
W
Danzaburou
RufioJucio
Danzaburou
10
0
6
13
W
Olorun
Steel1212
Olorun
2
1
6
5
L
Maui
YVTO
Maui
0
3
1
0.17
L
Cernunnos
bubblesinvasion
Cernunnos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,904
Damage
31,474
47,238
Taken
56,624
32,274
Mitigated
33,867
21,372
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Archankheus
Sun Wukong
7,020
1,787
0
1,751
10,491
10,126
145
2,557
7,934
0
14,889
L
Hou Yi
BeardedJT
Hou Yi
8,675
2,981
0
658
10,378
4,495
0
3,582
6,637
0
18,666
W
Yemoja
Feebus
Yemoja
5,491
1,103
3,935
1,839
9,335
7,890
658
1,197
8,138
15,867
0
L
Aphrodite
Grim-mie
Aphrodite
4,346
620
3,599
4,142
10,283
7,718
0
3,270
6,785
15,885
0
L
Medusa
7,895
3,858
0
1,472
13,967
6,545
0
7,236
6,521
0
25,666
W
Baron Samedi
NINJAnoah120
Baron Samedi
11,689
2,127
2,459
2,420
7,698
4,064
1,391
1,736
5,962
23,592
116
W
Danzaburou
RufioJucio
Danzaburou
17,861
10,950
0
6,574
12,366
6,282
1,848
3,192
9,174
0
36,348
W
Olorun
Steel1212
Olorun
7,843
2,955
355
2,039
7,348
3,912
1,680
638
6,710
31,176
0
L
Maui
YVTO
Maui
4,974
1,375
0
1,257
11,210
10,168
54
5,772
5,288
8,367
0
L
Cernunnos
bubblesinvasion
Cernunnos
5,584
1,632
0
979
10,786
4,941
0
5,124
5,541
0
18,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,445
Gold Earned
34,518
184
Minions Killed
145
0
Camps Cleared
0
935,737
Distance Traveled
829,604
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,788
779
17
2
0
222,506
0
L
Hou Yi
6,486
649
27
3
0
187,502
0
W
Yemoja
8,457
846
21
2
0
173,791
0
L
Aphrodite
7,338
734
25
3
0
185,349
1
L
Medusa
7,313
731
55
6
0
156,310
0
W
Baron Samedi
7,601
760
34
3
0
168,062
0
W
Danzaburou
9,457
946
47
5
0
217,629
0
W
Olorun
8,142
814
65
7
0
153,749
0
L
Maui
6,645
665
6
1
0
143,722
0
L
Cernunnos
6,736
674
32
3
0
156,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role