Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
TigerHawk-09
Ares
Level 115
God Stats
8W - 3L
1,619 SR
Queue Stats
313W - 318L
1,509 Elo+
Solo
King Arthur
King Arthur
WildRhage
King Arthur
Level 156
God Stats
4W - 3L
1,813 SR
Queue Stats
79W - 79L
1,546 Elo+
Solo
Team Averages
Level 140
1,644 SR
1,518 Elo+

VS

Team Averages
Level 76
1,565 SR
1,537 Elo+
Cliodhna
Cliodhna
Apex resp
Cliodhna
Level 63
God Stats
28W - 14L
1,695 SR
Queue Stats
227W - 210L
1,585 Elo+
Solo
Chaac
Chaac
BustyBoi
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,525 Elo+
Solo
Freya
Freya
MidWestGamerKid
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
7 / 0 / 2
8,395
840
8,868
7,022
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 9
7,826
783
5,546
12,999
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
WildRhage
King Arthur
13
4 / 0 / 7
7,996
800
9,673
9,503
7,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Apex resp
Cliodhna
9
0 / 5 / 1
5,935
594
7,708
11,103
4,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
BustyBoi
Chaac
10
1 / 2 / 0
6,003
600
8,102
11,113
11,441
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 5 / 1
5,892
589
5,107
8,602
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
2
8
L
Cliodhna
Apex resp
Cliodhna
0
5
1
0.1
L
Chaac
BustyBoi
Chaac
1
2
0
0.5
L
0
5
1
0.1
W
1
1
9
5.5
W
King Arthur
WildRhage
King Arthur
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,087
Damage
20,917
29,524
Taken
30,818
23,138
Mitigated
19,475
10,555
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,868
1,512
2,353
2,596
7,022
2,899
1,299
141
6,632
42,282
151
L
Cliodhna
Apex resp
Cliodhna
7,708
550
0
797
11,103
4,513
0
5,535
5,568
0
19,492
L
Chaac
BustyBoi
Chaac
8,102
1,468
0
1,806
11,113
11,441
0
4,902
6,211
0
18,250
L
5,107
1,948
0
1,101
8,602
3,521
444
3,850
4,752
14,989
0
W
5,546
618
0
3,240
12,999
12,275
820
3,554
9,132
8,890
0
W
King Arthur
WildRhage
King Arthur
9,673
1,403
193
2,173
9,503
7,964
281
1,465
7,776
0
22,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,217
Gold Earned
17,830
117
Minions Killed
67
0
Camps Cleared
0
587,310
Distance Traveled
505,480
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,395
840
83
8
0
200,118
0
L
Cliodhna
5,935
594
27
3
0
183,067
0
L
Chaac
6,003
600
19
2
0
174,506
0
L
Freya
5,892
589
21
2
0
147,907
0
W
Ares
7,826
783
5
1
0
193,651
0
W
King Arthur
7,996
800
29
3
0
193,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role