Player Matchup

Artio
Artio
Bronze III
Au Sholito
Artio
Bronze III
Level 108
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Merlin
Merlin
Bronze III
Beanzandrice
Merlin
Bronze III
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,455 MMR
Party 1
Susano
Susano
Bronze III
Sundér
Susano
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,455 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,582 SR
1,436 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 157
1,539 SR
1,449 MMR
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Bronze III
JpGamer777
Nox
Bronze III
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 20L
1,405 MMR
Solo
Bacchus
Bacchus
Gold IV
King_Trelin
Bacchus
Gold IV
Level 158
God Stats
56W - 51L
1,616 SR
Queue Stats
162W - 171L
1,442 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
1 / 4 / 4
6,783
678
5,141
14,736
12,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
13
4 / 6 / 1
7,827
783
10,227
9,718
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Sundér
Susano
10
0 / 5 / 5
6,347
635
5,793
13,465
8,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
VulcanHadesJanusNe ZhaHe Bo

VS

Bans
AchillesPoseidonHorusSolShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
12 / 0 / 2
9,493
949
14,756
10,503
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 10
8,057
806
6,842
5,803
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
King_Trelin
Bacchus
12
0 / 5 / 10
7,769
777
5,856
11,789
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
14
15
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
0
2
13
L
Artio
1
4
4
0.75
L
Merlin
4
6
1
0.75
W
2
1
10
7
W
Bacchus
King_Trelin
Bacchus
0
5
10
1
L
Susano
Sundér
Susano
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,161
Damage
27,454
37,919
Taken
28,095
24,304
Mitigated
18,745
9,259
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,756
3,897
0
2,444
10,503
4,434
1,576
5,486
4,787
0
33,685
L
Artio
5,141
1,034
1,983
4,900
14,736
12,253
0
4,494
10,242
16,543
0
L
Merlin
10,227
1,311
232
907
9,718
3,274
0
2,932
6,786
32,509
0
W
6,842
753
0
866
5,803
2,434
1,103
3,034
2,649
37,899
0
W
Bacchus
King_Trelin
Bacchus
5,856
1,064
0
3,435
11,789
11,877
297
5,982
5,265
13,628
0
L
Susano
Sundér
Susano
5,793
523
141
1,096
13,465
8,777
0
5,279
8,186
0
12,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,957
Gold Earned
25,319
94
Minions Killed
123
0
Camps Cleared
0
514,605
Distance Traveled
574,513
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,493
949
34
3
0
211,882
0
L
Artio
6,783
678
18
2
0
184,178
0
L
Merlin
7,827
783
68
7
0
152,742
0
W
Nox
8,057
806
73
7
0
183,722
1
W
Bacchus
7,769
777
16
2
0
178,909
2
L
Susano
6,347
635
8
1
0
177,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role