Player Matchup

Ra
Ra
 
Ra
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Kriplin
Horus
Level 122
God Stats
3W - 4L
1,863 SR
Queue Stats
115W - 129L
1,557 Elo+
Party 1
Neith
Neith
OKSAL10
Neith
Level 112
God Stats
2W - 1L
1,782 SR
Queue Stats
14W - 16L
1,752 Elo+
Party 3
Cabrakan
Cabrakan
daemonenklinge
Cabrakan
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 84L
1,461 Elo+
Party 3
Sol
Sol
inykapo9
Sol
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 166L
1,669 Elo+
Party 1
Team Averages
Level 130
1,629 SR
1,588 Elo+

VS

Team Averages
Level 137
1,488 SR
1,537 Elo+
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Itz_Farhan_Yo_20
Surtr
Level 148
God Stats
13W - 14L
1,301 SR
Queue Stats
245W - 253L
1,602 Elo+
Party 2
Ishtar
Ishtar
MoralApostel69
Ishtar
Level 69
God Stats
20W - 26L
1,608 SR
Queue Stats
424W - 417L
1,556 Elo+
Solo
Merlin
Merlin
TKOH Crowley
Merlin
Level 163
God Stats
3W - 2L
1,701 SR
Queue Stats
637W - 503L
1,545 Elo+
Party 2
Fenrir
Fenrir
fin117
Fenrir
Level 147
God Stats
7W - 7L
1,331 SR
Queue Stats
162W - 160L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
3
0 / 0 / 0
2,825
565
101
864
192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Kriplin
Horus
5
0 / 1 / 0
3,059
612
1,856
4,288
2,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
OKSAL10
Neith
5
0 / 2 / 0
3,145
629
1,856
3,636
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
6
0 / 1 / 0
3,498
700
1,087
3,859
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 0 / 0
4,090
818
2,925
4,549
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 0 / 3
3,774
755
1,455
3,445
1,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,578
716
2,246
4,608
2,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 2
3,675
735
3,843
3,973
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
7
0 / 0 / 1
3,657
731
1,145
2,058
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
fin117
Fenrir
6
3 / 0 / 0
3,991
798
1,985
3,049
1,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
4
4
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
W
Ganesha
 
Ganesha
0
0
3
1.5
W
0
1
0
0
L
Horus
Kriplin
Horus
0
1
0
0
W
1
0
2
2
L
Neith
OKSAL10
Neith
0
2
0
0
W
Merlin
0
0
1
0.5
L
Cabrakan
0
1
0
0
W
Fenrir
fin117
Fenrir
3
0
0
3
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,825
Damage
10,674
17,196
Taken
17,133
7,123
Mitigated
7,003
8,643
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
101
45
91
653
864
192
0
93
771
9,060
0
W
Ganesha
 
Ganesha
1,455
166
0
2,090
3,445
1,806
0
72
3,270
7,479
0
W
2,246
641
0
2,132
4,608
2,471
0
2,598
2,010
175
18,731
L
Horus
Kriplin
Horus
1,856
868
114
1,977
4,288
2,501
0
924
3,364
0
8,433
W
3,843
2,586
0
2,560
3,973
1,110
0
116
3,716
0
22,061
L
Neith
OKSAL10
Neith
1,856
1,076
0
1,024
3,636
1,383
0
531
3,105
0
18,594
W
Merlin
1,145
318
0
875
2,058
580
0
861
1,197
21,945
0
L
Cabrakan
1,087
196
0
1,747
3,859
2,122
0
1,052
2,807
14,823
0
W
Fenrir
fin117
Fenrir
1,985
323
0
1,236
3,049
1,036
0
466
2,583
0
16,798
L
2,925
1,164
0
3,037
4,549
925
0
90
4,100
26,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,617
Gold Earned
18,675
147
Minions Killed
158
0
Camps Cleared
0
470,311
Distance Traveled
502,847
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,825
565
12
2
0
50,075
0
W
Ganesha
3,774
755
0
0
0
112,114
2
W
Surtr
3,578
716
35
7
0
100,730
0
L
Horus
3,059
612
16
3
0
108,118
0
W
Ishtar
3,675
735
50
10
0
96,661
0
L
Neith
3,145
629
29
6
0
102,709
0
W
Merlin
3,657
731
44
9
0
76,298
0
L
Cabrakan
3,498
700
35
7
0
107,212
0
W
Fenrir
3,991
798
29
6
0
117,044
0
L
Sol
4,090
818
55
11
0
102,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role