Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
EvilMonkeyz
Thor
Level 133
God Stats
4W - 3L
1,504 SR
Queue Stats
472W - 446L
1,524 Elo+
Solo
Cupid
Cupid
Rayzen yt 56
Cupid
Level 94
God Stats
5W - 5L
1,500 SR
Queue Stats
154W - 151L
1,590 Elo+
Solo
Ares
Ares
kurokumabox
Ares
Level 129
God Stats
4W - 3L
1,831 SR
Queue Stats
314W - 310L
1,468 Elo+
Solo
Team Averages
Level 131
1,567 SR
1,516 Elo+

VS

Team Averages
Level 85
1,564 SR
1,460 Elo+
Surtr
Surtr
 
Surtr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
SadBrownie69
Yu Huang
Level 46
God Stats
2W - 4L
1,529 SR
Queue Stats
13W - 19L
1,447 Elo+
Party 1
Sol
Sol
T-money69420
Sol
Level 96
God Stats
0W - 4L
1,530 SR
Queue Stats
37W - 40L
1,380 Elo+
Party 2
Hercules
Hercules
TheRitterz
Hercules
Level 127
God Stats
4W - 4L
1,760 SR
Queue Stats
306W - 298L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 1 / 2
5,178
647
2,580
3,965
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
 
Surtr
7
0 / 1 / 5
3,994
499
4,040
7,804
4,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
5 / 0 / 3
5,527
691
3,929
4,361
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 0 / 1
5,317
665
4,886
3,267
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 1
4,199
525
2,685
6,364
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 1 / 0
5,186
648
4,990
7,397
3,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
 
Mercury
2
0 / 1 / 0
3,279
410
70
1,399
301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
SadBrownie69
Yu Huang
9
1 / 2 / 0
4,845
606
2,086
3,787
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,668
584
3,605
5,503
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
TheRitterz
Hercules
6
0 / 3 / 0
4,054
507
1,749
9,732
3,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
2
2
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
2
2
W
Surtr
 
Surtr
0
1
5
2.5
L
Surtr
 
Surtr
1
1
0
1
L
Mercury
 
Mercury
0
1
0
0
W
5
0
3
6.5
W
3
0
1
3.5
L
Yu Huang
SadBrownie69
Yu Huang
1
2
0
0.5
L
0
2
0
0
L
Hercules
TheRitterz
Hercules
0
3
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,120
Damage
12,500
25,761
Taken
27,818
12,153
Mitigated
10,632
10,063
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,580
353
0
750
3,965
1,385
314
1,611
2,354
36,689
0
W
Surtr
 
Surtr
4,040
1,641
25
1,828
7,804
4,382
98
1,991
5,769
157
15,617
L
Surtr
 
Surtr
4,990
2,074
0
4,716
7,397
3,927
0
2,382
4,645
168
40,261
L
Mercury
 
Mercury
70
70
0
0
1,399
301
0
0
1,399
0
2,350
W
3,929
728
0
2,267
4,361
1,595
0
455
3,906
0
31,228
W
4,886
3,003
694
2,139
3,267
1,108
0
1,634
1,633
0
26,854
L
Yu Huang
SadBrownie69
Yu Huang
2,086
155
0
674
3,787
1,355
0
1,002
2,785
32,941
0
L
3,605
1,331
0
2,599
5,503
1,502
0
0
5,503
35,384
0
L
Hercules
TheRitterz
Hercules
1,749
453
722
2,420
9,732
3,547
0
1,616
8,116
0
8,896
W
2,685
146
0
2,360
6,364
3,683
0
44
5,828
17,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,215
Gold Earned
22,032
229
Minions Killed
211
0
Camps Cleared
0
778,639
Distance Traveled
644,227
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,178
647
68
9
0
146,749
0
W
Surtr
3,994
499
18
2
0
168,142
0
L
Surtr
5,186
648
66
8
0
149,860
0
L
Mercury
3,279
410
6
1
0
36,846
0
W
Thor
5,527
691
51
6
0
170,268
0
W
Cupid
5,317
665
53
7
0
156,918
0
L
Yu Huang
4,845
606
61
8
0
144,070
1
L
Sol
4,668
584
65
8
0
143,287
0
L
Hercules
4,054
507
13
2
0
170,164
2
W
Ares
4,199
525
39
5
0
136,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role