Player Matchup

Cabrakan
Cabrakan
Bronze III
 
Cabrakan
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Bronze III
LockdownSolo
Janus
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,400 MMR
Party 1
Chaac
Chaac
Bronze III
wydcaid
Chaac
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,500 SR
1,467 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,640 SR
1,461 MMR
Bakasura
Bakasura
Silver III
FordTough4500
Bakasura
Silver III
Level 159
God Stats
10W - 7L
1,738 SR
Queue Stats
22W - 26L
1,446 MMR
Party 2
Hercules
Hercules
Bronze III
Im Beattle
Hercules
Bronze III
Level 144
God Stats
4W - 2L
1,598 SR
Queue Stats
7W - 6L
1,500 MMR
Party 2
Vulcan
Vulcan
Gold V
Lordcringo
Vulcan
Gold V
Level 102
God Stats
47W - 32L
1,584 SR
Queue Stats
148W - 154L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 7 / 2
6,161
616
5,121
12,431
6,252
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 6 / 1
6,822
682
7,464
10,750
3,332
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
wydcaid
Chaac
10
1 / 4 / 1
6,959
696
8,110
12,780
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThorSobekOdinGebBaron Samedi

VS

Bans
CharybdisKukulkanFenrirHeraHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FordTough4500
Bakasura
13
8 / 0 / 5
8,615
862
8,944
8,286
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Im Beattle
Hercules
14
4 / 0 / 11
8,614
861
9,621
13,003
13,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Lordcringo
Vulcan
12
5 / 2 / 6
8,130
813
12,635
6,278
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
17
17
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
7
2
0.14
W
Bakasura
FordTough4500
Bakasura
8
0
5
10.5
W
Hercules
Im Beattle
Hercules
4
0
11
9.5
L
1
6
1
0.25
W
Vulcan
Lordcringo
Vulcan
5
2
6
4
L
Chaac
wydcaid
Chaac
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,695
Damage
31,200
35,961
Taken
27,567
16,623
Mitigated
21,430
10,175
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,121
788
78
1,755
12,431
6,252
0
5,010
6,534
14,465
0
W
Bakasura
FordTough4500
Bakasura
8,944
5,673
0
4,555
8,286
5,060
2,026
3,277
4,927
0
27,806
W
Hercules
Im Beattle
Hercules
9,621
3,867
300
8,418
13,003
13,713
864
5,303
6,970
0
16,084
L
7,464
550
246
3,277
10,750
3,332
0
4,798
5,338
34,023
0
W
Vulcan
Lordcringo
Vulcan
12,635
6,790
0
797
6,278
2,657
386
4,102
2,065
42,086
0
L
Chaac
wydcaid
Chaac
8,110
2,061
63
4,756
12,780
7,039
0
2,356
9,808
0
16,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,942
Gold Earned
25,359
97
Minions Killed
128
0
Camps Cleared
0
488,228
Distance Traveled
564,269
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,161
616
19
2
0
143,871
0
W
Bakasura
8,615
862
57
6
0
215,005
0
W
Hercules
8,614
861
17
2
0
174,216
0
L
Janus
6,822
682
52
5
0
167,933
0
W
Vulcan
8,130
813
54
5
0
175,048
0
L
Chaac
6,959
696
26
3
0
176,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role