Player Matchup

Ao Kuang
Ao Kuang
Diamond V
 
Ao Kuang
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond IV
 
King Arthur
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum V
 
Chiron
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond IV
 
Tiamat
Diamond IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum III
DrPicado
Sylvanus
Platinum III
Level 108
God Stats
4W - 4L
1,366 SR
Queue Stats
152W - 131L
1,867 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,473 SR
1,573 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,595 SR
1,915 MMR
Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum I
FαkeTαlesOfMαtty
Guan Yu
Platinum I
Level 87
God Stats
27W - 16L
1,726 SR
Queue Stats
151W - 144L
1,970 MMR
Solo
Ares
Ares
Platinum II
TryingToLearn
Ares
Platinum II
Level 157
God Stats
7W - 3L
1,932 SR
Queue Stats
30W - 27L
1,999 MMR
Solo
Hou Yi
Hou Yi
Platinum II
aalf10
Hou Yi
Platinum II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,943 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
fangblackcat
The Morrigan
Diamond IV
Level 159
God Stats
1W - 3L
1,319 SR
Queue Stats
227W - 208L
2,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
6 / 1 / 1
6,631
663
5,498
6,422
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
 
King Arthur
12
2 / 0 / 1
6,447
645
5,390
6,338
5,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
 
Chiron
10
4 / 1 / 3
6,386
639
6,855
6,861
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
 
Tiamat
11
0 / 0 / 3
5,920
592
2,554
2,245
1,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
DrPicado
Sylvanus
8
0 / 0 / 5
5,499
550
2,328
6,462
4,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AthenaHe BoChronosSusano

VS

Bans
MauiNe ZhaThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 4 / 1
5,982
598
2,620
8,773
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 0
5,386
539
2,798
7,685
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 2 / 0
4,509
451
2,654
6,884
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
aalf10
Hou Yi
10
1 / 3 / 1
5,857
586
4,237
7,474
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
fangblackcat
The Morrigan
7
0 / 1 / 0
4,515
452
311
3,657
1,196
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
1
6.5
W
King Arthur
 
King Arthur
2
0
1
2.5
W
Chiron
 
Chiron
4
1
3
5.5
W
Tiamat
 
Tiamat
0
0
3
1.5
L
Mercury
 
Mercury
1
4
1
0.38
W
Sylvanus
DrPicado
Sylvanus
0
0
5
2.5
L
0
2
0
0
L
0
2
0
0
L
Hou Yi
aalf10
Hou Yi
1
3
1
0.5
L
The Morrigan
fangblackcat
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,625
Damage
12,620
28,328
Taken
34,473
16,065
Mitigated
19,090
11,182
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,498
2,180
0
1,378
6,422
2,974
0
818
5,604
48,388
0
W
King Arthur
 
King Arthur
5,390
787
0
1,670
6,338
5,034
0
0
5,901
0
49,311
W
Chiron
 
Chiron
6,855
3,060
325
1,848
6,861
2,506
649
1,147
5,692
0
40,082
W
Tiamat
 
Tiamat
2,554
410
0
1,207
2,245
1,226
0
206
2,039
41,163
0
L
Mercury
 
Mercury
2,620
1,481
0
560
8,773
3,053
0
1,594
7,146
0
40,945
W
Sylvanus
DrPicado
Sylvanus
2,328
1,108
1,807
2,947
6,462
4,325
24
794
5,668
18,446
0
L
2,798
598
85
3,524
7,685
7,311
0
429
7,256
0
37,915
L
2,654
261
0
1,462
6,884
4,825
0
2,410
4,436
16,971
0
L
Hou Yi
aalf10
Hou Yi
4,237
1,766
0
3,215
7,474
2,705
0
2,984
4,490
0
29,343
L
The Morrigan
fangblackcat
The Morrigan
311
0
0
710
3,657
1,196
0
2,551
765
19,190
89

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,883
Gold Earned
26,249
337
Minions Killed
262
0
Camps Cleared
0
1,054,416
Distance Traveled
922,978
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,631
663
79
8
0
234,910
0
W
King Arthur
6,447
645
92
9
0
214,561
2
W
Chiron
6,386
639
60
6
0
183,766
0
W
Tiamat
5,920
592
79
8
0
218,271
1
L
Mercury
5,982
598
67
7
0
227,227
0
W
Sylvanus
5,499
550
27
3
0
202,908
4
L
Guan Yu
5,386
539
78
8
0
200,665
1
L
Ares
4,509
451
17
2
0
211,363
4
L
Hou Yi
5,857
586
64
6
0
165,869
0
L
The Morrigan
4,515
452
36
4
0
117,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role