Player Matchup

Kuzenbo
Kuzenbo
CyberDragonNS
Kuzenbo
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,516 Elo+
Party 1
Sol
Sol
Hostíle
Sol
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 42L
1,392 Elo+
Solo
Horus
Horus
LukeGodM
Horus
Level 147
God Stats
4W - 1L
1,879 SR
Queue Stats
19W - 15L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
anubispluck
Danzaburou
Level 28
God Stats
8W - 6L
1,502 SR
Queue Stats
34W - 28L
1,518 Elo+
Party 1
Awilix
Awilix
clownEmoji
Awilix
Level 28
God Stats
12W - 13L
1,380 SR
Queue Stats
29W - 27L
1,491 Elo+
Party 1
Team Averages
Level 90
1,552 SR
1,486 Elo+

VS

Team Averages
Level 107
1,467 SR
1,501 Elo+
Bakasura
Bakasura
BTDarkNinjaDD
Bakasura
Level 123
God Stats
23W - 32L
1,521 SR
Queue Stats
245W - 245L
1,440 Elo+
Party 2
Vulcan
Vulcan
Bluefoxz
Vulcan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 105L
1,559 Elo+
Party 3
Maui
Maui
JONATHANgomu
Maui
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 77L
1,464 Elo+
Party 2
Ullr
Ullr
Roccit
Ullr
Level 129
God Stats
2W - 5L
1,520 SR
Queue Stats
114W - 92L
1,562 Elo+
Party 3
Thoth
Thoth
珂宇哥哥
Thoth
Level 44
God Stats
10W - 11L
1,292 SR
Queue Stats
165W - 146L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
0 / 3 / 4
6,082
468
3,028
12,199
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 2 / 1
7,454
573
9,183
11,639
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
LukeGodM
Horus
13
2 / 1 / 0
7,463
574
4,844
8,020
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
anubispluck
Danzaburou
11
2 / 2 / 0
6,976
537
6,773
6,357
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
clownEmoji
Awilix
11
1 / 2 / 3
6,605
508
3,724
6,829
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BTDarkNinjaDD
Bakasura
15
7 / 0 / 1
8,400
646
9,204
10,225
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Bluefoxz
Vulcan
10
1 / 2 / 2
5,946
457
7,659
6,886
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 5
6,319
486
3,118
11,591
8,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Roccit
Ullr
11
1 / 2 / 1
6,373
490
4,222
8,146
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 1
6,818
524
2,848
5,519
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
10
10
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BTDarkNinjaDD
Bakasura
7
0
1
7.5
L
Vulcan
Bluefoxz
Vulcan
1
2
2
1
W
Kuzenbo
0
3
4
0.67
W
2
2
1
1.25
L
1
2
5
1.75
W
Horus
LukeGodM
Horus
2
1
0
2
L
Ullr
Roccit
Ullr
1
2
1
0.75
W
Danzaburou
anubispluck
Danzaburou
2
2
0
1
W
Awilix
clownEmoji
Awilix
1
2
3
1.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,552
Damage
27,051
45,044
Taken
42,367
24,050
Mitigated
20,625
14,538
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BTDarkNinjaDD
Bakasura
9,204
7,092
0
3,661
10,225
5,045
0
2,695
7,489
0
66,591
L
Vulcan
Bluefoxz
Vulcan
7,659
2,486
0
1,182
6,886
2,800
0
4,432
2,431
42,303
0
W
Kuzenbo
3,028
1,104
0
2,092
12,199
10,176
67
3,804
8,065
13,585
0
W
9,183
2,922
0
6,791
11,639
3,838
839
5,826
5,506
71,579
0
L
3,118
610
1,657
2,847
11,591
8,140
0
4,345
7,198
20,427
0
W
Horus
LukeGodM
Horus
4,844
2,250
0
2,843
8,020
5,238
0
2,526
5,494
0
56,574
L
Ullr
Roccit
Ullr
4,222
1,938
0
981
8,146
3,264
0
719
7,427
0
56,307
W
Danzaburou
anubispluck
Danzaburou
6,773
3,991
0
2,560
6,357
2,188
320
272
5,535
0
42,018
W
Awilix
clownEmoji
Awilix
3,724
1,397
0
252
6,829
2,610
0
1,050
5,779
0
42,802
L
2,848
268
0
2,125
5,519
1,376
0
20
5,133
50,424
480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,580
Gold Earned
33,856
376
Minions Killed
414
0
Camps Cleared
0
1,365,823
Distance Traveled
1,386,314
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,400
646
113
9
0
351,188
0
L
Vulcan
5,946
457
62
5
0
264,633
4
W
Kuzenbo
6,082
468
22
2
0
276,545
4
W
Sol
7,454
573
133
10
0
244,365
0
L
Maui
6,319
486
39
3
0
250,701
0
W
Horus
7,463
574
95
7
0
269,084
3
L
Ullr
6,373
490
94
7
0
234,620
1
W
Danzaburou
6,976
537
66
5
0
257,053
0
W
Awilix
6,605
508
60
5
0
318,776
0
L
Thoth
6,818
524
106
8
0
285,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role