Player Matchup

Cernunnos
Cernunnos
KingDefinitive
Cernunnos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,693 Elo+
Party 2
Surtr
Surtr
MountainDewMe16
Surtr
Level 100
God Stats
9W - 4L
1,904 SR
Queue Stats
30W - 24L
1,666 Elo+
Party 2
Scylla
Scylla
Scy5
Scylla
Level 67
God Stats
6W - 1L
1,744 SR
Queue Stats
15W - 9L
1,642 Elo+
Party 2
Athena
Athena
SnackDubbz
Athena
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,642 Elo+
Party 2
Ao Kuang
Ao Kuang
TypicalAesthetik
Ao Kuang
Level 41
God Stats
5W - 3L
1,478 SR
Queue Stats
75W - 74L
1,500 Elo+
Solo
Team Averages
Level 60
1,625 SR
1,629 Elo+

VS

Team Averages
Level 57
1,564 SR
1,444 Elo+
Kumbhakarna
Kumbhakarna
Devotion94
Kumbhakarna
Level 36
God Stats
3W - 8L
1,480 SR
Queue Stats
62W - 57L
1,520 Elo+
Solo
Merlin
Merlin
JuggsJewdy
Merlin
Level 38
God Stats
18W - 20L
1,738 SR
Queue Stats
344W - 318L
1,406 Elo+
Solo
Arachne
Arachne
Malhavik93
Arachne
Level 28
God Stats
2W - 3L
1,814 SR
Queue Stats
59W - 80L
1,421 Elo+
Party 1
Charybdis
Charybdis
joe101317
Charybdis
Level 139
God Stats
4W - 6L
1,500 SR
Queue Stats
194W - 219L
1,403 Elo+
Party 1
Surtr
Surtr
vultrad2
Surtr
Level 46
God Stats
0W - 1L
1,288 SR
Queue Stats
37W - 48L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KingDefinitive
Cernunnos
16
4 / 0 / 6
10,210
537
23,322
21,348
11,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 9
11,011
580
17,570
20,089
18,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Scy5
Scylla
16
4 / 4 / 3
10,607
558
9,759
8,979
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
SnackDubbz
Athena
15
4 / 0 / 9
10,116
532
7,767
11,448
15,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 2 / 5
9,764
514
8,102
14,112
6,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Devotion94
Kumbhakarna
11
0 / 1 / 2
7,428
391
4,862
15,760
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
JuggsJewdy
Merlin
17
1 / 3 / 3
10,648
560
4,000
11,109
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Malhavik93
Arachne
12
3 / 6 / 4
8,353
440
9,660
18,357
7,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
joe101317
Charybdis
14
0 / 4 / 0
8,683
457
11,190
18,213
7,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
vultrad2
Surtr
14
3 / 8 / 1
8,570
451
14,899
25,849
21,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
22
Kills
7
8
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Devotion94
Kumbhakarna
0
1
2
1
L
Merlin
JuggsJewdy
Merlin
1
3
3
0.83
W
Cernunnos
KingDefinitive
Cernunnos
4
0
6
7
L
Arachne
Malhavik93
Arachne
3
6
4
0.83
W
6
2
9
5.25
W
Scylla
Scy5
Scylla
4
4
3
1.38
W
Athena
SnackDubbz
Athena
4
0
9
8.5
W
4
2
5
3.25
L
Charybdis
joe101317
Charybdis
0
4
0
0
L
Surtr
vultrad2
Surtr
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,520
Damage
44,611
75,976
Taken
89,288
55,227
Mitigated
54,703
38,258
Healing
22,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Devotion94
Kumbhakarna
4,862
920
0
2,621
15,760
13,059
0
2,949
12,811
17,848
0
L
Merlin
JuggsJewdy
Merlin
4,000
231
0
1,083
11,109
4,966
1,583
5,045
5,890
95,648
3,492
W
Cernunnos
KingDefinitive
Cernunnos
23,322
14,568
0
17,158
21,348
11,978
1,015
3,378
17,970
0
106,196
L
Arachne
Malhavik93
Arachne
9,660
7,822
0
4,090
18,357
7,836
0
7,543
10,688
0
46,529
W
17,570
8,483
0
10,681
20,089
18,079
253
2,597
17,492
2,400
100,140
W
Scylla
Scy5
Scylla
9,759
949
0
946
8,979
3,435
372
2,129
6,848
77,499
410
W
Athena
SnackDubbz
Athena
7,767
2,432
0
1,845
11,448
15,113
24
1,299
10,149
28,168
0
W
8,102
2,840
0
7,628
14,112
6,622
174
826
13,285
69,247
0
L
Charybdis
joe101317
Charybdis
11,190
7,632
0
8,498
18,213
7,523
1,110
2,279
15,890
0
76,497
L
Surtr
vultrad2
Surtr
14,899
5,816
0
6,262
25,849
21,319
0
8,095
17,748
1,475
63,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,708
Gold Earned
43,682
576
Minions Killed
480
0
Camps Cleared
0
1,861,152
Distance Traveled
1,784,833
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,428
391
20
1
0
384,627
7
L
Merlin
10,648
560
186
10
0
329,469
0
W
Cernunnos
10,210
537
146
8
0
328,590
0
L
Arachne
8,353
440
66
3
0
407,982
0
W
Surtr
11,011
580
146
8
0
336,378
1
W
Scylla
10,607
558
146
8
0
367,643
1
W
Athena
10,116
532
42
2
0
406,820
1
W
Ao Kuang
9,764
514
96
5
0
421,721
0
L
Charybdis
8,683
457
123
6
0
297,237
0
L
Surtr
8,570
451
85
4
0
365,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role