Player Matchup

Ares
Ares
Platinum IV
HeGotThatName
Ares
Platinum IV
Level 138
God Stats
1W - 0L
1,737 SR
Queue Stats
12W - 1L
2,023 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond IV
Shibα
Morgan Le Fay
Diamond IV
Level 213
God Stats
10W - 4L
1,905 SR
Queue Stats
108W - 71L
1,885 MMR
Party 2
Da Ji
Da Ji
Platinum IV
floppasniffer429
Da Ji
Platinum IV
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 2L
2,023 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,714 SR
1,977 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,839 SR
1,905 MMR
Thoth
Thoth
Gold II
Lolandman
Thoth
Gold II
Level 146
God Stats
1W - 1L
1,871 SR
Queue Stats
102W - 82L
1,906 MMR
Party 1
Fenrir
Fenrir
Gold I
TwixFox
Fenrir
Gold I
Level 109
God Stats
3W - 2L
1,775 SR
Queue Stats
59W - 42L
1,962 MMR
Party 1
Cabrakan
Cabrakan
Gold I
loltrolfredbert
Cabrakan
Gold I
Level 142
God Stats
4W - 4L
1,871 SR
Queue Stats
109W - 101L
1,849 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
10,399
867
8,811
16,613
19,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Shibα
Morgan Le Fay
18
9 / 1 / 6
11,169
931
19,096
10,381
5,264
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 4 / 9
10,092
841
12,340
12,802
11,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AtlasGebKuzenboAchillesNe Zha

VS

Bans
SobekHelHorusScyllaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Lolandman
Thoth
13
1 / 7 / 2
8,399
700
5,559
11,688
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TwixFox
Fenrir
14
4 / 4 / 2
9,181
765
10,335
15,284
10,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
13
2 / 6 / 4
8,414
701
6,781
16,190
14,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
7
7
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Thoth
Lolandman
Thoth
1
7
2
0.29
W
Morgan Le Fay
Shibα
Morgan Le Fay
9
1
6
12
L
Fenrir
TwixFox
Fenrir
4
4
2
1.25
W
5
4
9
2.38
L
Cabrakan
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,247
Damage
22,675
39,796
Taken
43,162
35,696
Mitigated
28,986
7,189
Healing
3,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,811
1,109
0
2,388
16,613
19,182
213
3,563
12,626
25,122
0
L
Thoth
Lolandman
Thoth
5,559
301
0
805
11,688
4,101
216
6,235
5,193
43,042
0
W
Morgan Le Fay
Shibα
Morgan Le Fay
19,096
2,181
0
2,100
10,381
5,264
1,505
4,965
5,191
71,471
0
L
Fenrir
TwixFox
Fenrir
10,335
2,348
0
2,037
15,284
10,066
0
10,503
4,553
0
31,829
W
12,340
4,116
0
2,701
12,802
11,250
1,250
2,686
9,639
0
31,857
L
Cabrakan
6,781
742
0
744
16,190
14,819
0
11,222
4,573
14,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,660
Gold Earned
25,994
169
Minions Killed
137
0
Camps Cleared
0
744,369
Distance Traveled
635,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,399
867
24
2
0
238,930
0
L
Thoth
8,399
700
80
7
0
202,558
0
W
Morgan Le Fay
11,169
931
99
8
0
258,971
0
L
Fenrir
9,181
765
41
3
0
237,611
0
W
Da Ji
10,092
841
46
4
0
246,468
0
L
Cabrakan
8,414
701
16
1
0
194,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role