Player Matchup

Ra
Ra
Bronze III
CanadianFlex
Ra
Bronze III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 129L
1,400 MMR
Solo
Hercules
Hercules
Silver I
DiaperDangler
Hercules
Silver I
Level 125
God Stats
1W - 1L
1,256 SR
Queue Stats
44W - 52L
1,317 MMR
Party 1
Maui
Maui
Gold IV
UsuallyAlone
Maui
Gold IV
Level 152
God Stats
2W - 3L
1,692 SR
Queue Stats
43W - 49L
1,389 MMR
Solo
Izanami
Izanami
Silver II
iHanz
Izanami
Silver II
Level 144
God Stats
9W - 4L
1,549 SR
Queue Stats
120W - 125L
1,397 MMR
Solo
Thor
Thor
Silver II
im56
Thor
Silver II
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 24L
1,503 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,499 SR
1,401 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,562 SR
1,400 MMR
Xbalanque
Xbalanque
Silver I
BrannierxD
Xbalanque
Silver I
Level 109
God Stats
1W - 2L
1,630 SR
Queue Stats
13W - 17L
1,401 MMR
Solo
Cerberus
Cerberus
Bronze III
CRKG NIGHTMR
Cerberus
Bronze III
Level 55
God Stats
0W - 4L
1,615 SR
Queue Stats
36W - 36L
1,400 MMR
Solo
Amaterasu
Amaterasu
Bronze III
FalsiFi
Amaterasu
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 40L
1,374 MMR
Party 2
Loki
Loki
Silver III
Jaunt Dolo
Loki
Silver III
Level 145
God Stats
25W - 32L
1,728 SR
Queue Stats
493W - 517L
1,373 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
βyokka
Morgan Le Fay
Bronze III
Level 158
God Stats
3W - 5L
1,335 SR
Queue Stats
11W - 11L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
11,967
630
12,251
11,823
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
DiaperDangler
Hercules
17
5 / 0 / 9
11,907
627
13,215
18,331
27,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 0 / 8
10,886
573
6,374
19,295
21,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
iHanz
Izanami
18
4 / 1 / 10
12,278
646
15,186
12,587
7,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
im56
Thor
19
13 / 1 / 7
13,009
685
16,948
16,813
8,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
Ao KuangSkadiIshtarFenrir

VS

Bans
SusanoLancelotFreyaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BrannierxD
Xbalanque
15
0 / 6 / 1
8,749
460
7,264
13,945
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
CRKG NIGHTMR
Cerberus
13
1 / 7 / 1
8,569
451
6,204
29,261
33,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
FalsiFi
Amaterasu
13
0 / 9 / 0
8,295
437
8,526
22,346
14,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
6,736
355
2,821
7,112
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
βyokka
Morgan Le Fay
16
1 / 3 / 0
9,228
486
11,368
10,765
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
4
28
Kills
2
3
Deaths
28
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BrannierxD
Xbalanque
0
6
1
0.08
L
Cerberus
CRKG NIGHTMR
Cerberus
1
7
1
0.21
W
2
1
5
4.5
W
Hercules
DiaperDangler
Hercules
5
0
9
9.5
L
Amaterasu
FalsiFi
Amaterasu
0
9
0
0
L
0
3
0
0
W
4
0
8
8
W
Izanami
iHanz
Izanami
4
1
10
9
W
Thor
im56
Thor
13
1
7
16.5
L
Morgan Le Fay
βyokka
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,974
Damage
36,183
78,849
Taken
83,429
70,390
Mitigated
60,288
29,459
Healing
21,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BrannierxD
Xbalanque
7,264
3,713
0
3,462
13,945
4,873
0
1,755
12,190
0
80,691
L
Cerberus
CRKG NIGHTMR
Cerberus
6,204
347
130
9,925
29,261
33,906
0
11,514
17,747
40,682
0
W
12,251
2,126
3,658
5,392
11,823
5,839
3,121
6,048
5,563
106,835
0
W
Hercules
DiaperDangler
Hercules
13,215
4,260
0
8,447
18,331
27,163
2,014
1,414
16,119
0
66,994
L
Amaterasu
FalsiFi
Amaterasu
8,526
3,352
0
4,405
22,346
14,776
0
1,945
20,401
0
60,509
L
2,821
760
0
2,752
7,112
2,167
0
615
6,497
0
34,053
W
6,374
1,744
0
4,334
19,295
21,379
452
5,945
13,095
21,825
0
W
Izanami
iHanz
Izanami
15,186
11,809
0
6,247
12,587
7,516
9,847
3,047
9,424
0
135,431
W
Thor
im56
Thor
16,948
3,918
0
1,381
16,813
8,493
2,795
1,938
14,756
0
113,944
L
Morgan Le Fay
βyokka
Morgan Le Fay
11,368
279
0
905
10,765
4,566
0
2,796
7,969
86,788
1,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,047
Gold Earned
41,577
652
Minions Killed
560
0
Camps Cleared
0
1,883,294
Distance Traveled
1,637,626
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,749
460
144
8
0
353,270
2
L
Cerberus
8,569
451
89
5
0
388,145
4
W
Ra
11,967
630
194
10
0
351,962
0
W
Hercules
11,907
627
112
6
0
334,867
0
L
Amaterasu
8,295
437
117
6
0
322,979
4
L
Loki
6,736
355
59
3
0
231,126
1
W
Maui
10,886
573
34
2
0
398,351
2
W
Izanami
12,278
646
178
9
0
375,629
8
W
Thor
13,009
685
134
7
0
422,485
5
L
Morgan Le Fay
9,228
486
151
8
0
342,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role