Player Matchup

Ymir
Ymir
Bori_Blanco
Ymir
Level 164
God Stats
4W - 3L
1,769 SR
Queue Stats
89W - 107L
1,473 Elo+
Party 1
Ishtar
Ishtar
Cyclotron117
Ishtar
Level 149
God Stats
1W - 2L
1,774 SR
Queue Stats
127W - 153L
1,585 Elo+
Party 1
Sobek
Sobek
Ex_SoldierVII
Sobek
Level 19
God Stats
6W - 7L
1,641 SR
Queue Stats
9W - 19L
1,485 Elo+
Party 1
Janus
Janus
Mow_MowMow
Janus
Level 148
God Stats
5W - 8L
1,783 SR
Queue Stats
210W - 247L
1,513 Elo+
Party 1
Sol
Sol
brayanlok312
Sol
Level 148
God Stats
1W - 4L
1,388 SR
Queue Stats
284W - 328L
1,542 Elo+
Party 1
Team Averages
Level 126
1,671 SR
1,520 Elo+

VS

Team Averages
Level 116
1,507 SR
1,508 Elo+
Amaterasu
Amaterasu
Charcopoco
Amaterasu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 97L
1,421 Elo+
Party 2
Ao Kuang
Ao Kuang
PrisonedPower58
Ao Kuang
Level 48
God Stats
124W - 95L
1,761 SR
Queue Stats
188W - 168L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThEyYnvYmE
Morgan Le Fay
Level 100
God Stats
1W - 1L
1,266 SR
Queue Stats
31W - 34L
1,421 Elo+
Party 2
Surtr
Surtr
my sheep are ok
Surtr
Level 158
God Stats
7W - 6L
1,509 SR
Queue Stats
42W - 31L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
squishysodacans
Baron Samedi
Level 147
God Stats
10W - 5L
1,500 SR
Queue Stats
188W - 175L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,590
542
4,995
11,240
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
12
0 / 3 / 1
6,668
476
5,326
11,001
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 2
5,789
414
1,764
15,347
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
12
1 / 4 / 2
7,430
531
4,238
8,481
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 1
7,875
563
11,914
12,704
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Charcopoco
Amaterasu
13
1 / 0 / 5
7,237
517
4,995
13,887
13,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ao Kuang
15
8 / 0 / 4
9,018
644
12,863
10,722
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
ThEyYnvYmE
Morgan Le Fay
13
2 / 1 / 3
7,658
547
7,277
6,636
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 2
7,806
558
7,099
12,244
7,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
squishysodacans
Baron Samedi
12
4 / 2 / 5
7,180
513
11,835
9,519
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
17
17
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Amaterasu
Charcopoco
Amaterasu
1
0
5
3.5
L
Ishtar
0
3
1
0.17
L
0
6
2
0.17
L
Janus
1
4
2
0.5
W
Ao Kuang
8
0
4
10
W
Morgan Le Fay
ThEyYnvYmE
Morgan Le Fay
2
1
3
3.5
L
1
2
1
0.75
W
2
1
2
3
W
Baron Samedi
squishysodacans
Baron Samedi
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,237
Damage
44,069
58,773
Taken
53,008
28,079
Mitigated
32,958
19,406
Healing
25,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,995
463
0
5,196
11,240
5,683
0
5,613
5,627
57,938
0
W
Amaterasu
Charcopoco
Amaterasu
4,995
2,050
0
8,897
13,887
13,141
93
8,931
4,956
29
38,458
L
Ishtar
5,326
3,016
0
4,710
11,001
4,473
0
3,667
7,334
0
54,686
L
1,764
421
0
1,842
15,347
8,738
0
11,677
3,623
4,996
0
L
Janus
4,238
500
0
1,242
8,481
3,488
0
6,924
1,465
49,500
0
W
Ao Kuang
12,863
3,117
0
4,162
10,722
4,373
0
2,342
8,380
75,576
0
W
Morgan Le Fay
ThEyYnvYmE
Morgan Le Fay
7,277
959
275
2,681
6,636
2,828
222
3,973
2,663
59,108
1,012
L
11,914
5,092
0
6,416
12,704
5,697
595
4,551
7,656
67,964
0
W
7,099
2,193
0
5,400
12,244
7,911
428
1,531
10,713
938
51,169
W
Baron Samedi
squishysodacans
Baron Samedi
11,835
1,004
473
3,528
9,519
4,705
212
6,134
3,385
36,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,352
Gold Earned
38,899
423
Minions Killed
389
0
Camps Cleared
0
1,335,194
Distance Traveled
1,453,674
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,590
542
110
8
0
315,078
2
W
Amaterasu
7,237
517
67
5
0
314,544
2
L
Ishtar
6,668
476
102
7
0
225,247
0
L
Sobek
5,789
414
9
1
0
262,552
0
L
Janus
7,430
531
105
8
0
279,027
0
W
Ao Kuang
9,018
644
91
7
0
309,416
0
W
Morgan Le Fay
7,658
547
109
8
0
261,724
0
L
Sol
7,875
563
97
7
0
253,290
0
W
Surtr
7,806
558
78
6
0
294,958
0
W
Baron Samedi
7,180
513
44
3
0
273,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role