Player Matchup

Lancelot
Lancelot
Baliger
Lancelot
Level 69
God Stats
7W - 8L
1,572 SR
Queue Stats
388W - 387L
1,432 Elo+
Party 2
Anhur
Anhur
DEATHWISH65
Anhur
Level 6
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
DR1FTSHOT
Agni
Level 60
God Stats
1W - 2L
1,765 SR
Queue Stats
4W - 7L
1,456 Elo+
Party 1
Zeus
Zeus
FallenStar1201
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,379 Elo+
Solo
Bastet
Bastet
johnharker
Bastet
Level 29
God Stats
9W - 18L
1,274 SR
Queue Stats
76W - 107L
1,335 Elo+
Party 2
Team Averages
Level 42
1,470 SR
1,420 Elo+

VS

Team Averages
Level 94
1,418 SR
1,500 Elo+
Izanami
Izanami
SkatesOfFury072
Izanami
Level 28
God Stats
3W - 7L
1,271 SR
Queue Stats
75W - 71L
1,553 Elo+
Party 3
Susano
Susano
Stellar x Puma
Susano
Level 123
God Stats
31W - 28L
1,570 SR
Queue Stats
184W - 199L
1,491 Elo+
Party 3
Atlas
Atlas
bulldogface53
Atlas
Level 123
God Stats
1W - 4L
1,287 SR
Queue Stats
187W - 237L
1,489 Elo+
Party 3
Thoth
Thoth
machewitt
Thoth
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,497 Elo+
Party 3
Lancelot
Lancelot
swagoulishous11
Lancelot
Level 109
God Stats
13W - 16L
1,463 SR
Queue Stats
209W - 267L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Baliger
Lancelot
7
0 / 6 / 0
4,228
423
3,036
10,817
5,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 5 / 0
3,919
392
1,018
5,370
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Agni
6
0 / 3 / 0
4,229
423
1,954
4,379
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 9 / 1
4,857
486
3,645
8,038
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
johnharker
Bastet
9
2 / 3 / 0
5,729
573
2,894
7,299
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 2
6,382
638
5,693
6,700
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
7 / 1 / 2
6,827
683
6,406
8,214
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
5 / 0 / 5
6,407
641
2,630
7,800
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
machewitt
Thoth
12
6 / 1 / 5
7,141
714
6,087
4,097
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
11
3 / 0 / 2
6,579
658
4,454
5,852
3,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
26
26
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Baliger
Lancelot
0
6
0
0
L
0
5
0
0
L
Agni
0
3
0
0
L
0
9
1
0.06
W
5
1
2
6
W
7
1
2
8
W
5
0
5
7.5
L
Bastet
johnharker
Bastet
2
3
0
0.67
W
Thoth
machewitt
Thoth
6
1
5
8.5
W
Lancelot
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,547
Damage
25,270
35,903
Taken
32,663
13,590
Mitigated
14,352
2,902
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Baliger
Lancelot
3,036
526
0
705
10,817
5,206
0
0
10,273
0
16,204
L
1,018
329
0
212
5,370
2,651
96
802
4,568
0
7,083
L
Agni
1,954
442
37
194
4,379
1,121
234
471
3,908
17,658
0
L
3,645
1,348
0
0
8,038
2,431
279
5,961
2,077
27,713
0
W
5,693
4,361
0
3,078
6,700
2,250
1,076
1,703
4,893
0
42,780
W
6,406
2,204
0
970
8,214
2,714
367
478
7,736
0
42,604
W
2,630
1,100
0
2,573
7,800
4,771
47
1,855
5,721
19,317
0
L
Bastet
johnharker
Bastet
2,894
1,123
0
1,754
7,299
2,181
471
1,483
5,816
0
21,573
W
Thoth
machewitt
Thoth
6,087
736
0
1,000
4,097
1,375
0
1,563
2,534
54,995
0
W
Lancelot
4,454
1,080
0
3,544
5,852
3,242
341
0
5,852
0
47,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,962
Gold Earned
33,336
153
Minions Killed
349
0
Camps Cleared
0
841,055
Distance Traveled
976,227
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,228
423
24
2
0
186,250
0
L
Anhur
3,919
392
10
1
0
144,280
0
L
Agni
4,229
423
35
4
0
189,391
0
L
Zeus
4,857
486
38
4
0
129,937
0
W
Izanami
6,382
638
76
8
0
153,946
0
W
Susano
6,827
683
68
7
0
223,481
1
W
Atlas
6,407
641
29
3
0
197,270
2
L
Bastet
5,729
573
46
5
0
191,197
2
W
Thoth
7,141
714
92
9
0
205,023
0
W
Lancelot
6,579
658
84
8
0
196,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role