Player Matchup

Kukulkan
Kukulkan
LunarB33
Kukulkan
Level 69
God Stats
31W - 26L
1,483 SR
Queue Stats
133W - 171L
1,498 Elo+
Party 1
Sol
Sol
ScaryCreap
Sol
Level 156
God Stats
3W - 2L
1,415 SR
Queue Stats
120W - 169L
1,478 Elo+
Party 1
Apollo
Apollo
ShieldWalllTaunt
Apollo
Level 190
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 203L
1,410 Elo+
Party 1
King Arthur
King Arthur
Yealsey
King Arthur
Level 124
God Stats
1W - 1L
1,826 SR
Queue Stats
49W - 51L
1,495 Elo+
Party 1
Bacchus
Bacchus
xBluenoteSTL
Bacchus
Level 102
God Stats
11W - 5L
1,692 SR
Queue Stats
118W - 139L
1,532 Elo+
Party 1
Team Averages
Level 128
1,583 SR
1,483 Elo+

VS

Team Averages
Level 116
1,703 SR
1,526 Elo+
Lancelot
Lancelot
 
Lancelot
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Cryzat
Nox
Level 149
God Stats
16W - 11L
1,805 SR
Queue Stats
340W - 296L
1,574 Elo+
Solo
Ganesha
Ganesha
Monchies01
Ganesha
Level 63
God Stats
3W - 0L
1,902 SR
Queue Stats
18W - 13L
1,577 Elo+
Party 2
Nemesis
Nemesis
materialguurl
Nemesis
Level 149
God Stats
4W - 2L
1,688 SR
Queue Stats
87W - 84L
1,506 Elo+
Party 2
Hachiman
Hachiman
rribarra
Hachiman
Level 134
God Stats
8W - 7L
1,619 SR
Queue Stats
49W - 56L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LunarB33
Kukulkan
10
0 / 5 / 2
5,782
526
1,800
6,912
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 1
6,815
620
5,336
6,736
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 1 / 1
5,627
512
4,042
6,618
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Yealsey
King Arthur
8
0 / 6 / 1
5,344
486
4,053
15,001
8,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
xBluenoteSTL
Bacchus
8
3 / 5 / 1
5,959
542
3,778
11,090
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
3 / 2 / 5
6,512
592
5,942
7,820
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nox
Cryzat
Nox
11
6 / 1 / 4
7,442
677
7,491
4,475
1,919
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Monchies01
Ganesha
9
1 / 1 / 8
6,352
577
3,297
7,985
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
12
4 / 0 / 3
7,481
680
8,713
6,906
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
rribarra
Hachiman
12
5 / 1 / 1
7,218
656
5,828
8,355
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
19
19
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
2
5
2.75
W
Nox
Cryzat
Nox
6
1
4
8
L
Kukulkan
LunarB33
Kukulkan
0
5
2
0.2
W
Ganesha
Monchies01
Ganesha
1
1
8
5
L
1
2
1
0.75
L
1
1
1
1.5
L
King Arthur
Yealsey
King Arthur
0
6
1
0.08
W
Nemesis
4
0
3
5.5
W
Hachiman
rribarra
Hachiman
5
1
1
5.5
L
Bacchus
xBluenoteSTL
Bacchus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,009
Damage
31,271
46,357
Taken
35,541
26,654
Mitigated
19,338
11,538
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,942
2,070
0
2,249
7,820
2,977
0
2,030
5,790
0
33,744
W
Nox
Cryzat
Nox
7,491
616
0
426
4,475
1,919
789
868
3,607
42,301
0
L
Kukulkan
LunarB33
Kukulkan
1,800
470
0
441
6,912
2,811
0
2,660
4,252
36,114
0
W
Ganesha
Monchies01
Ganesha
3,297
611
247
2,519
7,985
5,644
170
3,587
4,398
12,828
0
L
5,336
3,100
0
3,500
6,736
2,194
1,083
413
6,323
53,584
0
L
4,042
1,960
0
1,562
6,618
2,142
31
1,938
4,639
0
31,430
L
King Arthur
Yealsey
King Arthur
4,053
229
0
3,458
15,001
8,373
0
3,029
11,366
0
34,105
W
Nemesis
8,713
3,207
0
1,524
6,906
5,355
343
390
6,516
0
54,035
W
Hachiman
rribarra
Hachiman
5,828
3,110
0
4,166
8,355
3,443
844
4,039
4,316
0
48,735
L
Bacchus
xBluenoteSTL
Bacchus
3,778
732
0
2,577
11,090
11,134
0
2,748
8,134
13,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,527
Gold Earned
35,005
296
Minions Killed
323
0
Camps Cleared
0
1,125,755
Distance Traveled
1,174,289
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,512
592
56
5
0
274,523
1
W
Nox
7,442
677
79
7
0
239,760
2
L
Kukulkan
5,782
526
81
7
0
216,360
1
W
Ganesha
6,352
577
0
0
0
224,636
1
L
Sol
6,815
620
99
9
0
204,907
1
L
Apollo
5,627
512
45
4
0
257,218
2
L
King Arthur
5,344
486
57
5
0
228,492
0
W
Nemesis
7,481
680
94
9
0
233,748
0
W
Hachiman
7,218
656
94
9
0
201,622
0
L
Bacchus
5,959
542
14
1
0
218,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role