Player Matchup

Tsukuyomi
Tsukuyomi
AwesamWalker
Tsukuyomi
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,683 Elo+
Party 2
Nu Wa
Nu Wa
BlueMuppet93
Nu Wa
Level 125
God Stats
0W - 1L
1,280 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Mercury
Mercury
Naachogc
Mercury
Level 48
God Stats
9W - 2L
1,653 SR
Queue Stats
76W - 55L
1,494 Elo+
Solo
Cerberus
Cerberus
TheBougieMan
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Charybdis
Charybdis
zadara_Ob
Charybdis
Level 93
God Stats
11W - 15L
1,640 SR
Queue Stats
211W - 253L
1,488 Elo+
Solo
Team Averages
Level 61
1,515 SR
1,533 Elo+

VS

Team Averages
Level 110
1,567 SR
1,503 Elo+
Fenrir
Fenrir
FALLINII
Fenrir
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 13L
1,224 Elo+
Party 1
Anubis
Anubis
IHorasI
Anubis
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,721 Elo+
Party 1
Tyr
Tyr
Trasty
Tyr
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 38L
1,533 Elo+
Party 1
Sobek
Sobek
VolkanKonak
Sobek
Level 129
God Stats
3W - 2L
1,837 SR
Queue Stats
32W - 31L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
ZIKKUM
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AwesamWalker
Tsukuyomi
12
0 / 5 / 2
6,762
676
9,361
12,775
7,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 1
7,276
728
6,622
7,413
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Naachogc
Mercury
13
2 / 2 / 2
7,373
737
5,852
6,960
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
TheBougieMan
Cerberus
12
0 / 5 / 2
7,105
711
3,402
13,462
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
zadara_Ob
Charybdis
13
1 / 7 / 2
7,209
721
6,170
9,618
3,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FALLINII
Fenrir
16
9 / 2 / 10
9,172
917
9,730
11,156
6,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
IHorasI
Anubis
16
2 / 1 / 13
8,568
857
10,404
8,059
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
Trasty
Tyr
15
6 / 0 / 13
8,801
880
10,371
12,493
12,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 1 / 14
9,058
906
6,769
13,847
15,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
ZIKKUM
Kukulkan
15
3 / 0 / 10
8,687
869
6,213
4,495
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
4
Kills
23
23
Deaths
4
9
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AwesamWalker
Tsukuyomi
0
5
2
0.2
L
1
4
1
0.38
W
Fenrir
FALLINII
Fenrir
9
2
10
7
W
Anubis
IHorasI
Anubis
2
1
13
8.5
L
Mercury
Naachogc
Mercury
2
2
2
1.5
L
Cerberus
TheBougieMan
Cerberus
0
5
2
0.2
W
Tyr
Trasty
Tyr
6
0
13
12.5
W
3
1
14
10
W
Kukulkan
ZIKKUM
Kukulkan
3
0
10
8
L
Charybdis
zadara_Ob
Charybdis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,407
Damage
43,487
50,228
Taken
50,050
27,537
Mitigated
40,881
5,869
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AwesamWalker
Tsukuyomi
9,361
1,762
0
2,529
12,775
7,934
0
5,569
7,206
0
18,930
L
6,622
1,399
0
250
7,413
2,225
18
3,493
3,920
24,592
281
W
Fenrir
FALLINII
Fenrir
9,730
2,495
0
1,659
11,156
6,288
481
1,603
9,423
0
24,173
W
Anubis
IHorasI
Anubis
10,404
52
273
3,946
8,059
4,391
1,265
1,277
6,693
43,493
0
L
Mercury
Naachogc
Mercury
5,852
2,368
0
695
6,960
3,069
0
2,367
4,593
0
25,424
L
Cerberus
TheBougieMan
Cerberus
3,402
241
0
2,177
13,462
11,274
0
8,107
5,355
8,587
0
W
Tyr
Trasty
Tyr
10,371
1,031
0
2,471
12,493
12,559
978
3,129
8,957
0
18,839
W
6,769
210
0
4,456
13,847
15,652
31
2,143
11,284
15,955
599
W
Kukulkan
ZIKKUM
Kukulkan
6,213
1,471
0
418
4,495
1,991
3,798
1,846
2,610
32,831
0
L
Charybdis
zadara_Ob
Charybdis
6,170
1,723
0
218
9,618
3,035
0
3,251
6,367
0
17,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,725
Gold Earned
44,286
156
Minions Killed
212
0
Camps Cleared
0
947,176
Distance Traveled
1,148,102
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,762
676
27
3
0
234,356
0
L
Nu Wa
7,276
728
46
5
0
178,182
3
W
Fenrir
9,172
917
29
3
0
255,274
0
W
Anubis
8,568
857
61
6
0
189,990
0
L
Mercury
7,373
737
48
5
0
204,122
0
L
Cerberus
7,105
711
12
1
0
189,495
0
W
Tyr
8,801
880
23
2
0
265,510
0
W
Sobek
9,058
906
20
2
0
240,406
0
W
Kukulkan
8,687
869
79
8
0
196,922
0
L
Charybdis
7,209
721
23
2
0
141,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role