Player Matchup

Neith
Neith
CryoSin95
Neith
Level 85
God Stats
2W - 0L
1,708 SR
Queue Stats
23W - 15L
1,635 Elo+
Party 1
Yu Huang
Yu Huang
Deathgotnot
Yu Huang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,562 Elo+
Solo
Erlang Shen
Erlang Shen
HeuristicRaiN
Erlang Shen
Level 129
God Stats
8W - 4L
1,882 SR
Queue Stats
415W - 395L
1,506 Elo+
Solo
Baba Yaga
Baba Yaga
Pranker64
Baba Yaga
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 67L
1,559 Elo+
Party 1
Sun Wukong
Sun Wukong
Unhuman363
Sun Wukong
Level 129
God Stats
12W - 10L
1,689 SR
Queue Stats
497W - 511L
1,536 Elo+
Solo
Team Averages
Level 96
1,656 SR
1,560 Elo+

VS

Team Averages
Level 103
1,542 SR
1,541 Elo+
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Irish_GoodBye52
Geb
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
278W - 276L
1,525 Elo+
Solo
Discordia
Discordia
jacwalke
Discordia
Level 104
God Stats
8W - 1L
1,500 SR
Queue Stats
145W - 132L
1,495 Elo+
Solo
Kali
Kali
kagekitsune
Kali
Level 110
God Stats
3W - 1L
1,710 SR
Queue Stats
342W - 334L
1,520 Elo+
Solo
Scylla
Scylla
kappkong
Scylla
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 80L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CryoSin95
Neith
10
1 / 1 / 4
5,743
1,149
3,754
4,667
1,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
Deathgotnot
Yu Huang
12
5 / 0 / 3
6,615
1,323
5,036
5,905
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
HeuristicRaiN
Erlang Shen
11
1 / 0 / 6
5,988
1,198
2,523
8,916
5,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
Pranker64
Baba Yaga
12
3 / 1 / 5
6,699
1,340
4,811
5,571
2,628
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Unhuman363
Sun Wukong
8
0 / 2 / 4
5,341
1,068
3,548
5,959
3,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 1 / 2
5,126
1,025
4,821
2,686
909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 1
4,881
976
1,774
4,054
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
jacwalke
Discordia
12
1 / 2 / 1
5,659
1,132
8,434
5,046
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 2
5,525
1,105
2,563
6,325
5,168
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
kappkong
Scylla
11
1 / 2 / 1
5,747
1,149
4,297
4,056
1,593
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
10
Kills
4
4
Deaths
10
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
2
1
W
Neith
CryoSin95
Neith
1
1
4
3
W
Yu Huang
Deathgotnot
Yu Huang
5
0
3
6.5
W
Erlang Shen
HeuristicRaiN
Erlang Shen
1
0
6
4
L
0
2
1
0.25
W
Baba Yaga
Pranker64
Baba Yaga
3
1
5
5.5
W
Sun Wukong
Unhuman363
Sun Wukong
0
2
4
1
L
Discordia
jacwalke
Discordia
1
2
1
0.75
L
2
3
2
1
L
Scylla
kappkong
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,672
Damage
21,889
31,018
Taken
22,167
15,521
Mitigated
12,709
16,623
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,821
571
46
277
2,686
909
0
2,255
343
8,806
0
W
Neith
CryoSin95
Neith
3,754
1,141
0
1,453
4,667
1,840
210
4,047
620
0
8,852
W
Yu Huang
Deathgotnot
Yu Huang
5,036
253
360
2,590
5,905
2,306
631
3,199
2,706
9,826
0
W
Erlang Shen
HeuristicRaiN
Erlang Shen
2,523
1,000
1,454
5,546
8,916
5,580
240
6,308
2,608
0
4,804
L
1,774
162
315
434
4,054
3,101
0
1,168
2,722
2,653
0
W
Baba Yaga
Pranker64
Baba Yaga
4,811
117
1,415
1,801
5,571
2,628
80
3,070
2,501
14,345
0
W
Sun Wukong
Unhuman363
Sun Wukong
3,548
472
322
1,682
5,959
3,167
631
2,702
3,257
0
7,138
L
Discordia
jacwalke
Discordia
8,434
261
335
1,105
5,046
1,938
0
2,020
2,862
17,291
0
L
2,563
1,082
975
1,625
6,325
5,168
0
1,294
4,983
0
4,587
L
Scylla
kappkong
Scylla
4,297
59
261
779
4,056
1,593
0
2,474
1,410
10,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
26,938
57
Minions Killed
53
0
Camps Cleared
0
581,363
Distance Traveled
494,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,126
1,025
11
2
0
110,627
0
W
Neith
5,743
1,149
12
2
0
110,861
0
W
Yu Huang
6,615
1,323
14
3
0
109,675
0
W
Erlang Shen
5,988
1,198
5
1
0
126,012
0
L
Geb
4,881
976
5
1
0
79,469
0
W
Baba Yaga
6,699
1,340
21
4
0
123,407
0
W
Sun Wukong
5,341
1,068
5
1
0
111,408
0
L
Discordia
5,659
1,132
9
2
0
116,323
0
L
Kali
5,525
1,105
5
1
0
91,528
0
L
Scylla
5,747
1,149
23
5
0
96,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role