Player Matchup

Hou Yi
Hou Yi
Silver III
A Golden Clash
Hou Yi
Silver III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,381 MMR
Party 1
Anubis
Anubis
Silver II
KID CANADIAN00
Anubis
Silver II
Level 126
God Stats
9W - 5L
1,542 SR
Queue Stats
126W - 113L
1,382 MMR
Party 1
Xing Tian
Xing Tian
Silver II
YmirBestGirl
Xing Tian
Silver II
Level 149
God Stats
2W - 2L
1,621 SR
Queue Stats
10W - 14L
1,423 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,554 SR
1,395 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,520 SR
1,329 MMR
Bakasura
Bakasura
Silver IV
 
Bakasura
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver IV
IDARTH ZADDY
Hercules
Silver IV
Level 110
God Stats
2W - 5L
1,620 SR
Queue Stats
26W - 39L
1,191 MMR
Solo
Hades
Hades
Silver III
aanzures
Hades
Silver III
Level 87
God Stats
51W - 44L
1,439 SR
Queue Stats
61W - 58L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
8,788
799
14,169
8,408
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 4
8,620
784
6,777
5,869
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
YmirBestGirl
Xing Tian
13
0 / 0 / 7
8,626
784
7,401
10,311
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Baron SamediKukulkanAchillesShivaMulan

VS

Bans
MauiAresIzanamiAtlasDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
0 / 3 / 1
7,814
710
4,019
13,586
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
IDARTH ZADDY
Hercules
11
0 / 2 / 1
6,928
630
4,228
11,647
10,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hades
aanzures
Hades
12
1 / 2 / 0
7,535
685
9,052
9,741
6,626
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
1
0.17
W
4
0
3
5.5
L
Hercules
IDARTH ZADDY
Hercules
0
2
1
0.25
W
3
1
4
5
W
Xing Tian
YmirBestGirl
Xing Tian
0
0
7
3.5
L
Hades
aanzures
Hades
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,347
Damage
17,299
24,588
Taken
34,974
18,709
Mitigated
25,876
5,378
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,019
3,294
0
5,815
13,586
8,481
12
4,946
8,640
0
23,267
W
14,169
5,326
0
2,531
8,408
3,963
1,576
3,007
5,016
0
43,528
L
Hercules
IDARTH ZADDY
Hercules
4,228
651
316
4,030
11,647
10,769
0
4,224
7,423
0
14,302
W
6,777
296
0
564
5,869
3,239
943
3,094
2,599
43,414
1,917
W
Xing Tian
YmirBestGirl
Xing Tian
7,401
767
395
1,888
10,311
11,507
420
2,974
6,992
15,868
0
L
Hades
aanzures
Hades
9,052
256
247
3,142
9,741
6,626
0
4,849
4,892
32,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,034
Gold Earned
22,277
157
Minions Killed
133
0
Camps Cleared
0
613,637
Distance Traveled
580,209
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,814
710
51
5
0
194,227
0
W
Hou Yi
8,788
799
63
6
0
192,662
4
L
Hercules
6,928
630
28
3
0
198,913
2
W
Anubis
8,620
784
84
8
0
178,152
0
W
Xing Tian
8,626
784
10
1
0
242,823
0
L
Hades
7,535
685
54
5
0
187,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role