Player Matchup

Sol
Sol
AlphaQGently
Sol
Level 158
God Stats
9W - 5L
1,570 SR
Queue Stats
428W - 437L
1,491 Elo+
Party 2
Thor
Thor
Danielc351
Thor
Level 64
God Stats
2W - 1L
1,799 SR
Queue Stats
45W - 50L
1,502 Elo+
Party 2
Pele
Pele
FPSM4tt
Pele
Level 104
God Stats
19W - 21L
1,513 SR
Queue Stats
111W - 104L
1,521 Elo+
Solo
Terra
Terra
GoBGorGoHome
Terra
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 86L
1,508 Elo+
Solo
Jormungandr
Jormungandr
whale77777
Jormungandr
Level 106
God Stats
28W - 21L
1,760 SR
Queue Stats
292W - 294L
1,529 Elo+
Party 2
Team Averages
Level 104
1,629 SR
1,510 Elo+

VS

Team Averages
Level 113
1,679 SR
1,504 Elo+
Mercury
Mercury
BlackZyther
Mercury
Level 69
God Stats
7W - 2L
1,738 SR
Queue Stats
98W - 86L
1,553 Elo+
Solo
Chiron
Chiron
Driftking456
Chiron
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
100W - 95L
1,500 Elo+
Party 1
Ra
Ra
Ferocidon
Ra
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
100W - 105L
1,511 Elo+
Party 1
King Arthur
King Arthur
Viloreo
King Arthur
Level 157
God Stats
11W - 19L
1,716 SR
Queue Stats
676W - 710L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ddrroo
Morgan Le Fay
Level 86
God Stats
15W - 4L
1,942 SR
Queue Stats
377W - 374L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,246
625
6,802
10,817
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 2 / 1
4,130
413
3,036
5,384
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
FPSM4tt
Pele
10
1 / 2 / 4
5,668
567
2,743
10,427
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 0 / 1
6,036
604
3,565
7,885
5,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
whale77777
Jormungandr
11
2 / 2 / 1
6,174
617
4,863
7,777
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlackZyther
Mercury
11
4 / 2 / 1
6,096
610
5,305
8,316
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
10
1 / 0 / 1
5,801
580
5,222
5,738
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 2 / 6
5,714
571
3,337
6,165
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Viloreo
King Arthur
10
1 / 3 / 0
6,017
602
4,574
9,005
6,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
ddrroo
Morgan Le Fay
10
2 / 1 / 4
6,071
607
7,687
6,123
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
8
Kills
10
10
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Mercury
BlackZyther
Mercury
4
2
1
2.25
L
0
2
1
0.25
W
Chiron
1
0
1
1.5
L
Pele
FPSM4tt
Pele
1
2
4
1.5
W
2
2
6
2.5
L
2
0
1
2.5
W
King Arthur
Viloreo
King Arthur
1
3
0
0.33
W
Morgan Le Fay
ddrroo
Morgan Le Fay
2
1
4
4
L
Jormungandr
whale77777
Jormungandr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,009
Damage
26,125
42,290
Taken
35,347
18,663
Mitigated
15,081
12,015
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,802
2,920
0
4,324
10,817
3,808
0
6,021
4,796
44,185
0
W
Mercury
BlackZyther
Mercury
5,305
2,704
0
640
8,316
2,924
0
2,459
5,857
0
44,835
L
3,036
382
0
778
5,384
1,594
0
912
4,472
0
18,688
W
Chiron
5,222
3,071
347
2,431
5,738
1,615
0
1,441
4,297
0
42,563
L
Pele
FPSM4tt
Pele
2,743
240
0
1,796
10,427
3,582
0
2,776
7,651
0
28,016
W
3,337
699
469
1,721
6,165
1,863
0
3,026
3,139
27,126
0
L
3,565
732
1,303
2,634
7,885
5,487
0
879
7,006
23,917
0
W
King Arthur
Viloreo
King Arthur
4,574
906
0
324
9,005
6,231
0
4,697
4,308
0
44,357
W
Morgan Le Fay
ddrroo
Morgan Le Fay
7,687
760
0
1,022
6,123
2,448
0
3,529
2,594
42,841
0
L
Jormungandr
whale77777
Jormungandr
4,863
1,633
0
1,180
7,777
4,192
0
436
7,341
45,548
1,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,254
Gold Earned
29,699
278
Minions Killed
333
0
Camps Cleared
0
929,806
Distance Traveled
1,058,828
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,246
625
69
7
0
177,625
0
W
Mercury
6,096
610
69
7
0
255,041
0
L
Thor
4,130
413
37
4
0
124,144
0
W
Chiron
5,801
580
83
8
0
196,048
4
L
Pele
5,668
567
50
5
0
216,439
0
W
Ra
5,714
571
34
3
0
205,058
0
L
Terra
6,036
604
31
3
0
217,440
0
W
King Arthur
6,017
602
76
8
0
192,666
0
W
Morgan Le Fay
6,071
607
71
7
0
210,015
0
L
Jormungandr
6,174
617
91
9
0
194,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role