Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Calamidade6877
Ganesha
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,150 Elo+
Party 1
Janus
Janus
Frechstern
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,201 Elo+
Solo
Merlin
Merlin
LucasZeferino
Merlin
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 207L
1,362 Elo+
Party 1
Chang'e
Chang'e
tyaguim
Chang'e
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
265W - 272L
1,426 Elo+
Party 1
Team Averages
Level 136
1,500 SR
1,328 Elo+

VS

Team Averages
Level 106
1,511 SR
1,435 Elo+
Sylvanus
Sylvanus
MustyBo-Bandy
Sylvanus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,133 Elo+
Party 2
Chaac
Chaac
MustyJugs
Chaac
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 51L
1,319 Elo+
Party 2
Tyr
Tyr
Thesius80
Tyr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,681 Elo+
Party 3
Arachne
Arachne
elotekingzeus
Arachne
Level 122
God Stats
1W - 0L
1,553 SR
Queue Stats
76W - 63L
1,588 Elo+
Party 3
Janus
Janus
slickmick50
Janus
Level 150
God Stats
7W - 3L
1,500 SR
Queue Stats
180W - 147L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 2 / 1
5,354
1,071
6,678
2,809
1,090
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 3
6,151
1,230
1,615
4,887
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
12
2 / 0 / 0
5,653
1,131
3,219
848
324
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 0
4,354
871
898
931
335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
tyaguim
Chang'e
5
0 / 1 / 0
4,240
848
0
1,096
332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MustyBo-Bandy
Sylvanus
10
1 / 1 / 2
5,645
1,129
826
5,452
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
MustyJugs
Chaac
12
2 / 0 / 2
5,687
1,137
2,221
2,367
1,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
4,240
848
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arachne
9
1 / 1 / 3
5,182
1,036
2,927
3,853
3,163
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 2 / 3
5,163
1,033
2,156
3,739
1,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
4
4
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
1
0.25
L
0
0
3
1.5
L
Janus
2
0
0
2
L
0
1
0
0
W
Sylvanus
MustyBo-Bandy
Sylvanus
1
1
2
2
W
Chaac
MustyJugs
Chaac
2
0
2
3
W
0
0
0
0
W
Arachne
1
1
3
2.5
W
0
2
3
0.75
L
Chang'e
tyaguim
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,410
Damage
8,130
10,571
Taken
15,411
7,051
Mitigated
7,929
3,180
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,678
4,372
15
175
2,809
1,090
0
991
1,818
14,586
0
L
1,615
151
310
2,065
4,887
4,970
184
1,419
3,468
11,393
0
L
Janus
3,219
121
285
330
848
324
0
155
693
8,609
0
L
898
43
0
0
931
335
0
417
514
1,318
0
W
Sylvanus
MustyBo-Bandy
Sylvanus
826
313
204
1,960
5,452
2,635
0
4,908
544
3,922
0
W
Chaac
MustyJugs
Chaac
2,221
247
0
843
2,367
1,101
0
1,822
545
0
5,077
W
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
2,927
2,375
439
1,553
3,853
3,163
202
2,430
1,423
0
4,254
W
2,156
120
102
457
3,739
1,030
0
3,250
489
17,779
0
L
Chang'e
tyaguim
Chang'e
0
0
0
0
1,096
332
0
0
1,096
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,752
Gold Earned
25,917
67
Minions Killed
50
0
Camps Cleared
0
410,595
Distance Traveled
402,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,354
1,071
33
7
0
113,928
0
L
Ganesha
6,151
1,230
3
1
0
123,599
0
L
Janus
5,653
1,131
28
6
0
116,113
0
L
Merlin
4,354
871
3
1
0
32,167
0
W
Sylvanus
5,645
1,129
14
3
0
85,892
0
W
Chaac
5,687
1,137
4
1
0
112,253
0
W
Tyr
4,240
848
0
0
0
82
0
W
Arachne
5,182
1,036
7
1
0
103,619
0
W
Janus
5,163
1,033
25
5
0
100,261
0
L
Chang'e
4,240
848
0
0
0
24,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role