Player Matchup

Hera
Hera
Gold III
A Lava Dukie
Hera
Gold III
Level 147
God Stats
2W - 3L
1,578 SR
Queue Stats
96W - 85L
1,514 MMR
Party 1
Sobek
Sobek
Gold III
AFlockOfZombies
Sobek
Gold III
Level 135
God Stats
7W - 4L
1,808 SR
Queue Stats
96W - 84L
1,514 MMR
Party 1
Artemis
Artemis
Gold III
BlindLeadnBlind
Artemis
Gold III
Level 159
God Stats
5W - 6L
1,719 SR
Queue Stats
70W - 61L
1,514 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,702 SR
1,514 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,516 SR
1,503 MMR
Cupid
Cupid
Bronze III
Krækēn
Cupid
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum IV
cenix24
Poseidon
Platinum IV
Level 106
God Stats
16W - 17L
1,549 SR
Queue Stats
958W - 1,090L
1,509 MMR
Solo
Hercules
Hercules
Bronze III
luis_hellsing16
Hercules
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
8,734
873
9,965
6,013
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 9
8,714
871
5,208
11,926
12,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 7
7,303
730
9,398
8,341
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
FenrirAh Muzen CabNe ZhaAchillesHorus

VS

Bans
Ao KuangBacchusOdinCabrakanGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Krækēn
Cupid
11
1 / 4 / 1
7,101
710
4,940
9,489
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
cenix24
Poseidon
12
2 / 5 / 2
7,460
746
7,850
7,762
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
11
1 / 3 / 2
7,006
701
4,629
11,028
9,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
3
2
9
3.75
W
2
1
7
5.5
L
Cupid
Krækēn
Cupid
1
4
1
0.38
L
Poseidon
cenix24
Poseidon
2
5
2
0.6
L
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,571
Damage
17,419
26,280
Taken
28,279
18,853
Mitigated
17,360
6,405
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,965
2,267
0
1,020
6,013
2,579
647
743
5,235
45,027
0
W
5,208
343
0
3,224
11,926
12,606
0
4,026
7,327
10,824
0
W
9,398
3,909
0
2,161
8,341
3,668
1,264
3,759
4,420
0
28,693
L
Cupid
Krækēn
Cupid
4,940
2,856
521
2,417
9,489
4,071
0
5,224
4,265
0
29,484
L
Poseidon
cenix24
Poseidon
7,850
2,012
0
396
7,762
3,428
0
4,617
3,145
27,619
2,059
L
Hercules
4,629
909
172
2,294
11,028
9,861
0
5,376
5,652
2,550
6,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
21,567
132
Minions Killed
108
0
Camps Cleared
0
586,524
Distance Traveled
513,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,734
873
87
9
0
196,345
0
W
Sobek
8,714
871
9
1
0
205,873
0
W
Artemis
7,303
730
36
4
0
184,306
0
L
Cupid
7,101
710
45
5
0
188,754
0
L
Poseidon
7,460
746
44
4
0
153,541
0
L
Hercules
7,006
701
19
2
0
171,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role