Player Matchup

Danzaburou
Danzaburou
Bronze III
ChronicRift
Danzaburou
Bronze III
Level 37
God Stats
1W - 1L
1,489 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 37
1,489 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 33
1,500 SR
1,500 MMR
Hel
Hel
Bronze III
Vorgam
Hel
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChronicRift
Danzaburou
17
5 / 0 / 0
11,267
1,024
11,141
10,490
4,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThorUllrKumbhakarnaArachneCupid

VS

Bans
FenrirZeusNikeZhong KuiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Vorgam
Hel
14
0 / 5 / 0
8,244
749
6,517
13,499
6,674
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChronicRift
Danzaburou
5
0
0
5
L
Hel
Vorgam
Hel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,141
Damage
6,517
10,490
Taken
13,499
4,596
Mitigated
6,674
3,924
Healing
3,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChronicRift
Danzaburou
11,141
4,602
0
3,924
10,490
4,596
510
6,933
3,557
0
71,040
L
Hel
Vorgam
Hel
6,517
332
0
3,819
13,499
6,674
188
295
13,204
42,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,267
Gold Earned
8,244
124
Minions Killed
88
8
Camps Cleared
3
210,742
Distance Traveled
203,296
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,267
1,024
124
11
8
210,742
0
L
Hel
8,244
749
88
8
3
203,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role