Player Matchup

Tyr
Tyr
LetssGoBrandon
Tyr
Level 29
God Stats
1W - 1L
1,612 SR
Queue Stats
24W - 23L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
SlapNutss
Cthulhu
Level 23
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 4L
1,308 Elo+
Party 1
Raijin
Raijin
Spooky117
Raijin
Level 81
God Stats
0W - 1L
1,531 SR
Queue Stats
20W - 24L
1,585 Elo+
Party 1
Team Averages
Level 44
1,620 SR
1,510 Elo+

VS

Team Averages
Level 70
1,428 SR
1,527 Elo+
Bakasura
Bakasura
ErisÒwÓ
Bakasura
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,571 Elo+
Party 2
Chronos
Chronos
TheFatHappy1
Chronos
Level 47
God Stats
7W - 3L
1,285 SR
Queue Stats
164W - 158L
1,439 Elo+
Solo
Ymir
Ymir
VarsityRisneX
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 49L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
9,153
704
9,935
17,021
16,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
SlapNutss
Cthulhu
13
1 / 3 / 2
8,482
652
6,162
9,159
7,544
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Spooky117
Raijin
13
0 / 5 / 3
8,251
635
9,833
8,481
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ErisÒwÓ
Bakasura
15
7 / 3 / 4
10,102
777
11,359
14,247
9,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
TheFatHappy1
Chronos
18
4 / 1 / 4
10,660
820
12,418
9,375
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 0 / 9
10,522
809
5,592
10,093
13,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
12
12
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ErisÒwÓ
Bakasura
7
3
4
3
L
3
4
1
0.88
L
Cthulhu
SlapNutss
Cthulhu
1
3
2
0.67
L
Raijin
Spooky117
Raijin
0
5
3
0.3
W
Chronos
TheFatHappy1
Chronos
4
1
4
6
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,930
Damage
29,369
34,661
Taken
33,715
27,636
Mitigated
28,235
3,294
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ErisÒwÓ
Bakasura
11,359
8,175
0
3,698
14,247
9,540
925
6,274
7,973
0
40,325
L
9,935
562
0
3,044
17,021
16,939
0
9,210
6,961
0
21,014
L
Cthulhu
SlapNutss
Cthulhu
6,162
848
0
0
9,159
7,544
0
5,261
3,378
21,321
0
L
Raijin
Spooky117
Raijin
9,833
852
0
250
8,481
3,153
0
3,548
4,739
45,516
0
W
Chronos
TheFatHappy1
Chronos
12,418
3,481
0
2,777
9,375
5,241
490
3,663
5,712
72,434
0
W
5,592
1,223
0
2,060
10,093
13,454
401
6,099
3,994
13,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,886
Gold Earned
31,284
145
Minions Killed
204
0
Camps Cleared
0
717,045
Distance Traveled
755,697
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,102
777
59
5
0
255,328
0
L
Tyr
9,153
704
30
2
0
273,106
0
L
Cthulhu
8,482
652
38
3
0
239,063
0
L
Raijin
8,251
635
77
6
0
204,876
3
W
Chronos
10,660
820
131
10
0
282,725
0
W
Ymir
10,522
809
14
1
0
217,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role