Player Matchup

Medusa
Medusa
Big Santa Klaus
Medusa
Level 62
God Stats
0W - 3L
1,276 SR
Queue Stats
42W - 59L
1,396 Elo+
Solo
Ganesha
Ganesha
BoostThat1JZ
Ganesha
Level 126
God Stats
2W - 2L
1,711 SR
Queue Stats
13W - 13L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
IRSWarrior9719
Ao Kuang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
el paps94
Tsukuyomi
Level 154
God Stats
2W - 4L
1,195 SR
Queue Stats
373W - 332L
1,505 Elo+
Solo
Janus
Janus
gou0113
Janus
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
103W - 127L
1,424 Elo+
Solo
Team Averages
Level 116
1,436 SR
1,455 Elo+

VS

Team Averages
Level 105
1,438 SR
1,512 Elo+
Bacchus
Bacchus
Cidegus
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 115L
1,554 Elo+
Solo
Surtr
Surtr
PapaPanda4444
Surtr
Level 120
God Stats
7W - 6L
1,276 SR
Queue Stats
73W - 65L
1,457 Elo+
Solo
Skadi
Skadi
SPACEDBASSONXD
Skadi
Level 152
God Stats
10W - 5L
1,831 SR
Queue Stats
414W - 374L
1,529 Elo+
Solo
Serqet
Serqet
Zaker001
Serqet
Level 124
God Stats
7W - 9L
1,238 SR
Queue Stats
70W - 58L
1,490 Elo+
Solo
Chang'e
Chang'e
rulediehard
Chang'e
Level 63
God Stats
4W - 2L
1,345 SR
Queue Stats
13W - 10L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,114
465
2,593
7,391
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
BoostThat1JZ
Ganesha
9
0 / 2 / 1
5,145
468
2,561
6,876
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
10
3 / 3 / 0
5,712
519
7,041
9,685
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
el paps94
Tsukuyomi
10
2 / 6 / 1
5,959
542
5,797
10,607
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
gou0113
Janus
1
0 / 0 / 0
1,992
181
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cidegus
Bacchus
9
0 / 1 / 1
5,524
502
3,273
9,243
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 2
6,783
617
4,983
9,411
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
2 / 1 / 1
5,590
508
1,414
4,752
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
Zaker001
Serqet
10
6 / 2 / 1
6,767
615
7,894
8,435
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
rulediehard
Chang'e
12
2 / 1 / 2
7,276
661
5,125
8,069
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
13
13
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Ganesha
BoostThat1JZ
Ganesha
0
2
1
0.25
W
Bacchus
Cidegus
Bacchus
0
1
1
0.5
L
Ao Kuang
3
3
0
1
W
3
1
2
4
W
2
1
1
2.5
W
Serqet
Zaker001
Serqet
6
2
1
3.25
L
Tsukuyomi
el paps94
Tsukuyomi
2
6
1
0.42
L
Janus
gou0113
Janus
0
0
0
0
W
Chang'e
rulediehard
Chang'e
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,992
Damage
22,689
34,559
Taken
39,910
12,915
Mitigated
20,281
7,687
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,593
1,379
0
1,787
7,391
2,703
0
2,938
4,453
0
28,633
L
Ganesha
BoostThat1JZ
Ganesha
2,561
233
0
1,719
6,876
3,344
0
2,729
3,818
20,983
0
W
Bacchus
Cidegus
Bacchus
3,273
831
0
2,594
9,243
7,617
0
1,959
7,284
23,837
0
L
Ao Kuang
7,041
2,440
0
1,909
9,685
3,368
0
2,731
6,744
31,507
0
W
4,983
1,763
0
3,140
9,411
4,810
214
1,140
8,271
913
38,190
W
1,414
369
0
1,564
4,752
1,964
44
1,014
3,738
0
21,508
W
Serqet
Zaker001
Serqet
7,894
2,679
0
2,825
8,435
3,043
0
1,661
6,774
0
34,807
L
Tsukuyomi
el paps94
Tsukuyomi
5,797
1,086
0
2,272
10,607
3,500
0
306
9,936
0
37,151
L
Janus
gou0113
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
rulediehard
Chang'e
5,125
364
312
3,558
8,069
2,847
487
3,828
4,241
56,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,922
Gold Earned
31,940
185
Minions Killed
265
0
Camps Cleared
0
865,503
Distance Traveled
1,043,324
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,114
465
44
4
0
199,320
0
L
Ganesha
5,145
468
23
2
0
225,565
2
W
Bacchus
5,524
502
27
2
0
237,585
0
L
Ao Kuang
5,712
519
53
5
0
242,343
2
W
Surtr
6,783
617
65
6
0
207,425
2
W
Skadi
5,590
508
32
3
0
120,943
0
W
Serqet
6,767
615
52
5
0
270,012
0
L
Tsukuyomi
5,959
542
65
6
0
198,275
2
L
Janus
1,992
181
0
0
0
0
0
W
Chang'e
7,276
661
89
8
0
207,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role