Player Matchup

Olorun
Olorun
ILikeGabeHorn
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
Praestes
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,781 Elo+
Party 2
Vamana
Vamana
freddyboy24
Vamana
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,588 Elo+
Party 2
Team Averages
Level 46
1,500 SR
1,653 Elo+

VS

Team Averages
Level 48
1,589 SR
1,460 Elo+
Baron Samedi
Baron Samedi
MysticxICe
Baron Samedi
Level 66
God Stats
1W - 2L
1,252 SR
Queue Stats
2W - 7L
1,261 Elo+
Solo
Horus
Horus
Rond00
Horus
Level 49
God Stats
5W - 3L
1,744 SR
Queue Stats
48W - 53L
1,524 Elo+
Party 1
Neith
Neith
rondao69
Neith
Level 29
God Stats
5W - 2L
1,772 SR
Queue Stats
30W - 20L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,550
655
5,634
8,496
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Praestes
Cthulhu
10
1 / 3 / 0
6,939
694
6,013
11,115
10,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vamana
11
0 / 3 / 0
6,276
628
7,490
8,551
9,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MysticxICe
Baron Samedi
13
4 / 1 / 5
8,000
800
11,590
13,407
7,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Rond00
Horus
13
2 / 0 / 7
8,353
835
2,905
9,177
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
rondao69
Neith
13
3 / 0 / 6
7,953
795
10,847
5,742
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
9
9
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Baron Samedi
MysticxICe
Baron Samedi
4
1
5
6.5
L
Cthulhu
Praestes
Cthulhu
1
3
0
0.33
W
Horus
Rond00
Horus
2
0
7
5.5
L
Vamana
0
3
0
0
W
Neith
rondao69
Neith
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,137
Damage
25,342
28,162
Taken
28,326
24,411
Mitigated
19,117
3,867
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,634
3,217
159
2,419
8,496
4,184
0
4,367
4,129
25,567
1,500
W
Baron Samedi
MysticxICe
Baron Samedi
11,590
1,526
1,549
6,468
13,407
7,711
208
4,879
8,528
27,311
0
L
Cthulhu
Praestes
Cthulhu
6,013
835
92
793
11,115
10,744
0
3,970
7,145
12,093
0
W
Horus
Rond00
Horus
2,905
1,495
3,406
5,113
9,177
8,725
42
4,232
4,945
0
13,008
L
Vamana
7,490
4,060
0
404
8,551
9,483
0
3,432
5,119
0
24,964
W
Neith
rondao69
Neith
10,847
4,493
0
1,817
5,742
2,681
1,008
2,090
3,652
0
44,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,765
Gold Earned
24,306
103
Minions Killed
138
0
Camps Cleared
0
535,479
Distance Traveled
585,165
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,550
655
44
4
0
149,973
0
W
Baron Samedi
8,000
800
44
4
0
178,498
0
L
Cthulhu
6,939
694
17
2
0
192,181
3
W
Horus
8,353
835
22
2
0
207,331
0
L
Vamana
6,276
628
42
4
0
193,325
0
W
Neith
7,953
795
72
7
0
199,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role