Player Matchup

Nu Wa
Nu Wa
Chmureek
Nu Wa
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 77L
1,430 Elo+
Solo
Cthulhu
Cthulhu
OldDirtyBee
Cthulhu
Level 63
God Stats
1W - 5L
1,500 SR
Queue Stats
65W - 78L
1,447 Elo+
Solo
Skadi
Skadi
Sedoy33
Skadi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,488 Elo+
Solo
Ymir
Ymir
an20202
Ymir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 81L
1,624 Elo+
Solo
Thor
Thor
goldenelite777
Thor
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,181 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,434 Elo+

VS

Team Averages
Level 84
1,572 SR
1,366 Elo+
Cerberus
Cerberus
Alexandros86
Cerberus
Level 127
God Stats
5W - 5L
1,531 SR
Queue Stats
99W - 114L
1,112 Elo+
Solo
Discordia
Discordia
Asaklm
Discordia
Level 26
God Stats
9W - 5L
1,602 SR
Queue Stats
65W - 51L
1,464 Elo+
Party 1
Bellona
Bellona
Drac99
Bellona
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 41L
1,263 Elo+
Party 1
Xbalanque
Xbalanque
Ikamuzu
Xbalanque
Level 149
God Stats
2W - 0L
1,728 SR
Queue Stats
100W - 63L
1,572 Elo+
Party 1
Olorun
Olorun
TheRhyme
Olorun
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
191W - 180L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chmureek
Nu Wa
15
1 / 3 / 4
10,029
1,003
14,071
11,607
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
OldDirtyBee
Cthulhu
16
1 / 1 / 5
10,247
1,025
11,445
18,259
28,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Sedoy33
Skadi
16
1 / 6 / 3
9,758
976
14,206
18,285
8,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
an20202
Ymir
16
1 / 6 / 4
9,732
973
6,231
31,373
34,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 2 / 2
10,729
1,073
9,295
7,869
3,592
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

195

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alexandros86
Cerberus
16
3 / 1 / 11
10,771
1,077
10,127
16,080
19,560
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Discordia
Asaklm
Discordia
16
4 / 1 / 9
10,691
1,069
16,724
5,235
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Drac99
Bellona
16
2 / 0 / 11
10,202
1,020
8,757
10,025
10,512
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Ikamuzu
Xbalanque
17
7 / 3 / 7
11,387
1,139
31,672
15,388
7,898
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
TheRhyme
Olorun
17
2 / 3 / 13
10,839
1,084
15,939
11,685
6,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
8
Kills
18
18
Deaths
8
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alexandros86
Cerberus
3
1
11
8.5
W
Discordia
Asaklm
Discordia
4
1
9
8.5
L
Nu Wa
Chmureek
Nu Wa
1
3
4
1
W
Bellona
Drac99
Bellona
2
0
11
7.5
W
Xbalanque
Ikamuzu
Xbalanque
7
3
7
3.5
L
Cthulhu
OldDirtyBee
Cthulhu
1
1
5
3.5
L
Skadi
Sedoy33
Skadi
1
6
3
0.42
W
Olorun
TheRhyme
Olorun
2
3
13
2.83
L
Ymir
an20202
Ymir
1
6
4
0.5
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,248
Damage
83,219
87,393
Taken
58,413
79,806
Mitigated
46,441
5,164
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alexandros86
Cerberus
10,127
463
0
3,486
16,080
19,560
0
7,063
8,545
19,466
0
W
Discordia
Asaklm
Discordia
16,724
536
0
901
5,235
2,216
0
3,051
2,109
36,731
0
L
Nu Wa
Chmureek
Nu Wa
14,071
2,237
202
625
11,607
5,318
0
7,899
3,708
33,805
0
W
Bellona
Drac99
Bellona
8,757
1,067
0
35
10,025
10,512
0
5,723
4,079
0
21,891
W
Xbalanque
Ikamuzu
Xbalanque
31,672
16,321
0
1,234
15,388
7,898
0
7,951
7,157
0
55,393
L
Cthulhu
OldDirtyBee
Cthulhu
11,445
667
119
961
18,259
28,106
0
6,835
11,424
41,306
0
L
Skadi
Sedoy33
Skadi
14,206
5,217
0
168
18,285
8,136
0
8,781
9,504
0
28,557
W
Olorun
TheRhyme
Olorun
15,939
7,934
1,258
2,165
11,685
6,255
0
6,695
4,776
46,159
0
L
Ymir
an20202
Ymir
6,231
592
0
2,820
31,373
34,654
0
14,476
16,897
14,909
0
L
9,295
453
0
269
7,869
3,592
0
4,799
3,070
0
23,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,495
Gold Earned
53,890
189
Minions Killed
230
13
Camps Cleared
3
959,050
Distance Traveled
966,982
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,771
1,077
39
4
0
197,609
1
W
Discordia
10,691
1,069
43
4
1
205,303
0
L
Nu Wa
10,029
1,003
32
3
9
164,617
0
W
Bellona
10,202
1,020
36
4
0
226,057
0
W
Xbalanque
11,387
1,139
48
5
1
171,759
0
L
Cthulhu
10,247
1,025
85
9
0
225,220
0
L
Skadi
9,758
976
26
3
2
179,787
0
W
Olorun
10,839
1,084
64
6
1
166,254
0
L
Ymir
9,732
973
20
2
0
205,354
1
L
Thor
10,729
1,073
26
3
2
184,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role