Player Matchup

Horus
Horus
ChibiMouette
Horus
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,530 Elo+
Party 2
Thanatos
Thanatos
ImEvoo
Thanatos
Level 124
God Stats
26W - 15L
1,583 SR
Queue Stats
175W - 153L
1,543 Elo+
Solo
Hades
Hades
Santalama
Hades
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 65L
1,532 Elo+
Solo
Freya
Freya
SatanLuiMM
Freya
Level 128
God Stats
5W - 5L
1,381 SR
Queue Stats
19W - 26L
1,441 Elo+
Party 2
Vulcan
Vulcan
gianniskazakos
Vulcan
Level 101
God Stats
1W - 0L
1,572 SR
Queue Stats
4W - 1L
1,661 Elo+
Solo
Team Averages
Level 125
1,507 SR
1,541 Elo+

VS

Team Averages
Level 115
1,574 SR
1,507 Elo+
Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BossManDavo
Kukulkan
Level 107
God Stats
12W - 14L
1,520 SR
Queue Stats
127W - 111L
1,560 Elo+
Solo
Medusa
Medusa
Itachiru
Medusa
Level 109
God Stats
2W - 1L
1,717 SR
Queue Stats
186W - 165L
1,523 Elo+
Party 1
Mercury
Mercury
RohiniBAngerZ
Mercury
Level 106
God Stats
153W - 109L
1,634 SR
Queue Stats
608W - 583L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 13
7,496
577
4,197
12,222
12,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ImEvoo
Thanatos
11
5 / 4 / 4
7,515
578
7,367
12,751
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
Santalama
Hades
13
1 / 3 / 3
7,794
600
10,215
17,984
10,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Freya
15
12 / 1 / 2
9,662
743
11,858
10,030
4,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 4 / 3
6,562
505
3,018
7,376
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 1 / 2
7,493
576
8,639
11,808
8,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
 
Atlas
11
0 / 6 / 2
6,401
492
4,937
15,607
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
BossManDavo
Kukulkan
15
7 / 1 / 1
9,264
713
11,321
5,708
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Itachiru
Medusa
11
1 / 5 / 1
6,324
486
3,734
10,404
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
12
1 / 5 / 5
7,246
557
6,885
12,414
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
18
Kills
12
12
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
1
2
4
L
Atlas
 
Atlas
0
6
2
0.17
L
Kukulkan
BossManDavo
Kukulkan
7
1
1
7.5
W
0
0
13
6.5
W
Thanatos
ImEvoo
Thanatos
5
4
4
1.75
L
Medusa
Itachiru
Medusa
1
5
1
0.3
L
Mercury
1
5
5
0.7
W
Hades
Santalama
Hades
1
3
3
0.83
W
Freya
12
1
2
13
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,655
Damage
35,516
60,363
Taken
55,941
35,254
Mitigated
28,615
32,447
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,639
3,819
0
3,599
11,808
8,079
0
6,215
5,593
1,159
59,370
L
Atlas
 
Atlas
4,937
1,782
222
2,893
15,607
10,966
0
8,151
7,456
24,909
0
L
Kukulkan
BossManDavo
Kukulkan
11,321
767
0
1,448
5,708
2,248
0
1,286
4,422
79,950
1,048
W
4,197
1,698
1,912
5,340
12,222
12,072
95
3,601
8,621
73
12,051
W
Thanatos
ImEvoo
Thanatos
7,367
2,398
0
8,829
12,751
5,613
103
4,183
8,568
0
44,063
L
Medusa
Itachiru
Medusa
3,734
1,371
516
2,998
10,404
3,281
0
5,083
5,321
0
41,090
L
Mercury
6,885
4,242
0
684
12,414
4,041
0
4,429
7,985
0
54,455
W
Hades
Santalama
Hades
10,215
1,092
77
10,299
17,984
10,111
266
1,273
16,711
65,321
0
W
Freya
11,858
4,583
0
5,130
10,030
4,361
561
4,268
5,762
75,712
0
W
3,018
597
0
860
7,376
3,097
0
3,257
4,119
48,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
36,728
415
Minions Killed
422
0
Camps Cleared
0
1,341,734
Distance Traveled
1,366,779
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,493
576
98
8
0
283,842
0
L
Atlas
6,401
492
36
3
0
247,155
0
L
Kukulkan
9,264
713
138
11
0
267,257
4
W
Horus
7,496
577
11
1
0
315,140
6
W
Thanatos
7,515
578
67
5
0
292,295
0
L
Medusa
6,324
486
68
5
0
233,640
0
L
Mercury
7,246
557
82
6
0
334,885
0
W
Hades
7,794
600
130
10
0
216,392
4
W
Freya
9,662
743
121
9
0
267,877
0
W
Vulcan
6,562
505
86
7
0
250,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role