Player Matchup

He Bo
He Bo
BadZuka
He Bo
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
281W - 274L
1,539 Elo+
Party 1
Hachiman
Hachiman
CosmicSamurai7
Hachiman
Level 103
God Stats
1W - 1L
1,737 SR
Queue Stats
4W - 3L
1,642 Elo+
Solo
Shiva
Shiva
Dukejustice
Shiva
Level 49
God Stats
5W - 6L
1,335 SR
Queue Stats
346W - 344L
1,482 Elo+
Party 1
Erlang Shen
Erlang Shen
Mattkarasoulis
Erlang Shen
Level 149
God Stats
6W - 4L
1,500 SR
Queue Stats
267W - 250L
1,485 Elo+
Party 1
Cerberus
Cerberus
MrGreystones275
Cerberus
Level 86
God Stats
1W - 2L
1,532 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 103
1,521 SR
1,530 Elo+

VS

Team Averages
Level 122
1,363 SR
1,425 Elo+
Nu Wa
Nu Wa
CosmicTamales
Nu Wa
Level 125
God Stats
17W - 17L
1,153 SR
Queue Stats
179W - 176L
1,330 Elo+
Solo
Izanami
Izanami
Robitotabi
Izanami
Level 210
God Stats
585W - 493L
1,467 SR
Queue Stats
1,549W - 1,517L
1,503 Elo+
Solo
Arachne
Arachne
demigod844
Arachne
Level 58
God Stats
3W - 4L
1,195 SR
Queue Stats
34W - 39L
1,374 Elo+
Solo
Bellona
Bellona
puppetlord1
Bellona
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
tailandes007
Jormungandr
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 156L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BadZuka
He Bo
14
1 / 1 / 0
7,787
519
9,806
10,740
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
10
0 / 4 / 1
5,999
400
586
13,563
4,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 2 / 0
8,097
540
13,550
18,668
10,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Mattkarasoulis
Erlang Shen
12
0 / 0 / 0
6,552
437
1,004
5,907
4,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
10
1 / 4 / 0
6,870
458
2,861
13,210
12,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,474
565
13,990
7,261
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Robitotabi
Izanami
15
3 / 0 / 1
8,707
580
3,494
4,889
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
demigod844
Arachne
13
4 / 1 / 1
7,976
532
6,969
12,435
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
puppetlord1
Bellona
9
0 / 5 / 1
5,681
379
4,389
14,628
10,373
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
tailandes007
Jormungandr
12
1 / 0 / 2
8,050
537
4,609
10,128
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
7
Kills
11
11
Deaths
7
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
BadZuka
He Bo
1
1
0
1
L
Hachiman
0
4
1
0.13
W
3
1
5
5.5
L
5
2
0
2.5
L
Erlang Shen
Mattkarasoulis
Erlang Shen
0
0
0
0
L
Cerberus
1
4
0
0.25
W
Izanami
Robitotabi
Izanami
3
0
1
3.5
W
Arachne
demigod844
Arachne
4
1
1
4.5
W
Bellona
puppetlord1
Bellona
0
5
1
0.1
W
Jormungandr
tailandes007
Jormungandr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,807
Damage
33,451
62,088
Taken
49,341
35,727
Mitigated
29,818
17,421
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BadZuka
He Bo
9,806
158
0
2,900
10,740
4,173
0
7,536
3,204
76,688
0
L
Hachiman
586
401
40
1,961
13,563
4,214
0
1,511
12,052
0
35,087
W
13,990
2,049
0
250
7,261
2,939
661
5,092
1,928
71,027
0
L
13,550
3,141
0
6,983
18,668
10,308
20
3,819
14,849
0
67,409
L
Erlang Shen
Mattkarasoulis
Erlang Shen
1,004
158
43
1,414
5,907
4,161
0
1,258
4,649
0
37,031
L
Cerberus
2,861
431
0
4,080
13,210
12,871
168
4,475
8,735
32,022
0
W
Izanami
Robitotabi
Izanami
3,494
2,387
208
2,942
4,889
2,088
1,467
671
4,218
0
77,033
W
Arachne
demigod844
Arachne
6,969
5,769
317
1,889
12,435
4,845
0
2,178
10,101
0
58,914
W
Bellona
puppetlord1
Bellona
4,389
1,312
0
329
14,628
10,373
172
1,161
13,403
0
20,016
W
Jormungandr
tailandes007
Jormungandr
4,609
1,445
0
2,336
10,128
9,573
314
2,965
7,024
45,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,305
Gold Earned
38,888
409
Minions Killed
433
0
Camps Cleared
0
1,412,889
Distance Traveled
1,433,531
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,787
519
133
9
0
285,563
0
L
Hachiman
5,999
400
45
3
0
295,200
0
W
Nu Wa
8,474
565
105
7
0
275,896
0
L
Shiva
8,097
540
109
7
0
263,545
0
L
Erlang Shen
6,552
437
86
6
0
326,146
0
L
Cerberus
6,870
458
36
2
0
242,435
0
W
Izanami
8,707
580
138
9
0
274,383
0
W
Arachne
7,976
532
92
6
0
374,701
0
W
Bellona
5,681
379
32
2
0
272,220
0
W
Jormungandr
8,050
537
66
4
0
236,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role