Player Matchup

Discordia
Discordia
BLACKSBR1903
Discordia
Level 108
God Stats
9W - 4L
1,567 SR
Queue Stats
276W - 288L
1,369 Elo+
Solo
Horus
Horus
LordFlasheart
Horus
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 109L
1,338 Elo+
Solo
Bastet
Bastet
v1nk_0
Bastet
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 68
1,522 SR
1,402 Elo+

VS

Team Averages
Level 75
1,433 SR
1,436 Elo+
Khepri
Khepri
DeadSpider2020
Khepri
Level 52
God Stats
3W - 4L
1,300 SR
Queue Stats
168W - 127L
1,414 Elo+
Solo
Hercules
Hercules
Juniorxxzx9317
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,394 Elo+
Solo
Surtr
Surtr
VohnWhoMatter
Surtr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BLACKSBR1903
Discordia
14
3 / 0 / 3
8,592
781
12,337
914
361
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 6
8,136
740
5,186
10,159
11,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
v1nk_0
Bastet
11
3 / 1 / 3
7,532
685
9,321
10,073
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,609
692
2,636
10,315
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
11
1 / 1 / 0
6,961
633
3,947
10,855
9,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 1
6,815
620
5,280
10,661
7,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
BLACKSBR1903
Discordia
3
0
3
4.5
L
0
3
1
0.17
L
Hercules
1
1
0
1
W
0
0
6
3
L
0
2
1
0.25
W
Bastet
v1nk_0
Bastet
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,844
Damage
11,863
21,146
Taken
31,831
16,666
Mitigated
24,416
8,908
Healing
4,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BLACKSBR1903
Discordia
12,337
328
0
420
914
361
806
135
779
42,893
0
L
2,636
267
0
1,961
10,315
7,337
0
4,136
6,179
20,695
0
L
Hercules
3,947
1,205
0
1,108
10,855
9,741
0
3,783
7,072
0
13,055
W
5,186
2,559
1,315
3,662
10,159
11,621
85
1,299
8,860
0
15,309
L
5,280
1,963
0
1,831
10,661
7,338
0
4,506
6,155
260
21,700
W
Bastet
v1nk_0
Bastet
9,321
2,952
0
3,511
10,073
4,684
142
1,351
8,722
0
23,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,260
Gold Earned
21,385
135
Minions Killed
104
0
Camps Cleared
0
585,680
Distance Traveled
559,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,592
781
84
8
0
208,477
0
L
Khepri
7,609
692
31
3
0
194,627
0
L
Hercules
6,961
633
24
2
0
201,699
0
W
Horus
8,136
740
26
2
0
204,271
0
L
Surtr
6,815
620
49
4
0
162,691
0
W
Bastet
7,532
685
25
2
0
172,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role