Player Matchup

Freya
Freya
Grillø
Freya
Level 177
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 55L
1,686 Elo+
Party 1
Sol
Sol
Hihnata
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,667 Elo+
Party 1
Odin
Odin
JumboGumboPaste
Odin
Level 67
God Stats
5W - 0L
1,500 SR
Queue Stats
251W - 250L
1,481 Elo+
Solo
Nike
Nike
Snorlаx
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,921 Elo+
Party 1
Sun Wukong
Sun Wukong
ToxicLamia
Sun Wukong
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
356W - 411L
1,379 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,627 Elo+

VS

Team Averages
Level 58
1,542 SR
1,468 Elo+
Lancelot
Lancelot
 
Lancelot
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Loan022
Hercules
Level 124
God Stats
3W - 6L
1,712 SR
Queue Stats
252W - 280L
1,423 Elo+
Solo
Chronos
Chronos
Roberthvpm
Chronos
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 65L
1,456 Elo+
Solo
Hun Batz
Hun Batz
SosigJohnson
Hun Batz
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 126L
1,535 Elo+
Solo
Athena
Athena
X5-starr-ant
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 49L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Grillø
Freya
17
11 / 3 / 8
10,598
963
16,208
10,175
4,871
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
16
3 / 2 / 12
9,231
839
16,745
9,273
3,998
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 6 / 8
8,369
761
3,580
14,705
14,495
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
17
3 / 1 / 16
9,419
856
9,336
11,088
12,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
ToxicLamia
Sun Wukong
14
2 / 4 / 14
8,716
792
3,575
10,037
11,044
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
2 / 6 / 11
8,514
774
7,516
12,182
10,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Loan022
Hercules
8
0 / 2 / 2
6,404
582
1,163
5,217
2,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
Roberthvpm
Chronos
15
4 / 5 / 5
8,825
802
10,193
10,952
5,276
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
SosigJohnson
Hun Batz
18
9 / 2 / 4
10,012
910
13,259
12,644
8,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
15
0 / 5 / 10
7,950
723
4,663
16,085
21,150
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
20
Kills
15
16
Deaths
20
58
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
6
11
1.25
W
Freya
Grillø
Freya
11
3
8
5
W
Sol
3
2
12
4.5
W
1
6
8
0.83
L
Hercules
Loan022
Hercules
0
2
2
0.5
L
Chronos
Roberthvpm
Chronos
4
5
5
1.3
W
Nike
3
1
16
11
L
Hun Batz
SosigJohnson
Hun Batz
9
2
4
5.5
W
Sun Wukong
ToxicLamia
Sun Wukong
2
4
14
2.25
L
Athena
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,444
Damage
36,794
55,278
Taken
57,080
47,061
Mitigated
47,696
16,541
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,516
1,515
1,046
2,320
12,182
10,287
0
6,396
5,642
0
10,657
W
Freya
Grillø
Freya
16,208
4,276
519
3,089
10,175
4,871
3,522
1,778
8,312
27,333
0
W
Sol
16,745
5,765
0
3,700
9,273
3,998
2,763
2,040
7,184
33,251
0
W
3,580
906
680
2,091
14,705
14,495
1,108
4,317
10,083
101
9,676
L
Hercules
Loan022
Hercules
1,163
381
0
1,379
5,217
2,949
0
3,827
1,352
0
2,533
L
Chronos
Roberthvpm
Chronos
10,193
3,265
0
529
10,952
5,276
1,428
7,479
3,340
24,956
0
W
Nike
9,336
702
1,694
2,533
11,088
12,653
186
2,692
8,312
0
15,114
L
Hun Batz
SosigJohnson
Hun Batz
13,259
2,432
1,338
2,964
12,644
8,034
0
6,477
5,923
0
30,033
W
Sun Wukong
ToxicLamia
Sun Wukong
3,575
613
1,525
710
10,037
11,044
153
4,029
5,925
0
8,474
L
Athena
4,663
1,543
216
2,250
16,085
21,150
0
8,822
6,948
8,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
41,705
103
Minions Killed
82
0
Camps Cleared
0
923,813
Distance Traveled
797,310
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,514
774
6
1
0
181,960
0
W
Freya
10,598
963
34
3
0
181,671
0
W
Sol
9,231
839
35
3
0
185,364
0
W
Odin
8,369
761
10
1
0
174,524
0
L
Hercules
6,404
582
3
0
0
48,039
1
L
Chronos
8,825
802
40
4
0
169,778
0
W
Nike
9,419
856
15
1
0
203,319
0
L
Hun Batz
10,012
910
26
2
0
224,293
0
W
Sun Wukong
8,716
792
9
1
0
178,935
0
L
Athena
7,950
723
7
1
0
173,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role