Player Matchup

Cliodhna
Cliodhna
KofeinekCZ
Cliodhna
Level 98
God Stats
1W - 2L
1,285 SR
Queue Stats
33W - 33L
1,400 Elo+
Party 2
Jormungandr
Jormungandr
Lan2341
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,683 Elo+
Solo
Baron Samedi
Baron Samedi
Pvrasite
Baron Samedi
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 60L
1,508 Elo+
Party 1
Anhur
Anhur
ShagaruMagaIa
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,471 Elo+
Party 1
Lancelot
Lancelot
TieGuanYin
Lancelot
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,389 Elo+
Party 2
Team Averages
Level 37
1,457 SR
1,490 Elo+

VS

Team Averages
Level 20
1,502 SR
1,424 Elo+
Chronos
Chronos
ANGELAFORD420
Chronos
Level 18
God Stats
7W - 2L
1,509 SR
Queue Stats
61W - 65L
1,450 Elo+
Solo
Ymir
Ymir
Cptdude2308
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,547 Elo+
Solo
Jormungandr
Jormungandr
Daneon
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,538 Elo+
Solo
Fenrir
Fenrir
SB_Mojoe
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 111L
1,277 Elo+
Solo
Baron Samedi
Baron Samedi
therealgods1324
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 53L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KofeinekCZ
Cliodhna
16
1 / 7 / 8
9,626
602
10,481
16,789
6,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Lan2341
Jormungandr
19
6 / 8 / 5
11,874
742
14,337
22,261
18,390
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Pvrasite
Baron Samedi
19
8 / 5 / 5
12,052
753
27,431
19,370
10,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 8
10,013
626
18,188
16,990
7,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
TieGuanYin
Lancelot
15
0 / 10 / 6
8,868
554
7,729
21,248
14,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
9 / 4 / 18
12,797
800
28,461
20,172
10,775
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 4 / 22
13,374
836
16,277
24,421
34,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
Daneon
Jormungandr
19
6 / 3 / 23
11,998
750
13,548
16,023
18,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
SB_Mojoe
Fenrir
17
6 / 5 / 15
11,258
704
15,744
16,960
12,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
therealgods1324
Baron Samedi
19
4 / 2 / 21
11,629
727
11,439
13,159
8,111
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
133
17
Kills
34
35
Deaths
18
32
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Chronos
9
4
18
4.5
W
9
4
22
5
W
Jormungandr
Daneon
Jormungandr
6
3
23
5.83
L
Cliodhna
KofeinekCZ
Cliodhna
1
7
8
0.71
L
Jormungandr
Lan2341
Jormungandr
6
8
5
1.06
L
Baron Samedi
Pvrasite
Baron Samedi
8
5
5
2.1
W
Fenrir
SB_Mojoe
Fenrir
6
5
15
2.7
L
2
5
8
1.2
L
Lancelot
TieGuanYin
Lancelot
0
10
6
0.3
W
Baron Samedi
therealgods1324
Baron Samedi
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,166
Damage
85,469
96,658
Taken
90,735
57,751
Mitigated
83,917
25,525
Healing
30,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
28,461
11,567
532
5,143
20,172
10,775
5,229
11,462
8,710
51,233
0
W
16,277
2,717
1,270
3,967
24,421
34,122
243
6,322
18,099
23,478
0
W
Jormungandr
Daneon
Jormungandr
13,548
3,326
0
250
16,023
18,341
252
7,442
8,581
27,001
1,186
L
Cliodhna
KofeinekCZ
Cliodhna
10,481
811
457
2,411
16,789
6,935
0
12,366
4,423
0
19,478
L
Jormungandr
Lan2341
Jormungandr
14,337
4,008
209
1,837
22,261
18,390
0
16,153
6,108
30,460
2,989
L
Baron Samedi
Pvrasite
Baron Samedi
27,431
2,663
4,540
7,767
19,370
10,405
631
13,651
5,719
44,426
0
W
Fenrir
SB_Mojoe
Fenrir
15,744
2,821
6,234
4,475
16,960
12,568
840
7,760
9,200
0
22,142
L
18,188
12,136
98
5,070
16,990
7,040
174
10,553
6,437
0
28,899
L
Lancelot
TieGuanYin
Lancelot
7,729
763
944
2,192
21,248
14,981
800
16,463
4,785
0
13,243
W
Baron Samedi
therealgods1324
Baron Samedi
11,439
1,974
4,735
3,807
13,159
8,111
1,316
7,115
6,044
28,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,433
Gold Earned
61,056
136
Minions Killed
147
0
Camps Cleared
0
1,183,613
Distance Traveled
1,374,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,797
800
58
4
0
261,639
0
W
Ymir
13,374
836
10
1
0
266,757
0
W
Jormungandr
11,998
750
24
2
0
308,280
0
L
Cliodhna
9,626
602
27
2
0
228,061
0
L
Jormungandr
11,874
742
44
3
0
222,347
0
L
Baron Samedi
12,052
753
41
3
0
244,683
0
W
Fenrir
11,258
704
17
1
0
295,146
0
L
Anhur
10,013
626
15
1
0
231,114
0
L
Lancelot
8,868
554
9
1
0
257,408
0
W
Baron Samedi
11,629
727
38
2
0
243,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role