Player Matchup

Pele
Pele
CongenialKahuna
Pele
Level 140
God Stats
30W - 18L
1,627 SR
Queue Stats
169W - 172L
1,534 Elo+
Party 1
Xbalanque
Xbalanque
GodlikeGreaves
Xbalanque
Level 89
God Stats
2W - 2L
1,414 SR
Queue Stats
64W - 83L
1,407 Elo+
Party 1
Chang'e
Chang'e
GreyHarp69
Chang'e
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 44L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
PhaattBurst
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,488 Elo+
Party 1
King Arthur
King Arthur
QuentonQuads
King Arthur
Level 18
God Stats
3W - 3L
1,797 SR
Queue Stats
105W - 102L
1,728 Elo+
Party 1
Team Averages
Level 95
1,568 SR
1,537 Elo+

VS

Team Averages
Level 46
1,475 SR
1,327 Elo+
Apollo
Apollo
 
Apollo
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Alikovik
Medusa
Level 30
God Stats
7W - 11L
1,272 SR
Queue Stats
54W - 80L
1,149 Elo+
Party 2
Agni
Agni
Obi3Dgamer
Agni
Level 37
God Stats
2W - 4L
1,414 SR
Queue Stats
8W - 9L
1,467 Elo+
Solo
Hercules
Hercules
madebarbecue5
Hercules
Level 89
God Stats
6W - 4L
1,691 SR
Queue Stats
18W - 19L
1,388 Elo+
Solo
Kali
Kali
yummy-tucker6
Kali
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 83L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 1 / 2
7,451
745
9,294
8,043
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
GodlikeGreaves
Xbalanque
11
11 / 1 / 3
7,021
702
13,553
7,486
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
GreyHarp69
Chang'e
10
2 / 2 / 3
5,952
595
4,818
7,596
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
PhaattBurst
Cthulhu
10
1 / 1 / 14
6,703
670
4,819
7,882
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
QuentonQuads
King Arthur
11
1 / 2 / 1
6,242
624
4,423
8,253
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
6 / 3 / 0
6,423
642
6,868
12,342
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Alikovik
Medusa
6
0 / 7 / 2
4,201
420
5,017
11,165
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 1
5,147
515
3,234
6,175
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
madebarbecue5
Hercules
7
0 / 8 / 3
4,714
471
1,492
10,284
7,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 7 / 1
4,798
480
2,304
10,533
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
27
Kills
6
7
Deaths
29
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
3
0
2
L
Medusa
Alikovik
Medusa
0
7
2
0.14
W
12
1
2
13
W
Xbalanque
GodlikeGreaves
Xbalanque
11
1
3
12.5
W
Chang'e
GreyHarp69
Chang'e
2
2
3
1.75
L
0
4
1
0.13
W
Cthulhu
PhaattBurst
Cthulhu
1
1
14
8
W
King Arthur
QuentonQuads
King Arthur
1
2
1
0.75
L
Hercules
madebarbecue5
Hercules
0
8
3
0.19
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,907
Damage
18,915
39,260
Taken
50,499
18,996
Mitigated
21,344
16,032
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,868
3,940
0
4,010
12,342
4,463
102
947
11,299
0
41,506
L
Medusa
Alikovik
Medusa
5,017
2,508
0
1,834
11,165
3,947
0
1,868
9,297
0
18,936
W
9,294
2,682
0
2,727
8,043
2,832
0
660
7,383
0
53,507
W
Xbalanque
GodlikeGreaves
Xbalanque
13,553
10,129
0
4,761
7,486
2,899
626
0
7,486
0
52,589
W
Chang'e
GreyHarp69
Chang'e
4,818
255
203
2,286
7,596
2,650
42
2,431
5,165
31,340
0
L
3,234
572
0
590
6,175
2,046
0
2,873
3,122
30,696
0
W
Cthulhu
PhaattBurst
Cthulhu
4,819
779
0
2,990
7,882
6,740
108
143
7,739
25,851
0
W
King Arthur
QuentonQuads
King Arthur
4,423
916
0
3,065
8,253
3,875
0
0
8,253
0
44,773
L
Hercules
madebarbecue5
Hercules
1,492
781
0
1,136
10,284
7,032
0
2,139
8,145
0
13,352
L
2,304
1,211
0
1,065
10,533
3,856
0
1,441
8,999
0
19,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,369
Gold Earned
25,283
333
Minions Killed
194
0
Camps Cleared
0
1,012,947
Distance Traveled
1,004,704
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,423
642
66
7
0
198,454
2
L
Medusa
4,201
420
22
2
0
199,793
0
W
Pele
7,451
745
75
8
0
221,411
0
W
Xbalanque
7,021
702
77
8
0
176,339
0
W
Chang'e
5,952
595
71
7
0
208,377
0
L
Agni
5,147
515
51
5
0
193,649
0
W
Cthulhu
6,703
670
31
3
0
197,946
0
W
King Arthur
6,242
624
79
8
0
208,874
1
L
Hercules
4,714
471
19
2
0
205,116
0
L
Kali
4,798
480
36
4
0
207,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role