Player Matchup

Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Itz Cutch
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,474 Elo+
Solo
Hun Batz
Hun Batz
MankeyCanSwandy
Hun Batz
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
cobizzle-8
Kumbhakarna
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 109L
1,440 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,483 Elo+

VS

Team Averages
Level 124
1,684 SR
1,532 Elo+
Achilles
Achilles
CAPRECKILLA420
Achilles
Level 120
God Stats
3W - 5L
1,747 SR
Queue Stats
74W - 81L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
CelesDawn
Sylvanus
Level 159
God Stats
11W - 2L
1,838 SR
Queue Stats
1,197W - 703L
1,591 Elo+
Solo
Baba Yaga
Baba Yaga
Devellionus
Baba Yaga
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 93L
1,469 Elo+
Party 1
Persephone
Persephone
waylander175
Persephone
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
662W - 688L
1,443 Elo+
Solo
Skadi
Skadi
xElite MPx
Skadi
Level 129
God Stats
25W - 16L
1,836 SR
Queue Stats
687W - 639L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 3 / 3
7,044
704
16,311
12,974
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
 
Ao Kuang
12
3 / 5 / 3
7,017
702
8,155
12,848
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 2 / 1
7,551
755
13,696
10,047
4,680
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
13
2 / 5 / 4
7,625
763
9,726
12,604
7,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
cobizzle-8
Kumbhakarna
14
1 / 5 / 2
7,660
766
4,341
17,329
16,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
6 / 1 / 12
9,014
901
10,303
11,373
15,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
CelesDawn
Sylvanus
14
3 / 2 / 16
8,756
876
9,789
16,017
16,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Devellionus
Baba Yaga
14
2 / 2 / 15
8,190
819
10,468
10,267
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
waylander175
Persephone
14
2 / 3 / 13
8,289
829
14,691
10,589
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
16
7 / 0 / 12
9,062
906
14,353
16,518
10,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
9
Kills
20
20
Deaths
8
13
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
3
0.5
L
Ao Kuang
 
Ao Kuang
3
5
3
0.9
W
Achilles
6
1
12
12
W
Sylvanus
CelesDawn
Sylvanus
3
2
16
5.5
W
Baba Yaga
Devellionus
Baba Yaga
2
2
15
4.75
L
3
2
1
1.75
L
Hun Batz
2
5
4
0.8
L
Kumbhakarna
cobizzle-8
Kumbhakarna
1
5
2
0.4
W
Persephone
waylander175
Persephone
2
3
13
2.83
W
Skadi
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,229
Damage
59,604
65,802
Taken
64,764
40,357
Mitigated
54,624
21,530
Healing
34,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,311
8,815
273
3,497
12,974
5,515
182
7,067
5,724
0
30,369
L
Ao Kuang
 
Ao Kuang
8,155
1,493
764
2,624
12,848
6,609
0
5,521
7,109
11,820
0
W
Achilles
10,303
694
869
3,112
11,373
15,067
324
5,002
6,227
0
13,884
W
Sylvanus
CelesDawn
Sylvanus
9,789
1,704
6,699
6,025
16,017
16,562
412
4,713
11,148
11,629
0
W
Baba Yaga
Devellionus
Baba Yaga
10,468
1,032
221
2,400
10,267
6,521
1,349
5,423
4,693
20,291
0
L
13,696
1,846
4,404
4,063
10,047
4,680
78
5,572
4,292
26,830
0
L
Hun Batz
9,726
1,390
517
2,683
12,604
7,214
0
6,443
5,880
0
15,357
L
Kumbhakarna
cobizzle-8
Kumbhakarna
4,341
226
710
1,995
17,329
16,339
75
9,515
7,590
8,941
0
W
Persephone
waylander175
Persephone
14,691
1,289
2,336
2,706
10,589
5,863
782
3,674
6,842
27,482
1,267
W
Skadi
14,353
3,473
3,044
7,043
16,518
10,611
1,395
6,704
9,662
0
29,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,897
Gold Earned
43,311
105
Minions Killed
104
0
Camps Cleared
0
793,809
Distance Traveled
965,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,044
704
34
3
0
157,218
0
L
Ao Kuang
7,017
702
16
2
0
160,652
0
W
Achilles
9,014
901
13
1
0
218,274
0
W
Sylvanus
8,756
876
3
0
0
164,021
0
W
Baba Yaga
8,190
819
13
1
0
188,892
0
L
Ra
7,551
755
42
4
0
162,592
0
L
Hun Batz
7,625
763
10
1
0
141,970
0
L
Kumbhakarna
7,660
766
3
0
0
171,377
0
W
Persephone
8,289
829
42
4
0
197,366
0
W
Skadi
9,062
906
33
3
0
197,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role