Player Matchup

Sun Wukong
Sun Wukong
Bebush100
Sun Wukong
Level 113
God Stats
61W - 46L
1,440 SR
Queue Stats
180W - 181L
1,326 Elo+
Party 2
Cliodhna
Cliodhna
SoYBuEnO
Cliodhna
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
midarina
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,256 Elo+
Party 2
Team Averages
Level 77
1,480 SR
1,302 Elo+

VS

Team Averages
Level 103
1,500 SR
1,305 Elo+
Janus
Janus
 
Janus
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SanCunURU
Anhur
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 317L
1,193 Elo+
Party 1
Aphrodite
Aphrodite
juanmasr11
Aphrodite
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 286L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bebush100
Sun Wukong
16
7 / 4 / 4
11,147
743
15,438
20,502
22,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
SoYBuEnO
Cliodhna
15
5 / 4 / 6
10,414
694
14,022
11,959
4,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
midarina
Kukulkan
18
2 / 1 / 10
11,486
766
15,302
8,908
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
8 / 5 / 1
12,667
844
17,809
17,252
7,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
SanCunURU
Anhur
15
1 / 4 / 5
10,464
698
7,373
19,050
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
juanmasr11
Aphrodite
13
0 / 5 / 3
9,072
605
5,723
13,605
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
14
Kills
9
9
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
8
5
1
1.7
W
Sun Wukong
Bebush100
Sun Wukong
7
4
4
2.25
L
Anhur
SanCunURU
Anhur
1
4
5
0.88
W
Cliodhna
SoYBuEnO
Cliodhna
5
4
6
2
L
Aphrodite
juanmasr11
Aphrodite
0
5
3
0.3
W
Kukulkan
midarina
Kukulkan
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,762
Damage
30,905
41,369
Taken
49,907
31,096
Mitigated
21,412
5,684
Healing
19,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,809
664
94
3,585
17,252
7,255
1,041
4,979
12,273
51,405
0
W
Sun Wukong
Bebush100
Sun Wukong
15,438
2,884
0
1,715
20,502
22,462
407
10,245
10,257
0
44,521
L
Anhur
SanCunURU
Anhur
7,373
3,928
0
2,778
19,050
7,663
1,440
6,059
12,991
0
44,732
W
Cliodhna
SoYBuEnO
Cliodhna
14,022
1,234
0
2,400
11,959
4,921
1,031
8,549
3,410
0
33,947
L
Aphrodite
juanmasr11
Aphrodite
5,723
650
6,486
6,480
13,605
6,494
692
4,300
9,305
18,949
820
W
Kukulkan
midarina
Kukulkan
15,302
2,325
0
1,569
8,908
3,713
1,136
4,456
4,452
67,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,047
Gold Earned
32,203
192
Minions Killed
187
0
Camps Cleared
0
829,711
Distance Traveled
807,663
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,667
844
72
5
0
266,135
1
W
Sun Wukong
11,147
743
47
3
0
268,647
0
L
Anhur
10,464
698
77
5
0
267,613
0
W
Cliodhna
10,414
694
36
2
0
277,622
0
L
Aphrodite
9,072
605
38
3
0
273,915
0
W
Kukulkan
11,486
766
109
7
0
283,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role