Player Matchup

Discordia
Discordia
Silver V
KELVINgrabiasBR
Discordia
Silver V
Level 177
God Stats
2W - 7L
1,382 SR
Queue Stats
62W - 58L
1,431 MMR
Party 2
Ymir
Ymir
Silver I
King_Crimson_105
Ymir
Silver I
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 74L
1,412 MMR
Solo
Neith
Neith
Silver III
Maykon111
Neith
Silver III
Level 176
God Stats
3W - 6L
1,470 SR
Queue Stats
74W - 88L
1,464 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 159
1,451 SR
1,436 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,620 SR
1,432 MMR
Bakasura
Bakasura
Silver III
FordTough4500
Bakasura
Silver III
Level 159
God Stats
10W - 7L
1,702 SR
Queue Stats
22W - 26L
1,444 MMR
Party 1
Janus
Janus
Bronze III
Im Beattle
Janus
Bronze III
Level 144
God Stats
2W - 0L
1,831 SR
Queue Stats
7W - 6L
1,497 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
MidnightOryx
Guan Yu
Gold IV
Level 65
God Stats
1W - 1L
1,327 SR
Queue Stats
52W - 59L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KELVINgrabiasBR
Discordia
16
1 / 2 / 3
10,496
656
13,886
13,576
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 2
10,958
685
9,759
21,607
21,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Maykon111
Neith
15
2 / 4 / 1
10,419
651
11,006
13,566
4,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorSobekShivaCharybdisAtlas

VS

Bans
FenrirHerculesJormungandrAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FordTough4500
Bakasura
18
4 / 1 / 3
11,955
747
12,884
15,258
10,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
18
4 / 2 / 2
11,962
748
19,262
12,211
5,733
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
MidnightOryx
Guan Yu
16
0 / 1 / 7
11,544
722
10,605
18,495
27,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
8
8
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FordTough4500
Bakasura
4
1
3
5.5
W
Janus
4
2
2
2.5
L
Discordia
KELVINgrabiasBR
Discordia
1
2
3
1.25
L
1
2
2
1
L
Neith
Maykon111
Neith
2
4
1
0.63
W
Guan Yu
MidnightOryx
Guan Yu
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,651
Damage
42,751
48,749
Taken
45,964
31,811
Mitigated
43,767
14,805
Healing
18,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FordTough4500
Bakasura
12,884
8,161
0
6,036
15,258
10,142
1,485
7,744
7,514
0
51,972
W
Janus
19,262
753
0
0
12,211
5,733
1,281
7,822
4,389
73,734
0
L
Discordia
KELVINgrabiasBR
Discordia
13,886
377
0
3,475
13,576
4,903
188
4,882
7,543
56,149
2,417
L
9,759
2,459
690
7,417
21,607
21,984
85
9,213
10,016
28,951
0
L
Neith
Maykon111
Neith
11,006
3,392
0
3,223
13,566
4,924
1,126
5,467
7,511
0
60,911
W
Guan Yu
MidnightOryx
Guan Yu
10,605
1,315
4,164
8,436
18,495
27,892
107
7,690
10,805
0
21,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,873
Gold Earned
35,461
219
Minions Killed
231
0
Camps Cleared
0
856,959
Distance Traveled
1,017,510
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,955
747
96
6
0
368,462
0
W
Janus
11,962
748
108
7
0
309,591
0
L
Discordia
10,496
656
91
6
0
310,458
3
L
Ymir
10,958
685
30
2
0
287,132
0
L
Neith
10,419
651
98
6
0
259,369
2
W
Guan Yu
11,544
722
27
2
0
339,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role