Player Matchup

Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Ashenfall42
Bacchus
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,382 MMR
Solo
Merlin
Merlin
Silver II
Salvaranks95
Merlin
Silver II
Level 129
God Stats
3W - 6L
1,513 SR
Queue Stats
42W - 54L
1,381 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 157
1,504 SR
1,421 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,597 SR
1,352 MMR
Kuzenbo
Kuzenbo
Silver I
Chochoculo
Kuzenbo
Silver I
Level 121
God Stats
161W - 125L
1,451 SR
Queue Stats
961W - 1,098L
1,419 MMR
Solo
Thor
Thor
Silver II
Marek-SVK113
Thor
Silver II
Level 158
God Stats
7W - 5L
1,976 SR
Queue Stats
179W - 229L
1,272 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
vKwikolv
Ao Kuang
Silver II
Level 84
God Stats
5W - 5L
1,365 SR
Queue Stats
165W - 173L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 1 / 1
4,088
818
2,686
4,112
1,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Ashenfall42
Bacchus
4
0 / 1 / 0
3,572
714
648
1,812
1,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
8
1 / 1 / 0
4,355
871
4,208
2,328
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasNoxAthenaThothAres

VS

Bans
PersephoneHerculesNe ZhaChaacAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chochoculo
Kuzenbo
7
1 / 1 / 1
4,397
879
1,778
5,112
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 0 / 3
4,326
865
1,563
2,285
1,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
vKwikolv
Ao Kuang
9
2 / 0 / 1
4,651
930
2,631
4,965
2,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
3
3
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
1
0.5
L
Bacchus
Ashenfall42
Bacchus
0
1
0
0
W
Kuzenbo
Chochoculo
Kuzenbo
1
1
1
1.5
W
0
0
3
1.5
L
Merlin
1
1
0
1
W
Ao Kuang
vKwikolv
Ao Kuang
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,542
Damage
5,972
8,252
Taken
12,362
3,350
Mitigated
7,020
1,840
Healing
2,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,686
544
0
1,063
4,112
1,279
0
1,758
2,103
0
11,100
L
Bacchus
Ashenfall42
Bacchus
648
97
0
527
1,812
1,329
0
1,000
624
2,247
0
W
Kuzenbo
Chochoculo
Kuzenbo
1,778
527
0
610
5,112
3,599
21
1,409
3,703
7,305
0
W
1,563
209
0
186
2,285
1,000
172
881
1,404
0
11,061
L
Merlin
4,208
131
0
250
2,328
742
0
1,272
900
17,154
0
W
Ao Kuang
vKwikolv
Ao Kuang
2,631
253
0
1,972
4,965
2,421
181
2,644
2,321
11,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,015
Gold Earned
13,374
61
Minions Killed
68
0
Camps Cleared
0
211,673
Distance Traveled
280,629
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,088
818
17
3
0
113,621
2
L
Bacchus
3,572
714
4
1
0
24,872
0
W
Kuzenbo
4,397
879
18
4
0
88,805
0
W
Thor
4,326
865
23
5
0
96,187
0
L
Merlin
4,355
871
40
8
0
73,180
0
W
Ao Kuang
4,651
930
27
5
0
95,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role