Player Matchup

Hel
Hel
AoiYoruInu
Hel
Level 36
God Stats
4W - 2L
1,500 SR
Queue Stats
120W - 140L
1,110 Elo+
Party 2
Charybdis
Charybdis
Lumiikaa
Charybdis
Level 48
God Stats
2W - 4L
1,153 SR
Queue Stats
100W - 115L
1,338 Elo+
Solo
Bakasura
Bakasura
YoshiYoshimitsu
Bakasura
Level 33
God Stats
0W - 4L
1,167 SR
Queue Stats
190W - 188L
1,095 Elo+
Party 2
Team Averages
Level 39
1,273 SR
1,181 Elo+

VS

Team Averages
Level 71
1,566 SR
1,519 Elo+
Hera
Hera
PrimeRitualK
Hera
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,437 Elo+
Party 1
Arachne
Arachne
Sir_Pepper_Roni
Arachne
Level 127
God Stats
3W - 3L
1,698 SR
Queue Stats
35W - 39L
1,685 Elo+
Solo
Maui
Maui
Twitchmain55
Maui
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,145
615
5,376
6,668
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Lumiikaa
Charybdis
11
0 / 3 / 0
6,586
659
5,666
10,738
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
9
0 / 4 / 0
5,951
595
3,190
8,294
3,598
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
8,529
853
10,480
4,806
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
3 / 0 / 5
7,349
735
5,888
6,498
3,497
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 0 / 10
7,592
759
3,092
8,607
8,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Charybdis
Lumiikaa
Charybdis
0
3
0
0
W
7
0
3
8.5
W
3
0
5
5.5
W
0
0
10
5
L
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,232
Damage
19,460
25,700
Taken
19,911
9,528
Mitigated
14,331
9,966
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,376
1,284
1,533
2,569
6,668
2,135
204
3,410
3,258
18,419
0
L
Charybdis
Lumiikaa
Charybdis
5,666
2,767
0
3,808
10,738
3,795
0
6,367
4,371
0
37,040
W
10,480
2,497
0
0
4,806
1,905
741
1,076
3,730
45,497
0
W
5,888
4,429
303
2,087
6,498
3,497
720
2,187
4,111
0
19,083
W
3,092
706
0
1,063
8,607
8,929
242
2,187
6,261
9,800
0
L
Bakasura
3,190
2,514
0
2,056
8,294
3,598
396
3,838
4,456
0
6,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,682
Gold Earned
23,470
132
Minions Killed
127
0
Camps Cleared
0
482,790
Distance Traveled
542,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,145
615
29
3
0
148,479
0
L
Charybdis
6,586
659
75
8
0
145,928
0
W
Hera
8,529
853
79
8
0
164,778
0
W
Arachne
7,349
735
32
3
0
184,907
0
W
Maui
7,592
759
16
2
0
193,001
0
L
Bakasura
5,951
595
28
3
0
188,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role