Player Matchup

Bastet
Bastet
Gold III
Hey_Noah
Bastet
Gold III
Level 154
God Stats
15W - 6L
1,806 SR
Queue Stats
245W - 242L
1,546 MMR
Solo
Pele
Pele
Silver I
ItsAzula
Pele
Silver I
Level 147
God Stats
14W - 10L
1,494 SR
Queue Stats
165W - 163L
1,538 MMR
Solo
Rama
Rama
Bronze III
TAGEISRXTRD
Rama
Bronze III
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 42L
1,512 MMR
Party 3
Hel
Hel
Silver I
brogarz
Hel
Silver I
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,618 MMR
Party 3
Sylvanus
Sylvanus
Gold III
gueroluis700
Sylvanus
Gold III
Level 145
God Stats
6W - 5L
1,331 SR
Queue Stats
33W - 32L
1,545 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,526 SR
1,552 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,639 SR
1,540 MMR
King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold V
Drizzt568
Agni
Gold V
Level 139
God Stats
0W - 1L
1,715 SR
Queue Stats
75W - 66L
1,525 MMR
Solo
Artio
Artio
Gold V
Surreal Ryder
Artio
Gold V
Level 148
God Stats
2W - 3L
1,569 SR
Queue Stats
42W - 41L
1,526 MMR
Party 2
Ullr
Ullr
Silver II
Surreal Tsunami
Ullr
Silver II
Level 143
God Stats
1W - 1L
1,849 SR
Queue Stats
17W - 16L
1,550 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
pittsouth
Ne Zha
Bronze III
Level 86
God Stats
1W - 1L
1,563 SR
Queue Stats
32W - 42L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hey_Noah
Bastet
13
7 / 0 / 5
8,519
609
9,734
8,865
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Pele
15
5 / 0 / 0
9,013
644
9,840
12,440
9,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 1 / 2
8,903
636
11,009
12,710
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
15
3 / 0 / 4
8,965
640
9,767
10,834
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
gueroluis700
Sylvanus
12
0 / 2 / 3
6,471
462
3,889
11,026
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
He BoAo KuangThorMaui

VS

Bans
MercuryTyrFenrirSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 3 / 0
7,517
537
7,491
12,609
12,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
10
2 / 6 / 0
6,190
442
5,629
9,371
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
6,054
432
5,238
17,933
13,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 2 / 2
6,423
459
5,775
9,022
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
pittsouth
Ne Zha
13
0 / 4 / 2
6,961
497
3,476
13,665
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
19
Kills
3
3
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Agni
2
6
0
0.33
W
Bastet
Hey_Noah
Bastet
7
0
5
9.5
W
Pele
5
0
0
5
L
0
4
2
0.25
L
1
2
2
1
W
4
1
2
5
W
Hel
3
0
4
5
W
Sylvanus
gueroluis700
Sylvanus
0
2
3
0.75
L
Ne Zha
pittsouth
Ne Zha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,239
Damage
27,609
55,875
Taken
62,600
30,265
Mitigated
37,357
28,022
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,491
718
0
3,205
12,609
12,243
0
0
11,754
0
67,983
L
Agni
5,629
420
0
750
9,371
3,515
0
4,416
4,849
38,121
0
W
Bastet
Hey_Noah
Bastet
9,734
3,102
0
1,832
8,865
3,302
400
1,784
7,017
0
44,989
W
Pele
9,840
3,103
0
6,101
12,440
9,393
0
70
12,370
0
78,517
L
5,238
620
625
5,442
17,933
13,558
0
5,453
12,264
19,949
0
L
5,775
2,238
0
921
9,022
3,313
0
998
8,024
0
51,653
W
11,009
9,398
0
6,949
12,710
5,356
893
2,977
9,687
0
88,019
W
Hel
9,767
636
2,068
5,629
10,834
4,411
735
5,098
5,480
86,786
0
W
Sylvanus
gueroluis700
Sylvanus
3,889
1,168
2,286
3,157
11,026
7,803
257
2,719
8,241
18,928
6,777
L
Ne Zha
pittsouth
Ne Zha
3,476
1,468
0
5,861
13,665
4,728
0
2,128
11,370
0
57,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
33,145
494
Minions Killed
392
0
Camps Cleared
0
1,463,605
Distance Traveled
1,436,164
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,517
537
120
9
0
286,094
0
L
Agni
6,190
442
75
5
0
258,935
3
W
Bastet
8,519
609
48
3
0
351,404
6
W
Pele
9,013
644
135
10
0
270,940
2
L
Artio
6,054
432
19
1
0
310,087
2
L
Ullr
6,423
459
87
6
0
266,401
4
W
Rama
8,903
636
124
9
0
260,199
0
W
Hel
8,965
640
149
11
0
291,404
2
W
Sylvanus
6,471
462
38
3
0
289,658
12
L
Ne Zha
6,961
497
91
7
0
314,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role