Player Matchup

Tyr
Tyr
 
Tyr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ByYodai
Hel
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,572 Elo+
Party 1
Mercury
Mercury
DestroyerCs
Mercury
Level 43
God Stats
8W - 4L
1,579 SR
Queue Stats
262W - 226L
1,525 Elo+
Solo
Athena
Athena
MidoryaShounen
Athena
Level 117
God Stats
3W - 4L
1,256 SR
Queue Stats
3W - 5L
1,375 Elo+
Solo
Skadi
Skadi
TrymixRecargado
Skadi
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 79L
1,639 Elo+
Party 1
Team Averages
Level 108
1,467 SR
1,522 Elo+

VS

Team Averages
Level 146
1,513 SR
1,493 Elo+
Awilix
Awilix
Joacoo26
Awilix
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,328 Elo+
Solo
Heimdallr
Heimdallr
KENICHE
Heimdallr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 52L
1,561 Elo+
Solo
Ymir
Ymir
MiuSoulVerde
Ymir
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
158W - 225L
1,490 Elo+
Solo
Ra
Ra
Zheru
Ra
Level 159
God Stats
4W - 3L
1,799 SR
Queue Stats
108W - 81L
1,405 Elo+
Solo
King Arthur
King Arthur
draymer
King Arthur
Level 125
God Stats
7W - 4L
1,264 SR
Queue Stats
79W - 73L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 1 / 2
9,311
621
8,438
11,684
11,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hel
13
0 / 2 / 4
8,617
574
7,291
8,109
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
DestroyerCs
Mercury
14
5 / 4 / 4
9,219
615
10,087
14,405
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 5
8,057
537
4,615
11,998
9,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 1 / 3
9,489
633
14,413
10,520
5,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Joacoo26
Awilix
14
5 / 4 / 3
8,505
567
9,376
14,061
6,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
KENICHE
Heimdallr
10
0 / 7 / 0
6,203
414
5,489
14,313
5,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 2
6,485
432
3,456
13,389
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
14
2 / 1 / 3
8,292
553
10,056
7,742
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
draymer
King Arthur
13
1 / 3 / 1
7,833
522
7,480
13,857
11,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
15
Kills
8
8
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
2
3
W
Hel
0
2
4
1
W
Mercury
DestroyerCs
Mercury
5
4
4
1.75
L
Awilix
Joacoo26
Awilix
5
4
3
1.63
L
Heimdallr
KENICHE
Heimdallr
0
7
0
0
W
3
0
5
5.5
L
0
0
2
1
W
5
1
3
6.5
L
Ra
2
1
3
3.5
L
King Arthur
draymer
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,844
Damage
35,857
56,716
Taken
63,362
34,371
Mitigated
36,564
20,398
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,438
1,529
0
4,920
11,684
11,040
0
357
11,327
0
72,691
W
Hel
7,291
333
1,847
4,094
8,109
3,030
810
3,740
4,369
74,116
481
W
Mercury
DestroyerCs
Mercury
10,087
5,447
0
2,510
14,405
5,532
0
3,534
10,871
0
67,550
L
Awilix
Joacoo26
Awilix
9,376
3,747
0
600
14,061
6,148
0
1,521
12,540
0
65,868
L
Heimdallr
KENICHE
Heimdallr
5,489
1,908
0
2,006
14,313
5,792
0
2,030
12,283
0
42,050
W
4,615
1,719
2,204
4,100
11,998
9,394
0
4,426
7,572
16,666
0
L
3,456
1,155
0
1,875
13,389
9,705
0
3,578
9,811
22,873
0
W
14,413
6,146
0
723
10,520
5,375
111
1,589
8,931
0
99,210
L
Ra
10,056
835
768
2,899
7,742
3,104
0
3,506
4,236
74,352
0
L
King Arthur
draymer
King Arthur
7,480
739
0
3,076
13,857
11,815
0
1,229
12,628
0
63,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,693
Gold Earned
37,318
520
Minions Killed
435
0
Camps Cleared
0
1,560,391
Distance Traveled
1,556,827
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,311
621
135
9
0
287,370
0
W
Hel
8,617
574
132
9
0
292,343
4
W
Mercury
9,219
615
94
6
0
367,558
0
L
Awilix
8,505
567
113
8
0
366,569
0
L
Heimdallr
6,203
414
62
4
0
270,039
0
W
Athena
8,057
537
22
1
0
344,260
5
L
Ymir
6,485
432
25
2
0
305,688
4
W
Skadi
9,489
633
137
9
0
268,860
2
L
Ra
8,292
553
119
8
0
336,818
6
L
King Arthur
7,833
522
116
8
0
277,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role