Player Matchup

Sobek
Sobek
DKMGaming1
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,692 Elo+
Solo
Cupid
Cupid
InnocenceMyBruh
Cupid
Level 93
God Stats
4W - 4L
1,500 SR
Queue Stats
238W - 239L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mayanakakingu
Morgan Le Fay
Level 89
God Stats
1W - 1L
1,294 SR
Queue Stats
108W - 104L
1,478 Elo+
Solo
Heimdallr
Heimdallr
TogenTotsuka
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,347 Elo+
Party 1
Kuzenbo
Kuzenbo
turnsaturn
Kuzenbo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,358 Elo+
Party 1
Team Averages
Level 84
1,459 SR
1,471 Elo+

VS

Team Averages
Level 77
1,520 SR
1,350 Elo+
Heimdallr
Heimdallr
DA PSYCHO BAT
Heimdallr
Level 64
God Stats
10W - 11L
1,816 SR
Queue Stats
311W - 307L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
GarrettDoesWork
Danzaburou
Level 119
God Stats
10W - 15L
1,500 SR
Queue Stats
736W - 749L
1,448 Elo+
Party 2
Achilles
Achilles
Hernancho0989
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,248 Elo+
Solo
Olorun
Olorun
juxly
Olorun
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
377W - 384L
1,123 Elo+
Solo
Thanatos
Thanatos
kila-felix
Thanatos
Level 29
God Stats
5W - 17L
1,286 SR
Queue Stats
655W - 667L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
3 / 6 / 15
13,293
782
10,803
26,424
40,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

19
5 / 4 / 15
12,579
740
13,161
19,881
10,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Mayanakakingu
Morgan Le Fay
20
8 / 3 / 17
14,700
865
29,482
16,951
9,955
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
TogenTotsuka
Heimdallr
20
7 / 4 / 17
12,531
737
15,565
14,211
8,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
turnsaturn
Kuzenbo
20
9 / 3 / 20
13,824
813
16,885
28,791
45,818
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DA PSYCHO BAT
Heimdallr
20
4 / 7 / 12
12,532
737
22,396
21,135
11,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
GarrettDoesWork
Danzaburou
17
3 / 6 / 10
11,562
680
23,935
19,510
9,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Hernancho0989
Achilles
19
6 / 6 / 10
12,110
712
15,299
25,637
30,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
juxly
Olorun
19
3 / 4 / 11
11,791
694
16,864
14,887
8,517
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
kila-felix
Thanatos
18
4 / 9 / 7
11,378
669
10,519
17,697
7,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
70
32
Kills
20
20
Deaths
32
84
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DA PSYCHO BAT
Heimdallr
4
7
12
1.43
W
Sobek
3
6
15
1.75
L
Danzaburou
GarrettDoesWork
Danzaburou
3
6
10
1.33
L
Achilles
Hernancho0989
Achilles
6
6
10
1.83
W
5
4
15
3.13
W
Morgan Le Fay
Mayanakakingu
Morgan Le Fay
8
3
17
5.5
W
Heimdallr
TogenTotsuka
Heimdallr
7
4
17
3.88
L
Olorun
juxly
Olorun
3
4
11
2.13
L
Thanatos
kila-felix
Thanatos
4
9
7
0.83
W
Kuzenbo
turnsaturn
Kuzenbo
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,896
Damage
89,013
106,258
Taken
98,866
114,908
Mitigated
68,404
41,957
Healing
38,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DA PSYCHO BAT
Heimdallr
22,396
11,873
1,301
5,218
21,135
11,808
1,925
10,333
10,802
0
58,017
W
Sobek
10,803
245
1,198
3,732
26,424
40,048
465
5,837
20,085
13,413
2,256
L
Danzaburou
GarrettDoesWork
Danzaburou
23,935
5,223
1,371
5,757
19,510
9,765
1,483
11,098
8,412
0
42,002
L
Achilles
Hernancho0989
Achilles
15,299
2,957
1,418
6,117
25,637
30,333
100
12,622
13,015
0
21,441
W
13,161
4,364
5,222
7,970
19,881
10,359
3,975
3,244
16,455
0
38,706
W
Morgan Le Fay
Mayanakakingu
Morgan Le Fay
29,482
2,323
3,354
4,963
16,951
9,955
1,957
1,734
15,064
53,261
4,764
W
Heimdallr
TogenTotsuka
Heimdallr
15,565
5,993
2,681
2,475
14,211
8,728
2,212
983
13,026
0
28,995
L
Olorun
juxly
Olorun
16,864
7,239
5,325
5,319
14,887
8,517
965
7,502
7,385
41,760
0
L
Thanatos
kila-felix
Thanatos
10,519
2,379
900
5,547
17,697
7,981
171
9,745
7,952
0
16,531
W
Kuzenbo
turnsaturn
Kuzenbo
16,885
4,365
780
9,582
28,791
45,818
570
5,066
23,159
32,520
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,927
Gold Earned
59,373
197
Minions Killed
192
0
Camps Cleared
0
1,561,508
Distance Traveled
1,524,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,532
737
57
3
0
254,026
0
W
Sobek
13,293
782
9
1
0
320,870
0
L
Danzaburou
11,562
680
38
2
0
337,620
0
L
Achilles
12,110
712
29
2
0
356,041
0
W
Cupid
12,579
740
66
4
0
309,862
0
W
Morgan Le Fay
14,700
865
62
4
0
263,140
0
W
Heimdallr
12,531
737
32
2
0
319,391
0
L
Olorun
11,791
694
48
3
0
285,286
0
L
Thanatos
11,378
669
20
1
0
291,869
0
W
Kuzenbo
13,824
813
28
2
0
348,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role