Player Matchup

Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DiViNeToXiC
Tyr
Level 100
God Stats
1W - 1L
1,392 SR
Queue Stats
42W - 39L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
Thekiller7879
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,273 Elo+
Solo
Janus
Janus
kfirman123
Janus
Level 68
God Stats
4W - 2L
1,297 SR
Queue Stats
160W - 139L
1,512 Elo+
Party 2
Team Averages
Level 82
1,438 SR
1,438 Elo+

VS

Team Averages
Level 89
1,427 SR
1,467 Elo+
Surtr
Surtr
 
Surtr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Sallivan4eg
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,506 Elo+
Solo
Zeus
Zeus
SilverH4ZE_51
Zeus
Level 56
God Stats
12W - 9L
1,177 SR
Queue Stats
332W - 331L
1,468 Elo+
Solo
Jormungandr
Jormungandr
THEDADDY07
Jormungandr
Level 107
God Stats
1W - 2L
1,244 SR
Queue Stats
49W - 72L
1,457 Elo+
Solo
Thanatos
Thanatos
Vortunes
Thanatos
Level 109
God Stats
10W - 1L
1,715 SR
Queue Stats
312W - 286L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 2 / 2
7,400
673
9,727
8,876
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
 
Heimdallr
12
1 / 3 / 1
7,271
661
2,897
6,816
2,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 5
7,156
651
2,885
8,233
10,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Thekiller7879
Gilgamesh
14
0 / 5 / 6
7,441
676
7,473
16,043
10,591
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
15
3 / 2 / 2
8,346
759
14,492
9,161
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 1 / 4
8,571
779
7,119
12,654
10,606
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 1 / 9
9,394
854
5,699
16,452
12,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 0 / 8
9,310
846
12,763
6,056
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
THEDADDY07
Jormungandr
14
1 / 3 / 9
8,695
790
5,576
12,201
9,507
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Vortunes
Thanatos
15
6 / 1 / 4
9,296
845
13,602
9,994
4,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
6
Kills
13
13
Deaths
6
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
2
1.5
L
Heimdallr
 
Heimdallr
1
3
1
0.5
W
Surtr
 
Surtr
3
1
4
5
L
0
1
5
2.5
W
0
1
9
4.5
W
3
0
8
7
W
Jormungandr
THEDADDY07
Jormungandr
1
3
9
1.83
L
Gilgamesh
Thekiller7879
Gilgamesh
0
5
6
0.6
W
Thanatos
Vortunes
Thanatos
6
1
4
8
L
Janus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,474
Damage
44,759
49,129
Taken
57,357
31,154
Mitigated
40,077
13,691
Healing
34,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,727
4,238
897
2,584
8,876
3,927
0
4,327
4,549
0
17,544
L
Heimdallr
 
Heimdallr
2,897
1,604
310
505
6,816
2,965
0
3,288
3,528
0
10,017
W
Surtr
 
Surtr
7,119
1,944
1,639
3,202
12,654
10,606
617
5,030
7,624
235
14,317
L
2,885
149
1,107
1,308
8,233
10,350
0
3,530
4,703
0
6,126
W
5,699
804
338
7,882
16,452
12,728
307
3,372
13,080
9,691
149
W
12,763
1,343
1,239
2,488
6,056
2,525
1,222
1,387
4,669
30,525
0
W
Jormungandr
THEDADDY07
Jormungandr
5,576
567
2,102
3,744
12,201
9,507
606
2,253
9,948
16,925
3,546
L
Gilgamesh
Thekiller7879
Gilgamesh
7,473
825
1,594
1,379
16,043
10,591
0
7,280
8,763
0
17,400
W
Thanatos
Vortunes
Thanatos
13,602
1,043
1,916
9,867
9,994
4,711
885
1,995
7,999
0
21,277
L
Janus
14,492
1,092
1,122
2,885
9,161
3,321
0
4,020
5,141
32,688
734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,614
Gold Earned
45,266
111
Minions Killed
125
0
Camps Cleared
0
1,076,173
Distance Traveled
1,134,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,400
673
22
2
0
227,897
0
L
Heimdallr
7,271
661
21
2
0
138,493
0
W
Surtr
8,571
779
23
2
0
229,587
0
L
Tyr
7,156
651
5
0
0
272,100
0
W
Ymir
9,394
854
7
1
0
213,157
0
W
Zeus
9,310
846
43
4
0
219,611
0
W
Jormungandr
8,695
790
33
3
0
230,998
0
L
Gilgamesh
7,441
676
15
1
0
212,575
0
W
Thanatos
9,296
845
19
2
0
241,206
0
L
Janus
8,346
759
48
4
0
225,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role